Documentation
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Index ¶
Constants ¶
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Variables ¶
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var ( Naked = naked{} Diamond = diamond{} Bard = bard{} Rogue = rogue{} Archer = archer{} )
Functions ¶
Types ¶
type Class ¶
type Class interface { Tiers() [4]item.ArmourTier Effects() map[effect.LastingType]EffectLevel }
func OfTiers ¶
func OfTiers(tiers [4]item.ArmourTier) Class
type EffectLevel ¶
type EffectLevel int
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