Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FragmentShader ¶
type FragmentShader string
func (FragmentShader) Compile ¶
func (s FragmentShader) Compile() uint32
type Program ¶
type Program uint32
func NewProgram ¶
func NewProgram(fsh FragmentShader, vsh VertexShader) Program
func (Program) GetAttribute ¶
func (Program) GetUniform ¶
type VertexShader ¶
type VertexShader string
func (VertexShader) Compile ¶
func (s VertexShader) Compile() uint32
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