Documentation ¶
Index ¶
- func Build(client *occlient.Client, componentName string, applicationName string, ...) error
- func CreateFromGit(client *occlient.Client, name string, ctype string, url string, ...) error
- func CreateFromPath(client *occlient.Client, name string, ctype string, path string, ...) error
- func Delete(client *occlient.Client, name string, applicationName string, ...) error
- func Exists(client *occlient.Client, componentName, applicationName, projectName string) (bool, error)
- func GetComponentDesc(client *occlient.Client, currentComponent string, currentApplication string, ...) (componentType string, path string, componentURL string, ...)
- func GetComponentSource(client *occlient.Client, componentName string, applicationName string, ...) (string, string, error)
- func GetComponentType(client *occlient.Client, componentName string, applicationName string, ...) (string, error)
- func GetCurrent(client *occlient.Client, applicationName string, projectName string) (string, error)
- func GetLogs(client *occlient.Client, componentName string, applicationName string, ...) error
- func PushLocal(client *occlient.Client, componentName string, applicationName string, ...) error
- func SetCurrent(client *occlient.Client, name string, applicationName string, ...) error
- func Update(client *occlient.Client, componentName string, applicationName string, ...) error
- func WatchAndPush(client *occlient.Client, componentName string, applicationName, path string, ...) error
- type ComponentInfo
- type LinkInfo
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Build ¶ added in v0.0.5
func Build(client *occlient.Client, componentName string, applicationName string, streamLogs bool, wait bool, stdout io.Writer) error
Build component from BuildConfig. If 'streamLogs' is true than it streams build logs on stdout, set 'wait' to true if you want to return error if build fails. If 'wait' is true than it waits for build to successfully complete. If 'wait' is false than this function won't return error even if build failed.
func CreateFromGit ¶
func CreateFromPath ¶ added in v0.0.5
func CreateFromPath(client *occlient.Client, name string, ctype string, path string, applicationName string, sourceType string) error
CreateFromPath create new component with source or binary from the given local path sourceType indicates the source type of the component and can be either local or binary
func Exists ¶ added in v0.0.4
func Exists(client *occlient.Client, componentName, applicationName, projectName string) (bool, error)
Checks whether a component with the given name exists in the current application or not componentName is the component name to perform check for The first returned parameter is a bool indicating if a component with the given name already exists or not The second returned parameter is the error that might occurs while execution
func GetComponentDesc ¶ added in v0.0.4
func GetComponentDesc(client *occlient.Client, currentComponent string, currentApplication string, currentProject string) (componentType string, path string, componentURL string, appStore []storage.StorageInfo, err error)
Get Component Description
func GetComponentSource ¶ added in v0.0.3
func GetComponentSource(client *occlient.Client, componentName string, applicationName string, projectName string) (string, string, error)
GetComponentSource what source type given component uses The first returned string is component source type ("git" or "local" or "binary") The second returned string is a source (url to git repository or local path or path to binary)
func GetComponentType ¶ added in v0.0.3
func GetComponentType(client *occlient.Client, componentName string, applicationName string, projectName string) (string, error)
GetComponentType returns type of component in given application and project
func GetCurrent ¶
func GetCurrent(client *occlient.Client, applicationName string, projectName string) (string, error)
GetCurrent component in active application returns "" if there is no active component
func GetLogs ¶ added in v0.0.6
func GetLogs(client *occlient.Client, componentName string, applicationName string, follow bool, stdout io.Writer) error
Get Component logs follow the DeploymentConfig logs if follow is set to true
func PushLocal ¶ added in v0.0.3
func PushLocal(client *occlient.Client, componentName string, applicationName string, path string, asFile bool, out io.Writer) error
PushLocal push local code to the cluster and trigger build there. asFile indicates if it is a binary component or not
func SetCurrent ¶
func Update ¶ added in v0.0.4
func Update(client *occlient.Client, componentName string, applicationName string, to string, source string) error
Update updates the requested component Component name is the name component to be updated to indicates what type of source type the component source is changing to e.g from git to local or local to binary source indicates path of the source directory or binary or the git URL
func WatchAndPush ¶ added in v0.0.4
func WatchAndPush(client *occlient.Client, componentName string, applicationName, path string, asFile bool, out io.Writer) error
WatchAndPush watches path, if something changes in that path it calls PushLocal ignores .git/* by default inspired by https://github.com/openshift/origin/blob/e785f76194c57bd0e1674c2f2776333e1e0e4e78/pkg/oc/cli/cmd/rsync/rsync.go#L257
Types ¶
type ComponentInfo ¶ added in v0.0.3
ComponentInfo holds all important information about one component