Documentation ¶
Index ¶
- func AddOrUpdateLabelsOnNode(kubeClient clientset.Interface, labelsToUpdate map[string]string, ...) bool
- func CreateAddNodeHandler(f func(node *v1.Node) error) func(obj interface{})
- func CreateDeleteNodeHandler(f func(node *v1.Node) error) func(obj interface{})
- func CreateUpdateNodeHandler(f func(oldNode, newNode *v1.Node) error) func(oldObj, newObj interface{})
- func DeletePods(kubeClient clientset.Interface, recorder record.EventRecorder, ...) (bool, error)
- func GetNodeCondition(status *v1.NodeStatus, conditionType v1.NodeConditionType) (int, *v1.NodeCondition)
- func MarkAllPodsNotReady(kubeClient clientset.Interface, node *v1.Node) error
- func RecordNodeEvent(recorder record.EventRecorder, ...)
- func RecordNodeStatusChange(recorder record.EventRecorder, node *v1.Node, newStatus string)
- func SetPodTerminationReason(kubeClient clientset.Interface, pod *v1.Pod, nodeName string) (*v1.Pod, error)
- func SwapNodeControllerTaint(kubeClient clientset.Interface, taintsToAdd, taintsToRemove []*v1.Taint, ...) bool
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AddOrUpdateLabelsOnNode ¶
func AddOrUpdateLabelsOnNode(kubeClient clientset.Interface, labelsToUpdate map[string]string, node *v1.Node) bool
AddOrUpdateLabelsOnNode updates the labels on the node and returns true on success and false on failure.
func CreateAddNodeHandler ¶
CreateAddNodeHandler creates an add node handler.
func CreateDeleteNodeHandler ¶
CreateDeleteNodeHandler creates a delete node handler. (Common to lifecycle and ipam)
func CreateUpdateNodeHandler ¶
func CreateUpdateNodeHandler(f func(oldNode, newNode *v1.Node) error) func(oldObj, newObj interface{})
CreateUpdateNodeHandler creates a node update handler. (Common to lifecycle and ipam)
func DeletePods ¶
func DeletePods(kubeClient clientset.Interface, recorder record.EventRecorder, nodeName, nodeUID string, daemonStore appsv1listers.DaemonSetLister) (bool, error)
DeletePods will delete all pods from master running on given node, and return true if any pods were deleted, or were found pending deletion.
func GetNodeCondition ¶
func GetNodeCondition(status *v1.NodeStatus, conditionType v1.NodeConditionType) (int, *v1.NodeCondition)
GetNodeCondition extracts the provided condition from the given status and returns that. Returns nil and -1 if the condition is not present, and the index of the located condition.
func MarkAllPodsNotReady ¶
MarkAllPodsNotReady updates ready status of all pods running on given node from master return true if success
func RecordNodeEvent ¶
func RecordNodeEvent(recorder record.EventRecorder, nodeName, nodeUID, eventtype, reason, event string)
RecordNodeEvent records a event related to a node.
func RecordNodeStatusChange ¶
func RecordNodeStatusChange(recorder record.EventRecorder, node *v1.Node, newStatus string)
RecordNodeStatusChange records a event related to a node status change. (Common to lifecycle and ipam)
Types ¶
This section is empty.