constnetobjs

package
v0.0.0-...-cc3e003 Latest Latest
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Published: Dec 31, 2021 License: GPL-3.0 Imports: 8 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var BlankPlayer = func() netobj.Player {
	randChar := func(charset string, length int64) string {
		runes := []rune(charset)
		final := make([]rune, 10)
		for i := range final {
			final[i] = runes[rand.Intn(len(runes))]
		}
		return string(final)
	}

	uid := ""
	for i := range make([]byte, 10) {
		if i == 0 {
			uid += strconv.Itoa(rand.Intn(9) + 1)
		} else {
			uid += strconv.Itoa(rand.Intn(10))
		}
	}
	username := ""
	password := randChar("abcdefghijklmnopqrstuvwxyz1234567890", 10)
	migrationPassword := randChar("abcdefghijklmnopqrstuvwxyz1234567890", 10)
	userPassword := ""
	key := randChar("abcdefghijklmnopqrstuvwxyz1234567890", 10)
	playerState := netobj.DefaultPlayerState()
	characterState := netobj.DefaultCharacterState()
	chaoState := GetAllNetChaoList()
	eventState := netobj.DefaultEventState()
	eventUserRaidbossState := netobj.DefaultUserRaidbossState()
	optionUserResult := netobj.DefaultOptionUserResult()
	mileageMapState := netobj.DefaultMileageMapState()
	mileageFriends := []netobj.MileageFriend{}
	playerVarious := netobj.DefaultPlayerVarious()
	rouletteInfo := netobj.DefaultRouletteInfo()
	wheelOptions := netobj.DefaultWheelOptions(playerState.NumRouletteTicket, rouletteInfo.RouletteCountInPeriod, enums.WheelRankNormal, consts.RouletteFreeSpins)

	allowedCharacters := []string{}
	allowedChao := []string{}
	for _, chao := range chaoState {
		if chao.Level < 10 {
			allowedChao = append(allowedChao, chao.ID)
		}
	}
	for _, character := range characterState {
		if character.Star < 10 {
			allowedCharacters = append(allowedCharacters, character.ID)
		}
	}
	chaoRouletteGroup := netobj.DefaultChaoRouletteGroup(playerState, allowedCharacters, allowedChao, true)
	personalEvents := []eventconf.ConfiguredEvent{}
	suspended := false
	operatorMessages := []obj.OperatorMessage{
		obj.NewOperatorMessage(
			1,
			"A welcome gift",
			obj.NewMessageItem(
				enums.ItemIDRedRing,
				gameconf.CFile.StartingRedRings,
				0,
				0,
			),
			2592000,
		),
		obj.NewOperatorMessage(
			2,
			"A welcome gift",
			obj.NewMessageItem(
				enums.ItemIDRing,
				gameconf.CFile.StartingRings,
				0,
				0,
			),
			2592000,
		),
		obj.NewOperatorMessage(
			3,
			"A welcome gift",
			obj.NewMessageItem(
				enums.IDRouletteTicketPremium,
				5,
				0,
				0,
			),
			2592000,
		),
		obj.NewOperatorMessage(
			4,
			"A welcome gift",
			obj.NewMessageItem(
				enums.IDRouletteTicketItem,
				5,
				0,
				0,
			),
			2592000,
		),
	}
	battleState := netobj.DefaultBattleState()
	loginBonusState := netobj.DefaultLoginBonusState(0)
	return netobj.NewPlayer(
		uid,
		username,
		password,
		migrationPassword,
		userPassword,
		key,
		playerState,
		characterState,
		chaoState,
		eventState,
		eventUserRaidbossState,
		optionUserResult,
		mileageMapState,
		mileageFriends,
		playerVarious,
		wheelOptions,
		rouletteInfo,
		chaoRouletteGroup,
		personalEvents,
		suspended,
		operatorMessages,
		battleState,
		loginBonusState,
	)

}() // TODO: Solve duplication requirement with db/assistants.go
View Source
var ChaoIDs = []string{} /* 109 elements not displayed */
View Source
var NetChao = GetAllNetChao()
View Source
var NetChaoList = GetAllNetChaoList()

Functions

func DefaultChaoState

func DefaultChaoState() []netobj.Chao

func GetAllNetChao

func GetAllNetChao() map[string]netobj.Chao

func GetAllNetChaoList

func GetAllNetChaoList() []netobj.Chao

Types

This section is empty.

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