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Functions ¶
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Types ¶
type AndroidWindowExt ¶
type AndroidWindowExt interface { // SetSurfaceCreatedCallback registers a callback to receive an event when // ANativeWindow is ready for use // SetSurfaceCreatedCallback(events.WindowSurfaceCreatedCallback) // SetSurfaceDestroyedCallback registers a callback to receive an event when // ANativeWindow is no longer usable // SetSurfaceDestroyedCallback(events.WindowSurfaceDestroyedCallback) // EnableIme shows the software keyboard // EnableIme() // EnableIme hides the software keyboard // DisableIme() }
Extension methods for android backend
type Display ¶
type Display interface { // Destroy destroys all the windows associated with this display // and the underlying system event loop // // Can be called multiple times, but subsequent calls are ignored. // Can be called from any goroutine. Destroy() // Wait blocks until there is a new event, it returns after dispatching // all the pending events in the queue. // // Return value of false indicates Display is destroyed and you must // exit the loop. // // Can only be called from main goroutine Wait() bool // Poll dispatches all the pending events in the queue and returns immediately // // Return value of false indicates Display is destroyed and you must // exit the loop. // // Can only be called from main goroutine Poll() bool // WaitTimeout blocks until there is a new event or until the specified timeout // whichever happens first // // Return value of false indicates Display is destroyed and you must // exit the loop. // // Can only be called from main goroutine WaitTimeout(time.Duration) bool }
Display is the main event loop handle. It provides a way to poll window events from the system
func NewDisplay ¶
NewDisplay initializes the event loop and returns a handle to manage it.
Must only be called from main goroutine.
type WaylandWindow ¶
type Window ¶
type Window interface { // Destroys the window, it must not be used after this point. // // Can be called multiple times, but subsequent calls are ignored. Destroy() // SetTitle sets the title for the window // // Unsupported backends: android SetTitle(string) // InnerSize returns the current size of the drawable surface // InnerSize() dpi.PhysicalSize[uint32] // SetInnerSize sets the size of the drawable surface // // Unsupported backends: android SetInnerSize(dpi.Size[uint32]) // SetMinInnerSize sets the minimum size window can be resized // // Unsupported backends: android SetMinInnerSize(dpi.Size[uint32]) // SetMaxInnerSize sets the maximum size window can be resized // // Unsupported backends: android SetMaxInnerSize(dpi.Size[uint32]) // Maximized returns if window is currently maximized // // Unsupported backends: android, web Maximized() bool // SetMinimized minimizes or iconifies the window // // Unsupported backends: android, web SetMinimized() // SetMinimized maximizes or un-maximizes the window // // Unsupported backends: android, web SetMaximized(bool) // SetCursorIcon changes the cursor icon for this window // // Unsupported backends: android SetCursorIcon(cursors.Icon) // SetCursorVisible hides or un-hides the cursor for this window // // Unsupported backends: android SetCursorVisible(bool) // SetFullscreen sets window to fullscreen or normal mode // // Unsupported backends: android SetFullscreen(bool) // Fullscreen returns if window is currently in fullscreen mode // // Unsupported backends: android Fullscreen() bool // DragWindow starts an interactive move of window. // Window follows the mouse cursor until mouse button is released. // // Unsupported backends: android, web DragWindow() // SetDecorations enables or disables window decorations // // Unsupported backends: android, web SetDecorations(bool) // Decorated returns if window currently has decorations // // Unsupported backends: android, web Decorated() bool // SetResizedCallback registers a callback to receive resize events for the window // It also fires when scale factor for the window changes // SetResizedCallback(events.WindowResizedCallback) // SetCloseRequestedCallback registers a callback to receive close event for the window // // Unsupported backends: android SetCloseRequestedCallback(events.WindowCloseRequestedCallback) // SetCursorEnteredCallback registers a callback to receive an event when cursor enters the window // // Unsupported backends: android SetCursorEnteredCallback(events.WindowCursorEnteredCallback) // SetCursorLeftCallback registers a callback to receive an event when cursor leaves the window // // Unsupported backends: android SetCursorLeftCallback(events.WindowCursorLeftCallback) // SetCursorLeftCallback registers a callback to receive an event when cursor moves inside the window // // Unsupported backends: android SetCursorMovedCallback(events.WindowCursorMovedCallback) // SetMouseScrollCallback registers a callback to receive mouse scroll event for the window // // Unsupported backends: android SetMouseScrollCallback(events.WindowMouseScrollCallback) // SetMouseInputCallback registers a callback to receive mouse input event for the window // // Unsupported backends: android SetMouseInputCallback(events.WindowMouseInputCallback) // SetMouseInputCallback registers a callback to receive mouse input event for the window // // Unsupported backends: wayland, web, win32, xcb SetTouchInputCallback(events.WindowTouchInputCallback) // SetFocusedCallback registers a callback to receive focus event for the window // SetFocusedCallback(events.WindowFocusedCallback) // SetUnfocusedCallback registers a callback to receive un-focus event for the window // SetUnfocusedCallback(events.WindowUnfocusedCallback) // SetModifiersChangedCallback registers a callback to receive an event when modifiers change for the window // // Unsupported backends: android SetModifiersChangedCallback(events.WindowModifiersChangedCallback) // SetKeyboardInputCallback registers a callback to receive keyboard events for the window // SetKeyboardInputCallback(events.WindowKeyboardInputCallback) // SetReceivedCharacterCallback registers a callback to receive a UTF-8 character // for the corresponding key press inside the window // SetReceivedCharacterCallback(events.WindowReceivedCharacterCallback) }
Window is a window
Its methods can be called from any goroutine
type XlibWindow ¶
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