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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type NamingConstraints ¶
type NamingConstraints struct { LowerCaseLetters bool UpperCaseLetters bool Numbers bool SpecialCharacters string MaxLength uint }
func (*NamingConstraints) SplitCharacter ¶ added in v0.23.6
func (a *NamingConstraints) SplitCharacter() rune
type Translator ¶
func NewNameHintTranslator ¶
func NewNameHintTranslator(constraints *NamingConstraints) (Translator, error)
type UniqueGenerator ¶
type UniqueGenerator interface { // Generate create unique and consistent name that can be used in the target data source to create access elements. // The argument ap is an access provider pointer. Each next ap that is provided to the class should have an ascending ID to guarantee a deterministic ID generation // The output is a map that will point AccessIDs to the unique generate name Generate(ap *sync_to_target.AccessProvider) (string, error) }
func NewUniqueNameGenerator ¶
func NewUniqueNameGenerator(logger hclog.Logger, prefix string, constraints *NamingConstraints) (UniqueGenerator, error)
NewUniqueNameGenerator will create an implementation of the UniqueGenerator interface. The UniqueGenerator will ensure the constraints provided in the first argument
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