Documentation ¶
Overview ¶
Package netlink provides low-level access to Linux netlink sockets (AF_NETLINK).
If you have any questions or you'd like some guidance, please join us on Gophers Slack (https://invite.slack.golangbridge.org) in the #networking channel!
Network namespaces ¶
This package is aware of Linux network namespaces, and can enter different network namespaces either implicitly or explicitly, depending on configuration. The Config structure passed to Dial to create a Conn controls these behaviors. See the documentation of Config.NetNS for details.
Debugging ¶
This package supports rudimentary netlink connection debugging support. To enable this, run your binary with the NLDEBUG environment variable set. Debugging information will be output to stderr with a prefix of "nl:".
To use the debugging defaults, use:
$ NLDEBUG=1 ./nlctl
To configure individual aspects of the debugger, pass key/value options such as:
$ NLDEBUG=level=1 ./nlctl
Available key/value debugger options include:
level=N: specify the debugging level (only "1" is currently supported)
Index ¶
- Constants
- func IsNotExist(err error) booldeprecated
- func MarshalAttributes(attrs []Attribute) ([]byte, error)
- func Validate(request Message, replies []Message) error
- type Attribute
- type AttributeDecoder
- func (ad *AttributeDecoder) Bytes() []byte
- func (ad *AttributeDecoder) Do(fn func(b []byte) error)
- func (ad *AttributeDecoder) Err() error
- func (ad *AttributeDecoder) Flag() bool
- func (ad *AttributeDecoder) Int16() int16
- func (ad *AttributeDecoder) Int32() int32
- func (ad *AttributeDecoder) Int64() int64
- func (ad *AttributeDecoder) Int8() int8
- func (ad *AttributeDecoder) Len() int
- func (ad *AttributeDecoder) Nested(fn func(nad *AttributeDecoder) error)
- func (ad *AttributeDecoder) Next() bool
- func (ad *AttributeDecoder) String() string
- func (ad *AttributeDecoder) Type() uint16
- func (ad *AttributeDecoder) TypeFlags() uint16
- func (ad *AttributeDecoder) Uint16() uint16
- func (ad *AttributeDecoder) Uint32() uint32
- func (ad *AttributeDecoder) Uint64() uint64
- func (ad *AttributeDecoder) Uint8() uint8
- type AttributeEncoder
- func (ae *AttributeEncoder) Bytes(typ uint16, b []byte)
- func (ae *AttributeEncoder) Do(typ uint16, fn func() ([]byte, error))
- func (ae *AttributeEncoder) Encode() ([]byte, error)
- func (ae *AttributeEncoder) Flag(typ uint16, v bool)
- func (ae *AttributeEncoder) Int16(typ uint16, v int16)
- func (ae *AttributeEncoder) Int32(typ uint16, v int32)
- func (ae *AttributeEncoder) Int64(typ uint16, v int64)
- func (ae *AttributeEncoder) Int8(typ uint16, v int8)
- func (ae *AttributeEncoder) Nested(typ uint16, fn func(nae *AttributeEncoder) error)
- func (ae *AttributeEncoder) String(typ uint16, s string)
- func (ae *AttributeEncoder) Uint16(typ uint16, v uint16)
- func (ae *AttributeEncoder) Uint32(typ uint16, v uint32)
- func (ae *AttributeEncoder) Uint64(typ uint16, v uint64)
- func (ae *AttributeEncoder) Uint8(typ uint16, v uint8)
- type Config
- type Conn
- func (c *Conn) Close() error
- func (c *Conn) Execute(m Message) ([]Message, error)
- func (c *Conn) JoinGroup(group uint32) error
- func (c *Conn) LeaveGroup(group uint32) error
- func (c *Conn) Receive() ([]Message, error)
- func (c *Conn) RemoveBPF() error
- func (c *Conn) Send(m Message) (Message, error)
- func (c *Conn) SendMessages(msgs []Message) ([]Message, error)
- func (c *Conn) SetBPF(filter []bpf.RawInstruction) error
- func (c *Conn) SetDeadline(t time.Time) error
- func (c *Conn) SetOption(option ConnOption, enable bool) error
- func (c *Conn) SetReadBuffer(bytes int) error
- func (c *Conn) SetReadDeadline(t time.Time) error
- func (c *Conn) SetWriteBuffer(bytes int) error
- func (c *Conn) SetWriteDeadline(t time.Time) error
- func (c *Conn) SyscallConn() (syscall.RawConn, error)
- type ConnOption
- type Header
- type HeaderFlags
- type HeaderType
- type Message
- type OpError
- type Socketdeprecated
Examples ¶
Constants ¶
const ( Nested uint16 = 0x8000 NetByteOrder uint16 = 0x4000 )
Flags which may apply to netlink attribute types when communicating with certain netlink families.
Variables ¶
This section is empty.
Functions ¶
func IsNotExist
deprecated
func MarshalAttributes ¶
MarshalAttributes packs a slice of Attributes into a single byte slice. In most cases, the Length field of each Attribute should be set to 0, so it can be calculated and populated automatically for each Attribute.
It is recommend to use the AttributeEncoder type where possible instead of calling MarshalAttributes and using package nlenc functions directly.
Types ¶
type Attribute ¶
type Attribute struct { // Length of an Attribute, including this field and Type. Length uint16 // The type of this Attribute, typically matched to a constant. Note that // flags such as Nested and NetByteOrder must be handled manually when // working with Attribute structures directly. Type uint16 // An arbitrary payload which is specified by Type. Data []byte }
An Attribute is a netlink attribute. Attributes are packed and unpacked to and from the Data field of Message for some netlink families.
func UnmarshalAttributes ¶
UnmarshalAttributes unpacks a slice of Attributes from a single byte slice.
It is recommend to use the AttributeDecoder type where possible instead of calling UnmarshalAttributes and using package nlenc functions directly.
type AttributeDecoder ¶
type AttributeDecoder struct { // ByteOrder defines a specific byte order to use when processing integer // attributes. ByteOrder should be set immediately after creating the // AttributeDecoder: before any attributes are parsed. // // If not set, the native byte order will be used. ByteOrder binary.ByteOrder // contains filtered or unexported fields }
An AttributeDecoder provides a safe, iterator-like, API around attribute decoding.
It is recommend to use an AttributeDecoder where possible instead of calling UnmarshalAttributes and using package nlenc functions directly.
The Err method must be called after the Next method returns false to determine if any errors occurred during iteration.
Example (Decode) ¶
This example demonstrates using a netlink.AttributeDecoder to decode packed netlink attributes in a message payload.
package main import ( "fmt" "log" "github.com/r6c/netlink" ) // decodeNested is a nested structure within decodeOut. type decodeNested struct { A, B uint32 } // decodeOut is an example structure we will use to unpack netlink attributes. type decodeOut struct { Number uint16 String string Nested decodeNested } // decode is an example function used to adapt the ad.Nested method to decode an // arbitrary structure. func (n *decodeNested) decode(ad *netlink.AttributeDecoder) error { // Iterate over the attributes, checking the type of each attribute and // decoding them as appropriate. for ad.Next() { switch ad.Type() { // A and B are both uint32 values, so decode them as such. case 1: n.A = ad.Uint32() case 2: n.B = ad.Uint32() } } // No need to call ad.Err directly. return nil } // This example demonstrates using a netlink.AttributeDecoder to decode packed // netlink attributes in a message payload. func main() { // Create a netlink.AttributeDecoder using some example attribute bytes // that are prepared for this example. ad, err := netlink.NewAttributeDecoder(exampleAttributes()) if err != nil { log.Fatalf("failed to create attribute decoder: %v", err) } // Iterate attributes until completion, checking the type of each and // decoding them as appropriate. var out decodeOut for ad.Next() { // Check the type of the current attribute with ad.Type. Typically you // will find netlink attribute types and data values in C headers as // constants. switch ad.Type() { case 1: // Number is a uint16. out.Number = ad.Uint16() case 2: // String is a string. out.String = ad.String() case 3: // Nested is a nested structure, so we will use a method on the // nested type along with ad.Do to decode it in a concise way. ad.Nested(out.Nested.decode) } } // Any errors encountered during decoding (including any errors from // decoding the nested attributes) will be returned here. if err := ad.Err(); err != nil { log.Fatalf("failed to decode attributes: %v", err) } fmt.Printf(`Number: %d String: %q Nested: - A: %d - B: %d`, out.Number, out.String, out.Nested.A, out.Nested.B, ) }
Output: Number: 1 String: "hello world" Nested: - A: 2 - B: 3
func NewAttributeDecoder ¶
func NewAttributeDecoder(b []byte) (*AttributeDecoder, error)
NewAttributeDecoder creates an AttributeDecoder that unpacks Attributes from b and prepares the decoder for iteration.
func (*AttributeDecoder) Bytes ¶
func (ad *AttributeDecoder) Bytes() []byte
Bytes returns the raw bytes of the current Attribute's data.
func (*AttributeDecoder) Do ¶
func (ad *AttributeDecoder) Do(fn func(b []byte) error)
Do is a general purpose function which allows access to the current data pointed to by the AttributeDecoder.
Do can be used to allow parsing arbitrary data within the context of the decoder. Do is most useful when dealing with nested attributes, attribute arrays, or decoding arbitrary types (such as C structures) which don't fit cleanly into a typical unsigned integer value.
The function fn should not retain any reference to the data b outside of the scope of the function.
func (*AttributeDecoder) Err ¶
func (ad *AttributeDecoder) Err() error
Err returns the first error encountered by the decoder.
func (*AttributeDecoder) Flag ¶
func (ad *AttributeDecoder) Flag() bool
Flag returns a boolean representing the Attribute.
func (*AttributeDecoder) Int16 ¶
func (ad *AttributeDecoder) Int16() int16
Int16 returns the Int16 representation of the current Attribute's data.
func (*AttributeDecoder) Int32 ¶
func (ad *AttributeDecoder) Int32() int32
Int32 returns the Int32 representation of the current Attribute's data.
func (*AttributeDecoder) Int64 ¶
func (ad *AttributeDecoder) Int64() int64
Int64 returns the Int64 representation of the current Attribute's data.
func (*AttributeDecoder) Int8 ¶
func (ad *AttributeDecoder) Int8() int8
Int8 returns the Int8 representation of the current Attribute's data.
func (*AttributeDecoder) Len ¶
func (ad *AttributeDecoder) Len() int
Len returns the number of netlink attributes pointed to by the decoder.
func (*AttributeDecoder) Nested ¶
func (ad *AttributeDecoder) Nested(fn func(nad *AttributeDecoder) error)
Nested decodes data into a nested AttributeDecoder to handle nested netlink attributes. When calling Nested, the Err method does not need to be called on the nested AttributeDecoder.
The nested AttributeDecoder nad inherits the same ByteOrder setting as the top-level AttributeDecoder ad.
func (*AttributeDecoder) Next ¶
func (ad *AttributeDecoder) Next() bool
Next advances the decoder to the next netlink attribute. It returns false when no more attributes are present, or an error was encountered.
func (*AttributeDecoder) String ¶
func (ad *AttributeDecoder) String() string
String returns the string representation of the current Attribute's data.
func (*AttributeDecoder) Type ¶
func (ad *AttributeDecoder) Type() uint16
Type returns the Attribute.Type field of the current netlink attribute pointed to by the decoder.
Type masks off the high bits of the netlink attribute type which may contain the Nested and NetByteOrder flags. These can be obtained by calling TypeFlags.
func (*AttributeDecoder) TypeFlags ¶
func (ad *AttributeDecoder) TypeFlags() uint16
TypeFlags returns the two high bits of the Attribute.Type field of the current netlink attribute pointed to by the decoder.
These bits of the netlink attribute type are used for the Nested and NetByteOrder flags, available as the Nested and NetByteOrder constants in this package.
func (*AttributeDecoder) Uint16 ¶
func (ad *AttributeDecoder) Uint16() uint16
Uint16 returns the uint16 representation of the current Attribute's data.
func (*AttributeDecoder) Uint32 ¶
func (ad *AttributeDecoder) Uint32() uint32
Uint32 returns the uint32 representation of the current Attribute's data.
func (*AttributeDecoder) Uint64 ¶
func (ad *AttributeDecoder) Uint64() uint64
Uint64 returns the uint64 representation of the current Attribute's data.
func (*AttributeDecoder) Uint8 ¶
func (ad *AttributeDecoder) Uint8() uint8
Uint8 returns the uint8 representation of the current Attribute's data.
type AttributeEncoder ¶
type AttributeEncoder struct { // ByteOrder defines a specific byte order to use when processing integer // attributes. ByteOrder should be set immediately after creating the // AttributeEncoder: before any attributes are encoded. // // If not set, the native byte order will be used. ByteOrder binary.ByteOrder // contains filtered or unexported fields }
An AttributeEncoder provides a safe way to encode attributes.
It is recommended to use an AttributeEncoder where possible instead of calling MarshalAttributes or using package nlenc directly.
Errors from intermediate encoding steps are returned in the call to Encode.
Example (Encode) ¶
package main import ( "fmt" "log" "github.com/r6c/netlink" ) // encodeNested is a nested structure within out. type encodeNested struct { A, B uint32 } // encodeOut is an example structure we will use to pack netlink attributes. type encodeOut struct { Number uint16 String string Nested encodeNested } // encode is an example function used to adapt the ae.Nested method // to encode an arbitrary structure. func (n encodeNested) encode(ae *netlink.AttributeEncoder) error { // Encode the fields of the nested structure. ae.Uint32(1, n.A) ae.Uint32(2, n.B) return nil } func main() { // Create a netlink.AttributeEncoder that encodes to the same message // as that decoded by the netlink.AttributeDecoder example. ae := netlink.NewAttributeEncoder() o := encodeOut{ Number: 1, String: "hello world", Nested: encodeNested{ A: 2, B: 3, }, } // Encode the Number attribute as a uint16. ae.Uint16(1, o.Number) // Encode the String attribute as a string. ae.String(2, o.String) // Nested is a nested structure, so we will use the encodeNested type's // encode method with ae.Nested to encode it in a concise way. ae.Nested(3, o.Nested.encode) // Any errors encountered during encoding (including any errors from // encoding nested attributes) will be returned here. b, err := ae.Encode() if err != nil { log.Fatalf("failed to encode attributes: %v", err) } // Now decode the attributes again to verify the contents. ad, err := netlink.NewAttributeDecoder(b) if err != nil { log.Fatalf("failed to decode attributes: %v", err) } // Walk the attributes and print each out. for ad.Next() { switch ad.Type() { case 1: fmt.Println("uint16:", ad.Uint16()) case 2: fmt.Println("string:", ad.String()) case 3: fmt.Println("nested:") // Nested attributes use their own nested decoder. ad.Nested(func(nad *netlink.AttributeDecoder) error { for nad.Next() { switch nad.Type() { case 1: fmt.Println(" - A:", nad.Uint32()) case 2: fmt.Println(" - B:", nad.Uint32()) } } return nil }) } } }
Output: uint16: 1 string: hello world nested: - A: 2 - B: 3
func NewAttributeEncoder ¶
func NewAttributeEncoder() *AttributeEncoder
NewAttributeEncoder creates an AttributeEncoder that encodes Attributes.
func (*AttributeEncoder) Bytes ¶
func (ae *AttributeEncoder) Bytes(typ uint16, b []byte)
Bytes embeds raw byte data into an Attribute specified by typ.
func (*AttributeEncoder) Do ¶
func (ae *AttributeEncoder) Do(typ uint16, fn func() ([]byte, error))
Do is a general purpose function to encode arbitrary data into an attribute specified by typ.
Do is especially helpful in encoding nested attributes, attribute arrays, or encoding arbitrary types (such as C structures) which don't fit cleanly into an unsigned integer value.
func (*AttributeEncoder) Encode ¶
func (ae *AttributeEncoder) Encode() ([]byte, error)
Encode returns the encoded bytes representing the attributes.
func (*AttributeEncoder) Flag ¶
func (ae *AttributeEncoder) Flag(typ uint16, v bool)
Flag encodes a flag into an Attribute specified by typ.
func (*AttributeEncoder) Int16 ¶
func (ae *AttributeEncoder) Int16(typ uint16, v int16)
Int16 encodes int16 data into an Attribute specified by typ.
func (*AttributeEncoder) Int32 ¶
func (ae *AttributeEncoder) Int32(typ uint16, v int32)
Int32 encodes int32 data into an Attribute specified by typ.
func (*AttributeEncoder) Int64 ¶
func (ae *AttributeEncoder) Int64(typ uint16, v int64)
Int64 encodes int64 data into an Attribute specified by typ.
func (*AttributeEncoder) Int8 ¶
func (ae *AttributeEncoder) Int8(typ uint16, v int8)
Int8 encodes int8 data into an Attribute specified by typ.
func (*AttributeEncoder) Nested ¶
func (ae *AttributeEncoder) Nested(typ uint16, fn func(nae *AttributeEncoder) error)
Nested embeds data produced by a nested AttributeEncoder and flags that data with the Nested flag. When calling Nested, the Encode method should not be called on the nested AttributeEncoder.
The nested AttributeEncoder nae inherits the same ByteOrder setting as the top-level AttributeEncoder ae.
func (*AttributeEncoder) String ¶
func (ae *AttributeEncoder) String(typ uint16, s string)
String encodes string s as a null-terminated string into an Attribute specified by typ.
func (*AttributeEncoder) Uint16 ¶
func (ae *AttributeEncoder) Uint16(typ uint16, v uint16)
Uint16 encodes uint16 data into an Attribute specified by typ.
func (*AttributeEncoder) Uint32 ¶
func (ae *AttributeEncoder) Uint32(typ uint16, v uint32)
Uint32 encodes uint32 data into an Attribute specified by typ.
func (*AttributeEncoder) Uint64 ¶
func (ae *AttributeEncoder) Uint64(typ uint16, v uint64)
Uint64 encodes uint64 data into an Attribute specified by typ.
func (*AttributeEncoder) Uint8 ¶
func (ae *AttributeEncoder) Uint8(typ uint16, v uint8)
Uint8 encodes uint8 data into an Attribute specified by typ.
type Config ¶
type Config struct { // Groups is a bitmask which specifies multicast groups. If set to 0, // no multicast group subscriptions will be made. Groups uint32 // NetNS specifies the network namespace the Conn will operate in. // // If set (non-zero), Conn will enter the specified network namespace and // an error will occur in Dial if the operation fails. // // If not set (zero), a best-effort attempt will be made to enter the // network namespace of the calling thread: this means that any changes made // to the calling thread's network namespace will also be reflected in Conn. // If this operation fails (due to lack of permissions or because network // namespaces are disabled by kernel configuration), Dial will not return // an error, and the Conn will operate in the default network namespace of // the process. This enables non-privileged use of Conn in applications // which do not require elevated privileges. // // Entering a network namespace is a privileged operation (root or // CAP_SYS_ADMIN are required), and most applications should leave this set // to 0. NetNS int // DisableNSLockThread is a no-op. // // Deprecated: internal changes have made this option obsolete and it has no // effect. Do not use. DisableNSLockThread bool // PID specifies the port ID used to bind the netlink socket. If set to 0, // the kernel will assign a port ID on the caller's behalf. // // Most callers should leave this field set to 0. This option is intended // for advanced use cases where the kernel expects a fixed unicast address // destination for netlink messages. PID uint32 // Strict applies a more strict default set of options to the Conn, // including: // - ExtendedAcknowledge: true // - provides more useful error messages when supported by the kernel // - GetStrictCheck: true // - more strictly enforces request validation for some families such // as rtnetlink which were historically misused // // If any of the options specified by Strict cannot be configured due to an // outdated kernel or similar, an error will be returned. // // When possible, setting Strict to true is recommended for applications // running on modern Linux kernels. Strict bool }
Config contains options for a Conn.
type Conn ¶
type Conn struct {
// contains filtered or unexported fields
}
A Conn is a connection to netlink. A Conn can be used to send and receives messages to and from netlink.
A Conn is safe for concurrent use, but to avoid contention in high-throughput applications, the caller should almost certainly create a pool of Conns and distribute them among workers.
A Conn is capable of manipulating netlink subsystems from within a specific Linux network namespace, but special care must be taken when doing so. See the documentation of Config for details.
Example (Execute) ¶
This example demonstrates using a netlink.Conn to execute requests against netlink.
package main import ( "log" "github.com/r6c/netlink" ) func main() { // Speak to generic netlink using netlink const familyGeneric = 16 c, err := netlink.Dial(familyGeneric, nil) if err != nil { log.Fatalf("failed to dial netlink: %v", err) } defer c.Close() // Ask netlink to send us an acknowledgement, which will contain // a copy of the header we sent to it req := netlink.Message{ Header: netlink.Header{ // Package netlink will automatically set header fields // which are set to zero Flags: netlink.Request | netlink.Acknowledge, }, } // Perform a request, receive replies, and validate the replies msgs, err := c.Execute(req) if err != nil { log.Fatalf("failed to execute request: %v", err) } if c := len(msgs); c != 1 { log.Fatalf("expected 1 message, but got: %d", c) } // Decode the copied request header, starting after 4 bytes // indicating "success" var res netlink.Message if err := (&res).UnmarshalBinary(msgs[0].Data[4:]); err != nil { log.Fatalf("failed to unmarshal response: %v", err) } log.Printf("res: %+v", res) }
Output:
Example (ListenMulticast) ¶
This example demonstrates using a netlink.Conn to listen for multicast group messages generated by the addition and deletion of network interfaces.
package main import ( "log" "github.com/r6c/netlink" ) func main() { const ( // Speak to route netlink using netlink familyRoute = 0 // Listen for events triggered by addition or deletion of // network interfaces rtmGroupLink = 0x1 ) c, err := netlink.Dial(familyRoute, &netlink.Config{ // Groups is a bitmask; more than one group can be specified // by OR'ing multiple group values together Groups: rtmGroupLink, }) if err != nil { log.Fatalf("failed to dial netlink: %v", err) } defer c.Close() for { // Listen for netlink messages triggered by multicast groups msgs, err := c.Receive() if err != nil { log.Fatalf("failed to receive messages: %v", err) } log.Printf("msgs: %+v", msgs) } }
Output:
func Dial ¶
Dial dials a connection to netlink, using the specified netlink family. Config specifies optional configuration for Conn. If config is nil, a default configuration will be used.
func NewConn ¶
NewConn creates a Conn using the specified Socket and PID for netlink communications.
NewConn is primarily useful for tests. Most applications should use Dial instead.
func (*Conn) Execute ¶
Execute sends a single Message to netlink using Send, receives one or more replies using Receive, and then checks the validity of the replies against the request using Validate.
Execute acquires a lock for the duration of the function call which blocks concurrent calls to Send, SendMessages, and Receive, in order to ensure consistency between netlink request/reply messages.
See the documentation of Send, Receive, and Validate for details about each function.
func (*Conn) LeaveGroup ¶
LeaveGroup leaves a netlink multicast group by its ID.
func (*Conn) Receive ¶
Receive receives one or more messages from netlink. Multi-part messages are handled transparently and returned as a single slice of Messages, with the final empty "multi-part done" message removed.
If any of the messages indicate a netlink error, that error will be returned.
func (*Conn) Send ¶
Send sends a single Message to netlink. In most cases, a Header's Length, Sequence, and PID fields should be set to 0, so they can be populated automatically before the Message is sent. On success, Send returns a copy of the Message with all parameters populated, for later validation.
If Header.Length is 0, it will be automatically populated using the correct length for the Message, including its payload.
If Header.Sequence is 0, it will be automatically populated using the next sequence number for this connection.
If Header.PID is 0, it will be automatically populated using a PID assigned by netlink.
func (*Conn) SendMessages ¶
SendMessages sends multiple Messages to netlink. The handling of a Header's Length, Sequence and PID fields is the same as when calling Send.
func (*Conn) SetBPF ¶
func (c *Conn) SetBPF(filter []bpf.RawInstruction) error
SetBPF attaches an assembled BPF program to a Conn.
func (*Conn) SetDeadline ¶
SetDeadline sets the read and write deadlines associated with the connection.
func (*Conn) SetOption ¶
func (c *Conn) SetOption(option ConnOption, enable bool) error
SetOption enables or disables a netlink socket option for the Conn.
func (*Conn) SetReadBuffer ¶
SetReadBuffer sets the size of the operating system's receive buffer associated with the Conn.
func (*Conn) SetReadDeadline ¶
SetReadDeadline sets the read deadline associated with the connection.
func (*Conn) SetWriteBuffer ¶
SetWriteBuffer sets the size of the operating system's transmit buffer associated with the Conn.
func (*Conn) SetWriteDeadline ¶
SetWriteDeadline sets the write deadline associated with the connection.
func (*Conn) SyscallConn ¶
SyscallConn returns a raw network connection. This implements the syscall.Conn interface.
SyscallConn is intended for advanced use cases, such as getting and setting arbitrary socket options using the netlink socket's file descriptor.
Once invoked, it is the caller's responsibility to ensure that operations performed using Conn and the syscall.RawConn do not conflict with each other.
type ConnOption ¶
type ConnOption int
A ConnOption is a boolean option that may be set for a Conn.
const ( PacketInfo ConnOption = iota BroadcastError NoENOBUFS ListenAllNSID CapAcknowledge ExtendedAcknowledge GetStrictCheck )
Possible ConnOption values. These constants are equivalent to the Linux setsockopt boolean options for netlink sockets.
type Header ¶
type Header struct { // Length of a Message, including this Header. Length uint32 // Contents of a Message. Type HeaderType // Flags which may be used to modify a request or response. Flags HeaderFlags // The sequence number of a Message. Sequence uint32 // The port ID of the sending process. PID uint32 }
A Header is a netlink header. A Header is sent and received with each Message to indicate metadata regarding a Message.
type HeaderFlags ¶
type HeaderFlags uint16
HeaderFlags specify flags which may be present in a Header.
const ( // Request indicates a request to netlink. Request HeaderFlags = 1 // Multi indicates a multi-part message, terminated by Done on the // last message. Multi HeaderFlags = 2 // Acknowledge requests that netlink reply with an acknowledgement // using Error and, if needed, an error code. Acknowledge HeaderFlags = 4 // Echo requests that netlink echo this request back to the sender. Echo HeaderFlags = 8 // DumpInterrupted indicates that a dump was inconsistent due to a // sequence change. DumpInterrupted HeaderFlags = 16 // DumpFiltered indicates that a dump was filtered as requested. DumpFiltered HeaderFlags = 32 // Root requests that netlink return a complete table instead of a // single entry. Root HeaderFlags = 0x100 // Match requests that netlink return a list of all matching entries. Match HeaderFlags = 0x200 // Atomic requests that netlink send an atomic snapshot of its entries. // Requires CAP_NET_ADMIN or an effective UID of 0. Atomic HeaderFlags = 0x400 // Dump requests that netlink return a complete list of all entries. Dump HeaderFlags = Root | Match // Replace indicates request replaces an existing matching object. Replace HeaderFlags = 0x100 // Excl indicates request does not replace the object if it already exists. Excl HeaderFlags = 0x200 // Create indicates request creates an object if it doesn't already exist. Create HeaderFlags = 0x400 // Append indicates request adds to the end of the object list. Append HeaderFlags = 0x800 // Capped indicates the size of a request was capped in an extended // acknowledgement. Capped HeaderFlags = 0x100 // AcknowledgeTLVs indicates the presence of netlink extended // acknowledgement TLVs in a response. AcknowledgeTLVs HeaderFlags = 0x200 )
func (HeaderFlags) String ¶
func (f HeaderFlags) String() string
String returns the string representation of a HeaderFlags.
type HeaderType ¶
type HeaderType uint16
HeaderType specifies the type of a Header.
const ( // Noop indicates that no action was taken. Noop HeaderType = 0x1 // Error indicates an error code is present, which is also used to indicate // success when the code is 0. Error HeaderType = 0x2 // Done indicates the end of a multi-part message. Done HeaderType = 0x3 // Overrun indicates that data was lost from this message. Overrun HeaderType = 0x4 )
func (HeaderType) String ¶
func (t HeaderType) String() string
String returns the string representation of a HeaderType.
type Message ¶
A Message is a netlink message. It contains a Header and an arbitrary byte payload, which may be decoded using information from the Header.
Data is often populated with netlink attributes. For easy encoding and decoding of attributes, see the AttributeDecoder and AttributeEncoder types.
func (Message) MarshalBinary ¶
MarshalBinary marshals a Message into a byte slice.
func (*Message) UnmarshalBinary ¶
UnmarshalBinary unmarshals the contents of a byte slice into a Message.
type OpError ¶
type OpError struct { // Op is the operation which caused this OpError, such as "send" // or "receive". Op string // Err is the underlying error which caused this OpError. // // If Err was produced by a system call error, Err will be of type // *os.SyscallError. If Err was produced by an error code in a netlink // message, Err will contain a raw error value type such as a unix.Errno. // // Most callers should inspect Err using errors.Is from the standard // library. Err error // Message and Offset contain additional error information provided by the // kernel when the ExtendedAcknowledge option is set on a Conn and the // kernel indicates the AcknowledgeTLVs flag in a response. If this option // is not set, both of these fields will be empty. Message string Offset int }
An OpError is an error produced as the result of a failed netlink operation.
type Socket
deprecated
type Socket interface { Close() error Send(m Message) error SendMessages(m []Message) error Receive() ([]Message, error) }
A Socket is an operating-system specific implementation of netlink sockets used by Conn.
Deprecated: the intent of Socket was to provide an abstraction layer for testing, but this abstraction is awkward to use properly and disables much of the functionality of the Conn type. Do not use.
Source Files ¶
Directories ¶
Path | Synopsis |
---|---|
Package nlenc implements encoding and decoding functions for netlink messages and attributes.
|
Package nlenc implements encoding and decoding functions for netlink messages and attributes. |
Package nltest provides utilities for netlink testing.
|
Package nltest provides utilities for netlink testing. |