Documentation ¶
Index ¶
Constants ¶
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const ( NoState = -1 NumStates = 77 NumSymbols = 73 )
Variables ¶
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var ActTab = ActionTable{ ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: -1, Ignore: "!whitespace", }, ActionRow{ Accept: 15, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 29, Ignore: "", }, ActionRow{ Accept: 14, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 17, Ignore: "", }, ActionRow{ Accept: 18, Ignore: "", }, ActionRow{ Accept: 12, Ignore: "", }, ActionRow{ Accept: 10, Ignore: "", }, ActionRow{ Accept: 34, Ignore: "", }, ActionRow{ Accept: 11, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 13, Ignore: "", }, ActionRow{ Accept: 26, Ignore: "", }, ActionRow{ Accept: 26, Ignore: "", }, ActionRow{ Accept: 21, Ignore: "", }, ActionRow{ Accept: 6, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 8, Ignore: "", }, ActionRow{ Accept: 20, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 31, Ignore: "", }, ActionRow{ Accept: 32, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 5, Ignore: "", }, ActionRow{ Accept: 28, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 29, Ignore: "", }, ActionRow{ Accept: 3, Ignore: "", }, ActionRow{ Accept: 28, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 27, Ignore: "", }, ActionRow{ Accept: 30, Ignore: "", }, ActionRow{ Accept: 27, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 7, Ignore: "", }, ActionRow{ Accept: 4, Ignore: "", }, ActionRow{ Accept: 9, Ignore: "", }, ActionRow{ Accept: 19, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 28, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 2, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 29, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 30, Ignore: "", }, ActionRow{ Accept: 27, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 27, Ignore: "", }, ActionRow{ Accept: 19, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 24, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 27, Ignore: "", }, ActionRow{ Accept: 0, Ignore: "", }, ActionRow{ Accept: 27, Ignore: "", }, ActionRow{ Accept: 19, Ignore: "", }, ActionRow{ Accept: 16, Ignore: "", }, ActionRow{ Accept: 25, Ignore: "", }, ActionRow{ Accept: 22, Ignore: "", }, ActionRow{ Accept: 23, Ignore: "", }, }
View Source
var TransTab = TransitionTable{ func(r rune) int { switch { case r == 9: return 1 case r == 10: return 1 case r == 11: return 1 case r == 12: return 1 case r == 13: return 1 case r == 32: return 1 case r == 33: return 2 case r == 34: return 3 case r == 36: return 4 case r == 37: return 5 case r == 38: return 6 case r == 39: return 7 case r == 40: return 8 case r == 41: return 9 case r == 42: return 10 case r == 43: return 11 case r == 44: return 12 case r == 45: return 13 case r == 46: return 14 case r == 47: return 15 case r == 48: return 16 case 49 <= r && r <= 57: return 17 case r == 58: return 18 case r == 60: return 19 case r == 61: return 20 case r == 62: return 21 case r == 63: return 22 case 65 <= r && r <= 90: return 23 case r == 91: return 24 case r == 93: return 25 case r == 95: return 23 case r == 96: return 26 case 97 <= r && r <= 101: return 23 case r == 102: return 27 case 103 <= r && r <= 109: return 23 case r == 110: return 28 case 111 <= r && r <= 115: return 23 case r == 116: return 29 case 117 <= r && r <= 122: return 23 case r == 124: return 30 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 61: return 31 } return NoState }, func(r rune) int { switch { case r == 34: return 32 case r == 92: return 33 default: return 3 } }, func(r rune) int { switch { case 65 <= r && r <= 90: return 34 case r == 95: return 34 case 97 <= r && r <= 122: return 34 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 38: return 35 } return NoState }, func(r rune) int { switch { case r == 39: return 36 case r == 92: return 37 default: return 7 } }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 38 case 65 <= r && r <= 90: return 39 case r == 95: return 39 case 97 <= r && r <= 122: return 39 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 46: return 40 case 48 <= r && r <= 57: return 41 case r == 69: return 42 case r == 101: return 42 } return NoState }, func(r rune) int { switch { case r == 46: return 40 case 48 <= r && r <= 57: return 17 case r == 69: return 42 case r == 101: return 42 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 61: return 43 } return NoState }, func(r rune) int { switch { case r == 61: return 44 } return NoState }, func(r rune) int { switch { case r == 61: return 45 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 96: return 48 default: return 26 } }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case r == 97: return 49 case 98 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 104: return 23 case r == 105: return 50 case 106 <= r && r <= 116: return 23 case r == 117: return 51 case 118 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 113: return 23 case r == 114: return 52 case 115 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 124: return 53 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { default: return 54 } }, func(r rune) int { switch { case 48 <= r && r <= 57: return 55 case 65 <= r && r <= 90: return 34 case r == 95: return 34 case 97 <= r && r <= 122: return 34 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { default: return 56 } }, func(r rune) int { switch { case 48 <= r && r <= 57: return 38 case r == 69: return 57 case r == 101: return 57 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 58 case 65 <= r && r <= 90: return 39 case r == 95: return 39 case 97 <= r && r <= 122: return 39 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 59 case r == 69: return 60 case r == 101: return 60 } return NoState }, func(r rune) int { switch { case r == 46: return 40 case 48 <= r && r <= 57: return 41 case r == 69: return 42 case r == 101: return 42 } return NoState }, func(r rune) int { switch { case r == 43: return 61 case r == 45: return 61 case 48 <= r && r <= 57: return 62 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 65 <= r && r <= 90: return 63 case r == 95: return 63 case 97 <= r && r <= 122: return 63 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 107: return 23 case r == 108: return 64 case 109 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 107: return 23 case r == 108: return 65 case 109 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 107: return 23 case r == 108: return 66 case 109 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 116: return 23 case r == 117: return 67 case 118 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { } return NoState }, func(r rune) int { switch { case r == 34: return 32 case r == 92: return 33 default: return 3 } }, func(r rune) int { switch { case 48 <= r && r <= 57: return 55 case 65 <= r && r <= 90: return 34 case r == 95: return 34 case 97 <= r && r <= 122: return 34 } return NoState }, func(r rune) int { switch { case r == 39: return 36 case r == 92: return 37 default: return 7 } }, func(r rune) int { switch { case r == 43: return 68 case r == 45: return 68 case 48 <= r && r <= 57: return 69 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 58 case 65 <= r && r <= 90: return 39 case r == 95: return 39 case 97 <= r && r <= 122: return 39 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 59 case r == 69: return 60 case r == 101: return 60 } return NoState }, func(r rune) int { switch { case r == 43: return 70 case r == 45: return 70 case 48 <= r && r <= 57: return 71 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 62 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 62 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 72 case 65 <= r && r <= 90: return 63 case r == 95: return 63 case 97 <= r && r <= 122: return 63 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 114: return 23 case r == 115: return 73 case 116 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 107: return 23 case r == 108: return 74 case 109 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 100: return 23 case r == 101: return 75 case 102 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 69 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 69 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 71 } return NoState }, func(r rune) int { switch { case 48 <= r && r <= 57: return 71 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 72 case 65 <= r && r <= 90: return 63 case r == 95: return 63 case 97 <= r && r <= 122: return 63 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 100: return 23 case r == 101: return 76 case 102 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 122: return 23 } return NoState }, func(r rune) int { switch { case r == 46: return 46 case 48 <= r && r <= 57: return 47 case 65 <= r && r <= 90: return 23 case r == 95: return 23 case 97 <= r && r <= 122: return 23 } return NoState }, }
Functions ¶
This section is empty.
Types ¶
type ActionTable ¶
type TransitionTable ¶
Let s be the current state Let r be the current input rune transitionTable[s](r) returns the next state.
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