Documentation ¶
Index ¶
Constants ¶
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const ( WS_OP_HEARTBEAT = 2 WS_OP_HEARTBEAT_REPLY = 3 WS_OP_MESSAGE = 5 WS_OP_USER_AUTHENTICATION = 7 WS_OP_CONNECT_SUCCESS = 8 WS_PACKAGE_HEADER_TOTAL_LENGTH = 16 WS_PACKAGE_OFFSET = 0 WS_HEADER_OFFSET = 4 WS_VERSION_OFFSET = 6 WS_OPERATION_OFFSET = 8 WS_SEQUENCE_OFFSET = 12 WS_BODY_PROTOCOL_VERSION_NORMAL = 0 WS_BODY_PROTOCOL_VERSION_DEFLATE = 2 WS_HEADER_DEFAULT_VERSION = 1 WS_HEADER_DEFAULT_OPERATION = 1 WS_HEADER_DEFAULT_SEQUENCE = 1 WS_AUTH_OK = 0 WS_AUTH_TOKEN_ERROR = -101 )
from source/player-loader-2.0.11.min.js
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const ( Protover = 2 Platform = "web" Type = 2 )
from player-loader-2.0.11.min.js
customAuthParam
Variables ¶
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var ( Uid = 0 //client uid Live []string //直播链接 Live_qn string Roomid int Cookie string Title string //直播标题 Uname string //主播名 Rev float64 //营收 Renqi int //人气 GuardNum int //舰长数 Note string //分区排行 Live_Start_Time time.Time //直播开始时间 Liveing bool //是否在直播 )
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var Danmu_Main_mq = mq.New(10)
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var Default_qn = map[string]string{
"10000": "原画",
"800": "4K",
"401": "蓝光(杜比)",
"400": "蓝光",
"250": "超清",
"150": "高清",
"80": "流畅",
}
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var Log = log.New(log.Config{ File: `danmu.log`, Stdout: true, Prefix_string: map[string]struct{}{ `T: `: log.On, `I: `: log.On, `N: `: log.On, `E: `: log.On, }, })
日志
View Source
var (
VERSION = "2.0.11"
)
from player-loader-2.0.11.min.js
customAuthParam
Functions ¶
This section is empty.
Types ¶
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