Documentation ¶
Index ¶
- func GetGlobalPid() int
- func GetGlobalSubPid() int
- func GetManualServerShutdown() bool
- func GetMemoryIssueDetected() bool
- func GetsuccessReadGameWorldSettings() bool
- func SetGlobalPid(pid int)
- func SetGlobalSubPid(pid int)
- func SetManualServerShutdown(flag bool)
- func SetMemoryIssueDetected(flag bool)
- func SetsuccessReadGameWorldSettings(flag bool)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GetGlobalPid ¶
func GetGlobalPid() int
func GetGlobalSubPid ¶
func GetGlobalSubPid() int
func GetManualServerShutdown ¶
func GetManualServerShutdown() bool
GetManualServerShutdown 获取手动关闭服务器的状态
func GetMemoryIssueDetected ¶
func GetMemoryIssueDetected() bool
GetMemoryIssueDetected 获取内存问题检测标志的当前值
func GetsuccessReadGameWorldSettings ¶
func GetsuccessReadGameWorldSettings() bool
GetsuccessReadGameWorldSettings 获取成功读取游戏世界设置标志的当前值
func SetGlobalPid ¶
func SetGlobalPid(pid int)
func SetGlobalSubPid ¶
func SetGlobalSubPid(pid int)
func SetManualServerShutdown ¶
func SetManualServerShutdown(flag bool)
SetManualServerShutdown 设置手动关闭服务器的状态
func SetMemoryIssueDetected ¶
func SetMemoryIssueDetected(flag bool)
SetMemoryIssueDetected 设置内存问题检测标志
func SetsuccessReadGameWorldSettings ¶
func SetsuccessReadGameWorldSettings(flag bool)
SetsuccessReadGameWorldSettings 设置成功读取游戏世界设置标志
Types ¶
This section is empty.
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