Documentation ¶
Index ¶
Constants ¶
View Source
const ( AudioNone resource.AudioID = iota AudioError AudioExplosion1 AudioExplosion2 AudioExplosion3 AudioExplosion4 AudioExplosion5 AudioUnitAck1 AudioUnitAck2 AudioUnitAck3 AudioUnitAck4 AudioUnitAck5 AudioUnitAck6 AudioUnitAck7 AudioUnitAck8 AudioShotAssaultLaser1 AudioShotAssaultLaser2 AudioShotAssaultLaser3 AudioShotLightCannon1 AudioShotLightCannon2 AudioShotLightCannon3 AudioShotHurricane1 AudioShotHurricane2 AudioShotHurricane3 AudioShotGatling AudioMusicTrack1 )
View Source
const ( ImageNone resource.ImageID = iota ImageBackgroundTiles ImageUIDroneSelector ImageUITowerSelector ImageUILargeSelector ImageUITankSelector ImageUIButtonDisabled ImageUIButtonIdle ImageUIButtonHover ImageUIButtonPressed ImageUISelectButtonIdle ImageUISelectButtonHover ImageUISelectButtonPressed ImageUITextInputIdle ImageUIPanelIdle ImageUITooltip ImageLinkDummyTexture ImageUIDeconstuctIcon ImageUIConstructors1outof1 ImageUIConstructors1outof2 ImageUIConstructors2outof2 ImageUIConstructors1outof3 ImageUIConstructors2outof3 ImageUIConstructors3outof3 ImageTowerBodyBunker ImageTowerBodyCreepBunker ImageTankBodyMCV ImageTankBodyScout ImageTankBodyFighter ImageTankBodyHunter ImageTankBodyDestroyer ImageTankBodyWheels ImageTankBodyNormal ImageTankBodyCreepHeavy ImageTankTurretScatterCannon ImageTankTurretLightCannon ImageTankTurretAssaultLaser ImageTankTurretHurricane ImageTankTurretGatling ImageDroneConstructor ImageDroneCommander ImageGenerator ImageRepairDepot ImageTankFactory ImageHeavyTankFactory ImageCreepTankFactory ImageProjectileAssaultLaser ImageProjectileSmallMissile ImageProjectileLightCannon ImageProjectileGatling ImageRegeneratorExplosion ImageConstructorMerge ImageAssaultLaserExplosion ImageSmallExplosion ImageBigExplosion ImageVerticalExplosion ImageBigVerticalExplosion )
View Source
const ( RawNone resource.RawID = iota RawBackgroundTileset )
View Source
const ( ShaderNone resource.ShaderID = iota ShaderConstructionLarge )
Variables ¶
View Source
var ( BitmapFont1 = bitmapfont.Face BitmapFont2 = scaleFont(BitmapFont1, 2) BitmapFont3 = scaleFont(BitmapFont1, 3) )
Functions ¶
func MakeOpenAssetFunc ¶
func MakeOpenAssetFunc(ctx *ge.Context) func(path string) io.ReadCloser
func NumSamples ¶
func RegisterResources ¶
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.