Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Guild ¶
type Guild struct { ID string Name string Description string MemberCount int IsPremium int // 0 = no, 1 = yes Large int // 0 = no, 1 = yes VanityURL string JoinedAt string OwnerID string ShardID int BannerURL string Icon string MaxMembers int Partnered int // 0 = no, 1 = yes AFKChannelID string AFKTimeout int MFALevel int NSFWLevel int PerferedLocale string RulesChannelID string SystemChannelID string }
type LogSettings ¶
type Ticket ¶
type Ticket struct { ID string ThreadID string OwnerID string GuildID string State int8 // 0=open, 1=resolved LogMessageID string CreatedAt string ResolvedAt sql.NullString // null if ticket is open ResolvedBy sql.NullString Content sql.NullString }
type TicketSettings ¶
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