Documentation
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Index ¶
- Constants
- func Byte2Int(data []byte) int
- func ByteToFloat32(bytes []byte) float32
- func ByteToFloat64(bytes []byte) float64
- func ByteToUint64(data []byte) uint64
- func BytesToInt64(buf []byte) int64
- func Float32ToByte(float float32) []byte
- func Float64ToByte(float float64) []byte
- func FloatFloor(f float64, prec int) float64
- func Int2Byte(data int) (ret []byte)
- func Int64ToBytes(i int64) []byte
- func Max[...](a, b T) T
- func Min[...](a, b T) T
- func Uint64ToByte(i uint64) []byte
Constants ¶
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const ( FLOAT64_MAX = math.MaxFloat64 UINT_MIN uint = 0 UINT_MAX = ^uint(0) INT_MAX = int(^uint(0) >> 1) INT_MIN = ^INT_MAX )
Variables ¶
This section is empty.
Functions ¶
func ByteToFloat32 ¶
func ByteToFloat64 ¶
func ByteToUint64 ¶
func BytesToInt64 ¶
func Float32ToByte ¶
func Float64ToByte ¶
func FloatFloor ¶
func Int64ToBytes ¶
func Uint64ToByte ¶
Types ¶
This section is empty.
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