Documentation ¶
Index ¶
- func HintsEnabled() bool
- func LogHint(reason string)
- func ScaleInt(c fyne.Canvas, v float32) int
- func UnscaleInt(c fyne.Canvas, v int) float32
- type ClipItem
- type ClipStack
- type Docs
- type InMemoryPreferences
- func (p *InMemoryPreferences) AddChangeListener(listener func())
- func (p *InMemoryPreferences) Bool(key string) bool
- func (p *InMemoryPreferences) BoolWithFallback(key string, fallback bool) bool
- func (p *InMemoryPreferences) Float(key string) float64
- func (p *InMemoryPreferences) FloatWithFallback(key string, fallback float64) float64
- func (p *InMemoryPreferences) Int(key string) int
- func (p *InMemoryPreferences) IntWithFallback(key string, fallback int) int
- func (p *InMemoryPreferences) ReadValues(fn func(map[string]interface{}))
- func (p *InMemoryPreferences) RemoveValue(key string)
- func (p *InMemoryPreferences) SetBool(key string, value bool)
- func (p *InMemoryPreferences) SetFloat(key string, value float64)
- func (p *InMemoryPreferences) SetInt(key string, value int)
- func (p *InMemoryPreferences) SetString(key string, value string)
- func (p *InMemoryPreferences) String(key string) string
- func (p *InMemoryPreferences) StringWithFallback(key, fallback string) string
- func (p *InMemoryPreferences) WriteValues(fn func(map[string]interface{}))
- type OverlayStack
- func (s *OverlayStack) Add(overlay fyne.CanvasObject)
- func (s *OverlayStack) List() []fyne.CanvasObject
- func (s *OverlayStack) ListFocusManagers() []*app.FocusManager
- func (s *OverlayStack) Remove(overlay fyne.CanvasObject)
- func (s *OverlayStack) Top() fyne.CanvasObject
- func (s *OverlayStack) TopFocusManager() *app.FocusManager
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func HintsEnabled ¶
func HintsEnabled() bool
HintsEnabled returns false to indicate that hints are not currently switched on. To enable please rebuild with "-tags hints" parameters.
func LogHint ¶
func LogHint(reason string)
LogHint reports a developer hint that should be followed to improve their app. This does nothing unless the "hints" build flag is used.
func UnscaleInt ¶
UnscaleInt converts a screen coordinate for a given canvas to a fyne coordinate
Types ¶
type ClipItem ¶
type ClipItem struct {
// contains filtered or unexported fields
}
ClipItem represents a single clip in a clip stack, denoted by a size and position.
type ClipStack ¶
type ClipStack struct {
// contains filtered or unexported fields
}
ClipStack keeps track of the areas that should be clipped when drawing a canvas. If no clips are present then adding one will be added as-is. Subsequent items pushed will be completely within the previous clip.
type Docs ¶
type Docs struct {
RootDocURI fyne.URI
}
Docs is an internal implementation of the document features of the Storage interface. It is based on top of the current `file` repository and is rooted at RootDocURI.
func (*Docs) Create ¶
Create will create a new document ready for writing, you must write something and close the returned writer for the create process to complete. If the document for this app with that name already exists an error will be returned.
func (*Docs) List ¶
List returns all documents that have been saved by the current application. Remember to use `app.NewWithID` so that your storage is unique.
func (*Docs) Open ¶
Open will grant access to the contents of the named file. If an error occurs it is returned instead.
type InMemoryPreferences ¶
type InMemoryPreferences struct {
// contains filtered or unexported fields
}
InMemoryPreferences provides an implementation of the fyne.Preferences API that is stored in memory.
func NewInMemoryPreferences ¶
func NewInMemoryPreferences() *InMemoryPreferences
NewInMemoryPreferences creates a new preferences implementation stored in memory
func (*InMemoryPreferences) AddChangeListener ¶
func (p *InMemoryPreferences) AddChangeListener(listener func())
AddChangeListener allows code to be notified when some preferences change. This will fire on any update. The passed 'listener' should not try to write values.
func (*InMemoryPreferences) Bool ¶
func (p *InMemoryPreferences) Bool(key string) bool
Bool looks up a boolean value for the key
func (*InMemoryPreferences) BoolWithFallback ¶
func (p *InMemoryPreferences) BoolWithFallback(key string, fallback bool) bool
BoolWithFallback looks up a boolean value and returns the given fallback if not found
func (*InMemoryPreferences) Float ¶
func (p *InMemoryPreferences) Float(key string) float64
Float looks up a float64 value for the key
func (*InMemoryPreferences) FloatWithFallback ¶
func (p *InMemoryPreferences) FloatWithFallback(key string, fallback float64) float64
FloatWithFallback looks up a float64 value and returns the given fallback if not found
func (*InMemoryPreferences) Int ¶
func (p *InMemoryPreferences) Int(key string) int
Int looks up an integer value for the key
func (*InMemoryPreferences) IntWithFallback ¶
func (p *InMemoryPreferences) IntWithFallback(key string, fallback int) int
IntWithFallback looks up an integer value and returns the given fallback if not found
func (*InMemoryPreferences) ReadValues ¶
func (p *InMemoryPreferences) ReadValues(fn func(map[string]interface{}))
ReadValues provides read access to the underlying value map - for internal use only... You should not retain a reference to the map nor write to the values in the callback function
func (*InMemoryPreferences) RemoveValue ¶
func (p *InMemoryPreferences) RemoveValue(key string)
RemoveValue deletes a value on the given key
func (*InMemoryPreferences) SetBool ¶
func (p *InMemoryPreferences) SetBool(key string, value bool)
SetBool saves a boolean value for the given key
func (*InMemoryPreferences) SetFloat ¶
func (p *InMemoryPreferences) SetFloat(key string, value float64)
SetFloat saves a float64 value for the given key
func (*InMemoryPreferences) SetInt ¶
func (p *InMemoryPreferences) SetInt(key string, value int)
SetInt saves an integer value for the given key
func (*InMemoryPreferences) SetString ¶
func (p *InMemoryPreferences) SetString(key string, value string)
SetString saves a string value for the given key
func (*InMemoryPreferences) String ¶
func (p *InMemoryPreferences) String(key string) string
String looks up a string value for the key
func (*InMemoryPreferences) StringWithFallback ¶
func (p *InMemoryPreferences) StringWithFallback(key, fallback string) string
StringWithFallback looks up a string value and returns the given fallback if not found
func (*InMemoryPreferences) WriteValues ¶
func (p *InMemoryPreferences) WriteValues(fn func(map[string]interface{}))
WriteValues provides write access to the underlying value map - for internal use only... You should not retain a reference to the map passed to the callback function
type OverlayStack ¶
type OverlayStack struct { OnChange func() Canvas fyne.Canvas // contains filtered or unexported fields }
OverlayStack implements fyne.OverlayStack
func (*OverlayStack) Add ¶
func (s *OverlayStack) Add(overlay fyne.CanvasObject)
Add puts an overlay on the stack.
Implements: fyne.OverlayStack
func (*OverlayStack) List ¶
func (s *OverlayStack) List() []fyne.CanvasObject
List returns all overlays on the stack from bottom to top.
Implements: fyne.OverlayStack
func (*OverlayStack) ListFocusManagers ¶
func (s *OverlayStack) ListFocusManagers() []*app.FocusManager
ListFocusManagers returns all focus managers on the stack from bottom to top.
func (*OverlayStack) Remove ¶
func (s *OverlayStack) Remove(overlay fyne.CanvasObject)
Remove deletes an overlay and all overlays above it from the stack.
Implements: fyne.OverlayStack
func (*OverlayStack) Top ¶
func (s *OverlayStack) Top() fyne.CanvasObject
Top returns the top-most overlay of the stack.
Implements: fyne.OverlayStack
func (*OverlayStack) TopFocusManager ¶
func (s *OverlayStack) TopFocusManager() *app.FocusManager
TopFocusManager returns the app.FocusManager assigned to the top-most overlay of the stack.
Source Files ¶
Directories ¶
Path | Synopsis |
---|---|
Package async provides unbounded channel data structures that are designed for caching unlimited number of a concrete type.
|
Package async provides unbounded channel data structures that are designed for caching unlimited number of a concrete type. |
glfw
Package glfw provides a full Fyne desktop driver that uses the system OpenGL libraries.
|
Package glfw provides a full Fyne desktop driver that uses the system OpenGL libraries. |
mobile/app
Package app lets you write portable all-Go apps for Android and iOS.
|
Package app lets you write portable all-Go apps for Android and iOS. |
mobile/event/key
Package key defines an event for physical keyboard keys.
|
Package key defines an event for physical keyboard keys. |
mobile/event/lifecycle
Package lifecycle defines an event for an app's lifecycle.
|
Package lifecycle defines an event for an app's lifecycle. |
mobile/event/paint
Package paint defines an event for the app being ready to paint.
|
Package paint defines an event for the app being ready to paint. |
mobile/event/size
Package size defines an event for the dimensions, physical resolution and orientation of the app's window.
|
Package size defines an event for the dimensions, physical resolution and orientation of the app's window. |
mobile/event/touch
Package touch defines an event for touch input.
|
Package touch defines an event for touch input. |
mobile/gl
Package gl implements Go bindings for OpenGL ES 2.0 and ES 3.0.
|
Package gl implements Go bindings for OpenGL ES 2.0 and ES 3.0. |
mobile/mobileinit
Package mobileinit contains common initialization logic for mobile platforms that is relevant to both all-Go apps and gobind-based apps.
|
Package mobileinit contains common initialization logic for mobile platforms that is relevant to both all-Go apps and gobind-based apps. |
gl
Package gl provides a full Fyne render implementation using system OpenGL libraries.
|
Package gl provides a full Fyne render implementation using system OpenGL libraries. |