Documentation ¶
Index ¶
- type GameRevisionLocalizationRepository
- func (r GameRevisionLocalizationRepository) Create(ctx context.Context, i *entity.Localization) error
- func (r GameRevisionLocalizationRepository) CreateMultiple(ctx context.Context, items []entity.Localization) error
- func (r GameRevisionLocalizationRepository) Delete(ctx context.Context, i *entity.Localization) error
- func (r GameRevisionLocalizationRepository) DeleteMultiple(ctx context.Context, items []entity.Localization) error
- func (r GameRevisionLocalizationRepository) FindByGameRevisionID(ctx context.Context, gameRevisionID uint) ([]entity.Localization, error)
- func (r GameRevisionLocalizationRepository) FindByGameRevisionIDAndLanguage(ctx context.Context, gameRevisionID uint, languageIDs []uint) ([]entity.Localization, error)
- func (r GameRevisionLocalizationRepository) FindByGameRevisionIDs(ctx context.Context, gameRevisionIDs []uint) ([]entity.Localization, error)
- func (r GameRevisionLocalizationRepository) FindByID(ctx context.Context, id uint) (*entity.Localization, error)
- func (r GameRevisionLocalizationRepository) FindByIDs(ctx context.Context, ids []uint) ([]entity.Localization, error)
- func (r GameRevisionLocalizationRepository) Update(ctx context.Context, i *entity.Localization) error
- func (r GameRevisionLocalizationRepository) UpdateMultiple(ctx context.Context, items []entity.Localization) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GameRevisionLocalizationRepository ¶
type GameRevisionLocalizationRepository struct {
// contains filtered or unexported fields
}
func New ¶
func New(env *env.Postgres) GameRevisionLocalizationRepository
func (GameRevisionLocalizationRepository) Create ¶
func (r GameRevisionLocalizationRepository) Create(ctx context.Context, i *entity.Localization) error
func (GameRevisionLocalizationRepository) CreateMultiple ¶
func (r GameRevisionLocalizationRepository) CreateMultiple(ctx context.Context, items []entity.Localization) error
func (GameRevisionLocalizationRepository) Delete ¶
func (r GameRevisionLocalizationRepository) Delete(ctx context.Context, i *entity.Localization) error
func (GameRevisionLocalizationRepository) DeleteMultiple ¶
func (r GameRevisionLocalizationRepository) DeleteMultiple(ctx context.Context, items []entity.Localization) error
func (GameRevisionLocalizationRepository) FindByGameRevisionID ¶
func (r GameRevisionLocalizationRepository) FindByGameRevisionID(ctx context.Context, gameRevisionID uint) ([]entity.Localization, error)
func (GameRevisionLocalizationRepository) FindByGameRevisionIDAndLanguage ¶
func (r GameRevisionLocalizationRepository) FindByGameRevisionIDAndLanguage(ctx context.Context, gameRevisionID uint, languageIDs []uint) ([]entity.Localization, error)
func (GameRevisionLocalizationRepository) FindByGameRevisionIDs ¶
func (r GameRevisionLocalizationRepository) FindByGameRevisionIDs(ctx context.Context, gameRevisionIDs []uint) ([]entity.Localization, error)
func (GameRevisionLocalizationRepository) FindByID ¶
func (r GameRevisionLocalizationRepository) FindByID(ctx context.Context, id uint) (*entity.Localization, error)
func (GameRevisionLocalizationRepository) FindByIDs ¶
func (r GameRevisionLocalizationRepository) FindByIDs(ctx context.Context, ids []uint) ([]entity.Localization, error)
func (GameRevisionLocalizationRepository) Update ¶
func (r GameRevisionLocalizationRepository) Update(ctx context.Context, i *entity.Localization) error
func (GameRevisionLocalizationRepository) UpdateMultiple ¶
func (r GameRevisionLocalizationRepository) UpdateMultiple(ctx context.Context, items []entity.Localization) error
Click to show internal directories.
Click to hide internal directories.