Documentation ¶
Index ¶
Constants ¶
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const ( MIMEJSON = "application/json" MIMEHTML = "text/html" MIMEXML = "application/xml" MIMEXML2 = "text/xml" MIMEPlain = "text/plain" MIMEPOSTForm = "application/x-www-form-urlencoded" MIMEMultipartPOSTForm = "multipart/form-data" MIMEPROTOBUF = "application/x-protobuf" MIMEMSGPACK = "application/x-msgpack" MIMEMSGPACK2 = "application/msgpack" )
Variables ¶
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var ( JSON = jsonBinding{} XML = xmlBinding{} Form = formBinding{} Query = queryBinding{} FormPost = formPostBinding{} FormMultipart = formMultipartBinding{} ProtoBuf = protobufBinding{} MsgPack = msgpackBinding{} )
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var (
EnableDecoderUseNumber = false
)
Functions ¶
This section is empty.
Types ¶
type StructValidator ¶
type StructValidator interface { // ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right. // If the received type is not a struct, any validation should be skipped and nil must be returned. // If the received type is a struct or pointer to a struct, the validation should be performed. // If the struct is not valid or the validation itself fails, a descriptive error should be returned. // Otherwise nil must be returned. ValidateStruct(interface{}) error // RegisterValidation adds a validation Func to a Validate's map of validators denoted by the key // NOTE: if the key already exists, the previous validation function will be replaced. // NOTE: this method is not thread-safe it is intended that these all be registered prior to any validation RegisterValidation(string, validator.Func) error }
var Validator StructValidator = &defaultValidator{}
Source Files ¶
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