This is still very early in dev and is missing a lot of features. It's also a personal tool I use to build my own projects as-needed, so I can't guarantee it's being actively developed at any given time.
If you want something a little more robust/established make sure you check out the Alternatives section
Quick Start
How to...
Create a .love
file in the current directory for project located in superGame/
$ love-build superGame
Create a .love
file with a specific version number
$ love-build --version=0.1.3 superGame
Generate a build for Windows
$ love-build -w superGame
Generate a build for the Web using love.js
$ love-build -b superGame
Generate builds for Windows and Web, put them in a separate build directory, give the build a different name, specify the version number, AND delete the .love
file when done.
$ love-build -w -b -d superGame-builds -o ReallyCoolGame --version=0.1.3 --clean superGame
Create a .love
file and then immediately delete it for some reason?
$ love-build --clean superGame
Build Target support
- Windows (64-bit)
- Web (via love.js)
- Runs in compatibility mode by default
LÖVE Version Support
- 11.3
- Probably others too!
Alternatives
love-release
is more robust than this (and supports more platforms), but doesn't handle Web builds
makelove