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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ConnectionConfig ¶
type ConnectionConfig struct { // Database address. "host:port" Address string `mapstructure:"address"` // Database credentials Credentials Credentials `mapstructure:"credentials"` // Maximum number of physical connections MaxConnections int `mapstructure:"max_connections"` // Maximum number of idle connections MaxIdleConnections int `mapstructure:"max_idle_connections"` // Maximum connection lifetime. Connections that active more than that period will be closed MaxConnectionLifetime time.Duration `mapstructure:"max_connection_lifetime"` // Connection idle time. Connections that idle more than that period will be closed MaxConnectionIdleTime time.Duration `mapstructure:"max_connection_idle_time"` // Whether to use simple protocol. // Extended protocol uses prepared queries. // prepared queries are not compatible with PGBouncer in any modes other than session. PreferSimpleProtocol bool `mapstructure:"prefer_simple_protocol"` }
func (*ConnectionConfig) PGXConnString ¶
func (c *ConnectionConfig) PGXConnString() string
func (*ConnectionConfig) Validate ¶
func (c *ConnectionConfig) Validate() error
type ConnectionsConfig ¶
type ConnectionsConfig map[string]*ConnectionConfig
func (*ConnectionsConfig) Validate ¶
func (c *ConnectionsConfig) Validate() error
type Container ¶
type Container struct {
// contains filtered or unexported fields
}
Container is a simple container for holding named postgres connections. It's a helper for sharing same connection between several components.
func NewContainer ¶
func NewContainer() *Container
func (*Container) Connect ¶
func (cont *Container) Connect(name string, cfg *ConnectionConfig) error
Connect creates a new named postgres connection
func (*Container) GetCollector ¶
func (cont *Container) GetCollector(name string) *sqlstats.StatsCollector
GetCollector gets metrics collector from a container
type Credentials ¶
type Credentials struct { Database string `mapstructure:"database"` Username string `mapstructure:"username"` Password string `mapstructure:"password"` }
func (*Credentials) Validate ¶
func (c *Credentials) Validate() error
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