Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ObjectWatcher ¶
type ObjectWatcher struct {
// contains filtered or unexported fields
}
ObjectWatcher will block and watch or retry some operation on an object until a timeout, or some condition is true.
func ForObject ¶
func ForObject( clientForResource dynamic.ResourceInterface, name string, ) *ObjectWatcher
ForObject creates an `ObjectWatcher` to watch some object.
func (*ObjectWatcher) RetryUntil ¶
func (ow *ObjectWatcher) RetryUntil(r Retry, timeout time.Duration) error
RetryUntil will block and retry getting an object until the `Retry` operation succeeds (i.e., does not return an error).
func (*ObjectWatcher) WatchUntil ¶
func (ow *ObjectWatcher) WatchUntil(pred Predicate, timeout time.Duration) error
WatchUntil will block and watch an object until some predicate is true, or a timeout occurs.
type Predicate ¶
type Predicate func(*unstructured.Unstructured) bool
Predicate is a function that returns true when we can stop watching in `WatchUntil`.
type Retry ¶
type Retry func(*unstructured.Unstructured, error) error
Retry is a function that returns nil when an operation that can fail some number of times has succeeded, and `RetryUntil` can stop retrying.
type RetryError ¶
RetryError is the required return type of RetryFunc. It forces client code to choose whether or not a given error is retryable.
func RetryableError ¶
func RetryableError(err error) *RetryError
RetryableError is a helper to create a RetryError that's retryable from a given error.
func (RetryError) Error ¶
func (re RetryError) Error() string