Documentation
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Index ¶
- type Environment
- func (r *Environment) Config() *pulumi.Output
- func (r *Environment) ID() *pulumi.IDOutput
- func (r *Environment) Labels() *pulumi.MapOutput
- func (r *Environment) Name() *pulumi.StringOutput
- func (r *Environment) Project() *pulumi.StringOutput
- func (r *Environment) Region() *pulumi.StringOutput
- func (r *Environment) URN() *pulumi.URNOutput
- type EnvironmentArgs
- type EnvironmentState
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Environment ¶
type Environment struct {
// contains filtered or unexported fields
}
func GetEnvironment ¶
func GetEnvironment(ctx *pulumi.Context, name string, id pulumi.ID, state *EnvironmentState, opts ...pulumi.ResourceOpt) (*Environment, error)
GetEnvironment gets an existing Environment resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
func NewEnvironment ¶
func NewEnvironment(ctx *pulumi.Context, name string, args *EnvironmentArgs, opts ...pulumi.ResourceOpt) (*Environment, error)
NewEnvironment registers a new resource with the given unique name, arguments, and options.
func (*Environment) Config ¶
func (r *Environment) Config() *pulumi.Output
func (*Environment) ID ¶
func (r *Environment) ID() *pulumi.IDOutput
ID is this resource's unique identifier assigned by its provider.
func (*Environment) Labels ¶
func (r *Environment) Labels() *pulumi.MapOutput
func (*Environment) Name ¶
func (r *Environment) Name() *pulumi.StringOutput
func (*Environment) Project ¶
func (r *Environment) Project() *pulumi.StringOutput
The ID of the project in which the resource belongs. If it is not provided, the provider project is used.
func (*Environment) Region ¶
func (r *Environment) Region() *pulumi.StringOutput
func (*Environment) URN ¶
func (r *Environment) URN() *pulumi.URNOutput
URN is this resource's unique name assigned by Pulumi.
type EnvironmentArgs ¶
type EnvironmentArgs struct { Config interface{} Labels interface{} Name interface{} // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project interface{} Region interface{} }
The set of arguments for constructing a Environment resource.
type EnvironmentState ¶
type EnvironmentState struct { Config interface{} Labels interface{} Name interface{} // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project interface{} Region interface{} }
Input properties used for looking up and filtering Environment resources.