Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type GetWebAppConfigArgs ¶ added in v3.1.0
type GetWebAppConfigArgs struct { // The ID of the project in which the resource belongs. If it // is not provided, the provider project is used. Project *string `pulumi:"project"` // the id of the firebase web app WebAppId string `pulumi:"webAppId"` }
A collection of arguments for invoking getWebAppConfig.
type GetWebAppConfigResult ¶ added in v3.1.0
type GetWebAppConfigResult struct { ApiKey string `pulumi:"apiKey"` AuthDomain string `pulumi:"authDomain"` DatabaseUrl string `pulumi:"databaseUrl"` // The provider-assigned unique ID for this managed resource. Id string `pulumi:"id"` LocationId string `pulumi:"locationId"` MeasurementId string `pulumi:"measurementId"` MessagingSenderId string `pulumi:"messagingSenderId"` Project *string `pulumi:"project"` StorageBucket string `pulumi:"storageBucket"` WebAppId string `pulumi:"webAppId"` }
A collection of values returned by getWebAppConfig.
func GetWebAppConfig ¶ added in v3.1.0
func GetWebAppConfig(ctx *pulumi.Context, args *GetWebAppConfigArgs, opts ...pulumi.InvokeOption) (*GetWebAppConfigResult, error)
A Google Cloud Firebase web application configuration
To get more information about WebApp, see:
* [API documentation](https://firebase.google.com/docs/projects/api/reference/rest/v1beta1/projects.webApps) * How-to Guides
- [Official Documentation](https://firebase.google.com/)
type LookupWebAppArgs ¶ added in v3.1.0
type LookupWebAppArgs struct { // The appIp of name of the Firebase webApp. AppId string `pulumi:"appId"` }
A collection of arguments for invoking getWebApp.
type LookupWebAppResult ¶ added in v3.1.0
type LookupWebAppResult struct { AppId string `pulumi:"appId"` DisplayName string `pulumi:"displayName"` // The provider-assigned unique ID for this managed resource. Id string `pulumi:"id"` Name string `pulumi:"name"` Project string `pulumi:"project"` }
A collection of values returned by getWebApp.
func LookupWebApp ¶ added in v3.1.0
func LookupWebApp(ctx *pulumi.Context, args *LookupWebAppArgs, opts ...pulumi.InvokeOption) (*LookupWebAppResult, error)
A Google Cloud Firebase web application instance
type Project ¶
type Project struct { pulumi.CustomResourceState // The GCP project display name DisplayName pulumi.StringOutput `pulumi:"displayName"` // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringOutput `pulumi:"project"` // The number of the google project that firebase is enabled on. ProjectNumber pulumi.StringOutput `pulumi:"projectNumber"` }
A Google Cloud Firebase instance. This enables Firebase resources on a given google project. Since a FirebaseProject is actually also a GCP Project, a FirebaseProject uses underlying GCP identifiers (most importantly, the projectId) as its own for easy interop with GCP APIs.
Once Firebase has been added to a Google Project it cannot be removed.
To get more information about Project, see:
* [API documentation](https://firebase.google.com/docs/projects/api/reference/rest/v1beta1/projects) * How-to Guides
- [Official Documentation](https://firebase.google.com/)
func GetProject ¶
func GetProject(ctx *pulumi.Context, name string, id pulumi.IDInput, state *ProjectState, opts ...pulumi.ResourceOption) (*Project, error)
GetProject gets an existing Project resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
func NewProject ¶
func NewProject(ctx *pulumi.Context, name string, args *ProjectArgs, opts ...pulumi.ResourceOption) (*Project, error)
NewProject registers a new resource with the given unique name, arguments, and options.
type ProjectArgs ¶
type ProjectArgs struct { // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringPtrInput }
The set of arguments for constructing a Project resource.
func (ProjectArgs) ElementType ¶
func (ProjectArgs) ElementType() reflect.Type
type ProjectLocation ¶
type ProjectLocation struct { pulumi.CustomResourceState // The ID of the default GCP resource location for the Project. The location must be one of the available GCP // resource locations. LocationId pulumi.StringOutput `pulumi:"locationId"` // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringOutput `pulumi:"project"` }
Sets the default Google Cloud Platform (GCP) resource location for the specified FirebaseProject.
This method creates an App Engine application with a default Cloud Storage bucket, located in the specified locationId. This location must be one of the available GCP resource locations.
After the default GCP resource location is finalized, or if it was already set, it cannot be changed. The default GCP resource location for the specified FirebaseProject might already be set because either the GCP Project already has an App Engine application or defaultLocation.finalize was previously called with a specified locationId. Any new calls to defaultLocation.finalize with a different specified locationId will return a 409 error.
To get more information about ProjectLocation, see:
* [API documentation](https://firebase.google.com/docs/projects/api/reference/rest/v1beta1/projects.defaultLocation/finalize) * How-to Guides
- [Official Documentation](https://firebase.google.com/)
func GetProjectLocation ¶
func GetProjectLocation(ctx *pulumi.Context, name string, id pulumi.IDInput, state *ProjectLocationState, opts ...pulumi.ResourceOption) (*ProjectLocation, error)
GetProjectLocation gets an existing ProjectLocation resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
func NewProjectLocation ¶
func NewProjectLocation(ctx *pulumi.Context, name string, args *ProjectLocationArgs, opts ...pulumi.ResourceOption) (*ProjectLocation, error)
NewProjectLocation registers a new resource with the given unique name, arguments, and options.
type ProjectLocationArgs ¶
type ProjectLocationArgs struct { // The ID of the default GCP resource location for the Project. The location must be one of the available GCP // resource locations. LocationId pulumi.StringInput // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringPtrInput }
The set of arguments for constructing a ProjectLocation resource.
func (ProjectLocationArgs) ElementType ¶
func (ProjectLocationArgs) ElementType() reflect.Type
type ProjectLocationState ¶
type ProjectLocationState struct { // The ID of the default GCP resource location for the Project. The location must be one of the available GCP // resource locations. LocationId pulumi.StringPtrInput // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringPtrInput }
func (ProjectLocationState) ElementType ¶
func (ProjectLocationState) ElementType() reflect.Type
type ProjectState ¶
type ProjectState struct { // The GCP project display name DisplayName pulumi.StringPtrInput // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringPtrInput // The number of the google project that firebase is enabled on. ProjectNumber pulumi.StringPtrInput }
func (ProjectState) ElementType ¶
func (ProjectState) ElementType() reflect.Type
type WebApp ¶ added in v3.1.0
type WebApp struct { pulumi.CustomResourceState // Immutable. The globally unique, Firebase-assigned identifier of the App. This identifier should be treated as an opaque // token, as the data format is not specified. AppId pulumi.StringOutput `pulumi:"appId"` // The user-assigned display name of the App. DisplayName pulumi.StringOutput `pulumi:"displayName"` // The fully qualified resource name of the App, for example: projects/projectId/webApps/appId Name pulumi.StringOutput `pulumi:"name"` // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringOutput `pulumi:"project"` }
A Google Cloud Firebase web application instance
To get more information about WebApp, see:
* [API documentation](https://firebase.google.com/docs/projects/api/reference/rest/v1beta1/projects.webApps) * How-to Guides
- [Official Documentation](https://firebase.google.com/)
func GetWebApp ¶ added in v3.1.0
func GetWebApp(ctx *pulumi.Context, name string, id pulumi.IDInput, state *WebAppState, opts ...pulumi.ResourceOption) (*WebApp, error)
GetWebApp gets an existing WebApp resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
func NewWebApp ¶ added in v3.1.0
func NewWebApp(ctx *pulumi.Context, name string, args *WebAppArgs, opts ...pulumi.ResourceOption) (*WebApp, error)
NewWebApp registers a new resource with the given unique name, arguments, and options.
type WebAppArgs ¶ added in v3.1.0
type WebAppArgs struct { // The user-assigned display name of the App. DisplayName pulumi.StringInput // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringPtrInput }
The set of arguments for constructing a WebApp resource.
func (WebAppArgs) ElementType ¶ added in v3.1.0
func (WebAppArgs) ElementType() reflect.Type
type WebAppState ¶ added in v3.1.0
type WebAppState struct { // Immutable. The globally unique, Firebase-assigned identifier of the App. This identifier should be treated as an opaque // token, as the data format is not specified. AppId pulumi.StringPtrInput // The user-assigned display name of the App. DisplayName pulumi.StringPtrInput // The fully qualified resource name of the App, for example: projects/projectId/webApps/appId Name pulumi.StringPtrInput // The ID of the project in which the resource belongs. // If it is not provided, the provider project is used. Project pulumi.StringPtrInput }
func (WebAppState) ElementType ¶ added in v3.1.0
func (WebAppState) ElementType() reflect.Type