Documentation ¶
Index ¶
- type LookupPlacementGroupArgs
- type LookupPlacementGroupOutputArgs
- type LookupPlacementGroupResult
- type LookupPlacementGroupResultOutput
- func (LookupPlacementGroupResultOutput) ElementType() reflect.Type
- func (o LookupPlacementGroupResultOutput) Id() pulumi.StringOutput
- func (o LookupPlacementGroupResultOutput) Location() pulumi.StringOutput
- func (o LookupPlacementGroupResultOutput) Name() pulumi.StringOutput
- func (o LookupPlacementGroupResultOutput) ResourceGroupName() pulumi.StringOutput
- func (o LookupPlacementGroupResultOutput) Tags() pulumi.StringMapOutput
- func (o LookupPlacementGroupResultOutput) ToLookupPlacementGroupResultOutput() LookupPlacementGroupResultOutput
- func (o LookupPlacementGroupResultOutput) ToLookupPlacementGroupResultOutputWithContext(ctx context.Context) LookupPlacementGroupResultOutput
- type PlacementGroup
- func (*PlacementGroup) ElementType() reflect.Type
- func (i *PlacementGroup) ToPlacementGroupOutput() PlacementGroupOutput
- func (i *PlacementGroup) ToPlacementGroupOutputWithContext(ctx context.Context) PlacementGroupOutput
- func (i *PlacementGroup) ToPlacementGroupPtrOutput() PlacementGroupPtrOutput
- func (i *PlacementGroup) ToPlacementGroupPtrOutputWithContext(ctx context.Context) PlacementGroupPtrOutput
- type PlacementGroupArgs
- type PlacementGroupArray
- type PlacementGroupArrayInput
- type PlacementGroupArrayOutput
- func (PlacementGroupArrayOutput) ElementType() reflect.Type
- func (o PlacementGroupArrayOutput) Index(i pulumi.IntInput) PlacementGroupOutput
- func (o PlacementGroupArrayOutput) ToPlacementGroupArrayOutput() PlacementGroupArrayOutput
- func (o PlacementGroupArrayOutput) ToPlacementGroupArrayOutputWithContext(ctx context.Context) PlacementGroupArrayOutput
- type PlacementGroupInput
- type PlacementGroupMap
- type PlacementGroupMapInput
- type PlacementGroupMapOutput
- func (PlacementGroupMapOutput) ElementType() reflect.Type
- func (o PlacementGroupMapOutput) MapIndex(k pulumi.StringInput) PlacementGroupOutput
- func (o PlacementGroupMapOutput) ToPlacementGroupMapOutput() PlacementGroupMapOutput
- func (o PlacementGroupMapOutput) ToPlacementGroupMapOutputWithContext(ctx context.Context) PlacementGroupMapOutput
- type PlacementGroupOutput
- func (PlacementGroupOutput) ElementType() reflect.Type
- func (o PlacementGroupOutput) ToPlacementGroupOutput() PlacementGroupOutput
- func (o PlacementGroupOutput) ToPlacementGroupOutputWithContext(ctx context.Context) PlacementGroupOutput
- func (o PlacementGroupOutput) ToPlacementGroupPtrOutput() PlacementGroupPtrOutput
- func (o PlacementGroupOutput) ToPlacementGroupPtrOutputWithContext(ctx context.Context) PlacementGroupPtrOutput
- type PlacementGroupPtrInput
- type PlacementGroupPtrOutput
- func (o PlacementGroupPtrOutput) Elem() PlacementGroupOutput
- func (PlacementGroupPtrOutput) ElementType() reflect.Type
- func (o PlacementGroupPtrOutput) ToPlacementGroupPtrOutput() PlacementGroupPtrOutput
- func (o PlacementGroupPtrOutput) ToPlacementGroupPtrOutputWithContext(ctx context.Context) PlacementGroupPtrOutput
- type PlacementGroupState
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type LookupPlacementGroupArgs ¶
type LookupPlacementGroupArgs struct { // The name of the Proximity Placement Group. Name string `pulumi:"name"` // The name of the resource group in which the Proximity Placement Group exists. ResourceGroupName string `pulumi:"resourceGroupName"` }
A collection of arguments for invoking getPlacementGroup.
type LookupPlacementGroupOutputArgs ¶ added in v4.20.0
type LookupPlacementGroupOutputArgs struct { // The name of the Proximity Placement Group. Name pulumi.StringInput `pulumi:"name"` // The name of the resource group in which the Proximity Placement Group exists. ResourceGroupName pulumi.StringInput `pulumi:"resourceGroupName"` }
A collection of arguments for invoking getPlacementGroup.
func (LookupPlacementGroupOutputArgs) ElementType ¶ added in v4.20.0
func (LookupPlacementGroupOutputArgs) ElementType() reflect.Type
type LookupPlacementGroupResult ¶
type LookupPlacementGroupResult struct { // The provider-assigned unique ID for this managed resource. Id string `pulumi:"id"` Location string `pulumi:"location"` Name string `pulumi:"name"` ResourceGroupName string `pulumi:"resourceGroupName"` Tags map[string]string `pulumi:"tags"` }
A collection of values returned by getPlacementGroup.
func LookupPlacementGroup ¶
func LookupPlacementGroup(ctx *pulumi.Context, args *LookupPlacementGroupArgs, opts ...pulumi.InvokeOption) (*LookupPlacementGroupResult, error)
Use this data source to access information about an existing Proximity Placement Group.
## Example Usage
```go package main
import (
"github.com/pulumi/pulumi-azure/sdk/v4/go/azure/proximity" "github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
func main() { pulumi.Run(func(ctx *pulumi.Context) error { example, err := proximity.LookupPlacementGroup(ctx, &proximity.LookupPlacementGroupArgs{ Name: "tf-appsecuritygroup", ResourceGroupName: "my-resource-group", }, nil) if err != nil { return err } ctx.Export("proximityPlacementGroupId", example.Id) return nil }) }
```
type LookupPlacementGroupResultOutput ¶ added in v4.20.0
type LookupPlacementGroupResultOutput struct{ *pulumi.OutputState }
A collection of values returned by getPlacementGroup.
func LookupPlacementGroupOutput ¶ added in v4.20.0
func LookupPlacementGroupOutput(ctx *pulumi.Context, args LookupPlacementGroupOutputArgs, opts ...pulumi.InvokeOption) LookupPlacementGroupResultOutput
func (LookupPlacementGroupResultOutput) ElementType ¶ added in v4.20.0
func (LookupPlacementGroupResultOutput) ElementType() reflect.Type
func (LookupPlacementGroupResultOutput) Id ¶ added in v4.20.0
func (o LookupPlacementGroupResultOutput) Id() pulumi.StringOutput
The provider-assigned unique ID for this managed resource.
func (LookupPlacementGroupResultOutput) Location ¶ added in v4.20.0
func (o LookupPlacementGroupResultOutput) Location() pulumi.StringOutput
func (LookupPlacementGroupResultOutput) Name ¶ added in v4.20.0
func (o LookupPlacementGroupResultOutput) Name() pulumi.StringOutput
func (LookupPlacementGroupResultOutput) ResourceGroupName ¶ added in v4.20.0
func (o LookupPlacementGroupResultOutput) ResourceGroupName() pulumi.StringOutput
func (LookupPlacementGroupResultOutput) Tags ¶ added in v4.20.0
func (o LookupPlacementGroupResultOutput) Tags() pulumi.StringMapOutput
func (LookupPlacementGroupResultOutput) ToLookupPlacementGroupResultOutput ¶ added in v4.20.0
func (o LookupPlacementGroupResultOutput) ToLookupPlacementGroupResultOutput() LookupPlacementGroupResultOutput
func (LookupPlacementGroupResultOutput) ToLookupPlacementGroupResultOutputWithContext ¶ added in v4.20.0
func (o LookupPlacementGroupResultOutput) ToLookupPlacementGroupResultOutputWithContext(ctx context.Context) LookupPlacementGroupResultOutput
type PlacementGroup ¶
type PlacementGroup struct { pulumi.CustomResourceState // Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created. Location pulumi.StringOutput `pulumi:"location"` // Specifies the name of the availability set. Changing this forces a new resource to be created. Name pulumi.StringOutput `pulumi:"name"` // The name of the resource group in which to create the availability set. Changing this forces a new resource to be created. ResourceGroupName pulumi.StringOutput `pulumi:"resourceGroupName"` // A mapping of tags to assign to the resource. Tags pulumi.StringMapOutput `pulumi:"tags"` }
Manages a proximity placement group for virtual machines, virtual machine scale sets and availability sets.
## Example Usage
```go package main
import (
"github.com/pulumi/pulumi-azure/sdk/v4/go/azure/core" "github.com/pulumi/pulumi-azure/sdk/v4/go/azure/proximity" "github.com/pulumi/pulumi/sdk/v3/go/pulumi"
)
func main() { pulumi.Run(func(ctx *pulumi.Context) error { exampleResourceGroup, err := core.NewResourceGroup(ctx, "exampleResourceGroup", &core.ResourceGroupArgs{ Location: pulumi.String("West Europe"), }) if err != nil { return err } _, err = proximity.NewPlacementGroup(ctx, "examplePlacementGroup", &proximity.PlacementGroupArgs{ Location: exampleResourceGroup.Location, ResourceGroupName: exampleResourceGroup.Name, Tags: pulumi.StringMap{ "environment": pulumi.String("Production"), }, }) if err != nil { return err } return nil }) }
```
## Import
Proximity Placement Groups can be imported using the `resource id`, e.g.
```sh
$ pulumi import azure:proximity/placementGroup:PlacementGroup example /subscriptions/00000000-0000-0000-0000-000000000000/resourceGroups/example-rg/providers/Microsoft.Compute/proximityPlacementGroups/example-ppg
```
func GetPlacementGroup ¶
func GetPlacementGroup(ctx *pulumi.Context, name string, id pulumi.IDInput, state *PlacementGroupState, opts ...pulumi.ResourceOption) (*PlacementGroup, error)
GetPlacementGroup gets an existing PlacementGroup resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
func NewPlacementGroup ¶
func NewPlacementGroup(ctx *pulumi.Context, name string, args *PlacementGroupArgs, opts ...pulumi.ResourceOption) (*PlacementGroup, error)
NewPlacementGroup registers a new resource with the given unique name, arguments, and options.
func (*PlacementGroup) ElementType ¶
func (*PlacementGroup) ElementType() reflect.Type
func (*PlacementGroup) ToPlacementGroupOutput ¶
func (i *PlacementGroup) ToPlacementGroupOutput() PlacementGroupOutput
func (*PlacementGroup) ToPlacementGroupOutputWithContext ¶
func (i *PlacementGroup) ToPlacementGroupOutputWithContext(ctx context.Context) PlacementGroupOutput
func (*PlacementGroup) ToPlacementGroupPtrOutput ¶
func (i *PlacementGroup) ToPlacementGroupPtrOutput() PlacementGroupPtrOutput
func (*PlacementGroup) ToPlacementGroupPtrOutputWithContext ¶
func (i *PlacementGroup) ToPlacementGroupPtrOutputWithContext(ctx context.Context) PlacementGroupPtrOutput
type PlacementGroupArgs ¶
type PlacementGroupArgs struct { // Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created. Location pulumi.StringPtrInput // Specifies the name of the availability set. Changing this forces a new resource to be created. Name pulumi.StringPtrInput // The name of the resource group in which to create the availability set. Changing this forces a new resource to be created. ResourceGroupName pulumi.StringInput // A mapping of tags to assign to the resource. Tags pulumi.StringMapInput }
The set of arguments for constructing a PlacementGroup resource.
func (PlacementGroupArgs) ElementType ¶
func (PlacementGroupArgs) ElementType() reflect.Type
type PlacementGroupArray ¶
type PlacementGroupArray []PlacementGroupInput
func (PlacementGroupArray) ElementType ¶
func (PlacementGroupArray) ElementType() reflect.Type
func (PlacementGroupArray) ToPlacementGroupArrayOutput ¶
func (i PlacementGroupArray) ToPlacementGroupArrayOutput() PlacementGroupArrayOutput
func (PlacementGroupArray) ToPlacementGroupArrayOutputWithContext ¶
func (i PlacementGroupArray) ToPlacementGroupArrayOutputWithContext(ctx context.Context) PlacementGroupArrayOutput
type PlacementGroupArrayInput ¶
type PlacementGroupArrayInput interface { pulumi.Input ToPlacementGroupArrayOutput() PlacementGroupArrayOutput ToPlacementGroupArrayOutputWithContext(context.Context) PlacementGroupArrayOutput }
PlacementGroupArrayInput is an input type that accepts PlacementGroupArray and PlacementGroupArrayOutput values. You can construct a concrete instance of `PlacementGroupArrayInput` via:
PlacementGroupArray{ PlacementGroupArgs{...} }
type PlacementGroupArrayOutput ¶
type PlacementGroupArrayOutput struct{ *pulumi.OutputState }
func (PlacementGroupArrayOutput) ElementType ¶
func (PlacementGroupArrayOutput) ElementType() reflect.Type
func (PlacementGroupArrayOutput) Index ¶
func (o PlacementGroupArrayOutput) Index(i pulumi.IntInput) PlacementGroupOutput
func (PlacementGroupArrayOutput) ToPlacementGroupArrayOutput ¶
func (o PlacementGroupArrayOutput) ToPlacementGroupArrayOutput() PlacementGroupArrayOutput
func (PlacementGroupArrayOutput) ToPlacementGroupArrayOutputWithContext ¶
func (o PlacementGroupArrayOutput) ToPlacementGroupArrayOutputWithContext(ctx context.Context) PlacementGroupArrayOutput
type PlacementGroupInput ¶
type PlacementGroupInput interface { pulumi.Input ToPlacementGroupOutput() PlacementGroupOutput ToPlacementGroupOutputWithContext(ctx context.Context) PlacementGroupOutput }
type PlacementGroupMap ¶
type PlacementGroupMap map[string]PlacementGroupInput
func (PlacementGroupMap) ElementType ¶
func (PlacementGroupMap) ElementType() reflect.Type
func (PlacementGroupMap) ToPlacementGroupMapOutput ¶
func (i PlacementGroupMap) ToPlacementGroupMapOutput() PlacementGroupMapOutput
func (PlacementGroupMap) ToPlacementGroupMapOutputWithContext ¶
func (i PlacementGroupMap) ToPlacementGroupMapOutputWithContext(ctx context.Context) PlacementGroupMapOutput
type PlacementGroupMapInput ¶
type PlacementGroupMapInput interface { pulumi.Input ToPlacementGroupMapOutput() PlacementGroupMapOutput ToPlacementGroupMapOutputWithContext(context.Context) PlacementGroupMapOutput }
PlacementGroupMapInput is an input type that accepts PlacementGroupMap and PlacementGroupMapOutput values. You can construct a concrete instance of `PlacementGroupMapInput` via:
PlacementGroupMap{ "key": PlacementGroupArgs{...} }
type PlacementGroupMapOutput ¶
type PlacementGroupMapOutput struct{ *pulumi.OutputState }
func (PlacementGroupMapOutput) ElementType ¶
func (PlacementGroupMapOutput) ElementType() reflect.Type
func (PlacementGroupMapOutput) MapIndex ¶
func (o PlacementGroupMapOutput) MapIndex(k pulumi.StringInput) PlacementGroupOutput
func (PlacementGroupMapOutput) ToPlacementGroupMapOutput ¶
func (o PlacementGroupMapOutput) ToPlacementGroupMapOutput() PlacementGroupMapOutput
func (PlacementGroupMapOutput) ToPlacementGroupMapOutputWithContext ¶
func (o PlacementGroupMapOutput) ToPlacementGroupMapOutputWithContext(ctx context.Context) PlacementGroupMapOutput
type PlacementGroupOutput ¶
type PlacementGroupOutput struct{ *pulumi.OutputState }
func (PlacementGroupOutput) ElementType ¶
func (PlacementGroupOutput) ElementType() reflect.Type
func (PlacementGroupOutput) ToPlacementGroupOutput ¶
func (o PlacementGroupOutput) ToPlacementGroupOutput() PlacementGroupOutput
func (PlacementGroupOutput) ToPlacementGroupOutputWithContext ¶
func (o PlacementGroupOutput) ToPlacementGroupOutputWithContext(ctx context.Context) PlacementGroupOutput
func (PlacementGroupOutput) ToPlacementGroupPtrOutput ¶
func (o PlacementGroupOutput) ToPlacementGroupPtrOutput() PlacementGroupPtrOutput
func (PlacementGroupOutput) ToPlacementGroupPtrOutputWithContext ¶
func (o PlacementGroupOutput) ToPlacementGroupPtrOutputWithContext(ctx context.Context) PlacementGroupPtrOutput
type PlacementGroupPtrInput ¶
type PlacementGroupPtrInput interface { pulumi.Input ToPlacementGroupPtrOutput() PlacementGroupPtrOutput ToPlacementGroupPtrOutputWithContext(ctx context.Context) PlacementGroupPtrOutput }
type PlacementGroupPtrOutput ¶
type PlacementGroupPtrOutput struct{ *pulumi.OutputState }
func (PlacementGroupPtrOutput) Elem ¶ added in v4.20.0
func (o PlacementGroupPtrOutput) Elem() PlacementGroupOutput
func (PlacementGroupPtrOutput) ElementType ¶
func (PlacementGroupPtrOutput) ElementType() reflect.Type
func (PlacementGroupPtrOutput) ToPlacementGroupPtrOutput ¶
func (o PlacementGroupPtrOutput) ToPlacementGroupPtrOutput() PlacementGroupPtrOutput
func (PlacementGroupPtrOutput) ToPlacementGroupPtrOutputWithContext ¶
func (o PlacementGroupPtrOutput) ToPlacementGroupPtrOutputWithContext(ctx context.Context) PlacementGroupPtrOutput
type PlacementGroupState ¶
type PlacementGroupState struct { // Specifies the supported Azure location where the resource exists. Changing this forces a new resource to be created. Location pulumi.StringPtrInput // Specifies the name of the availability set. Changing this forces a new resource to be created. Name pulumi.StringPtrInput // The name of the resource group in which to create the availability set. Changing this forces a new resource to be created. ResourceGroupName pulumi.StringPtrInput // A mapping of tags to assign to the resource. Tags pulumi.StringMapInput }
func (PlacementGroupState) ElementType ¶
func (PlacementGroupState) ElementType() reflect.Type