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Published: Sep 18, 2020 License: Apache-2.0 Imports: 3 Imported by: 0

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Types

type LookupUserAssignedIdentityArgs

type LookupUserAssignedIdentityArgs struct {
	// The name of the Resource Group to which the identity belongs.
	ResourceGroupName string `pulumi:"resourceGroupName"`
	// The name of the identity resource.
	ResourceName string `pulumi:"resourceName"`
}

type LookupUserAssignedIdentityResult

type LookupUserAssignedIdentityResult struct {
	// The id of the app associated with the identity. This is a random generated UUID by MSI.
	ClientId string `pulumi:"clientId"`
	// The geo-location where the resource lives
	Location string `pulumi:"location"`
	// The name of the resource
	Name string `pulumi:"name"`
	// The id of the service principal object associated with the created identity.
	PrincipalId string `pulumi:"principalId"`
	// Resource tags.
	Tags map[string]string `pulumi:"tags"`
	// The id of the tenant which the identity belongs to.
	TenantId string `pulumi:"tenantId"`
	// The type of the resource. Ex- Microsoft.Compute/virtualMachines or Microsoft.Storage/storageAccounts.
	Type string `pulumi:"type"`
}

Describes an identity resource.

type UserAssignedIdentity

type UserAssignedIdentity struct {
	pulumi.CustomResourceState

	// The id of the app associated with the identity. This is a random generated UUID by MSI.
	ClientId pulumi.StringOutput `pulumi:"clientId"`
	// The geo-location where the resource lives
	Location pulumi.StringOutput `pulumi:"location"`
	// The name of the resource
	Name pulumi.StringOutput `pulumi:"name"`
	// The id of the service principal object associated with the created identity.
	PrincipalId pulumi.StringOutput `pulumi:"principalId"`
	// Resource tags.
	Tags pulumi.StringMapOutput `pulumi:"tags"`
	// The id of the tenant which the identity belongs to.
	TenantId pulumi.StringOutput `pulumi:"tenantId"`
	// The type of the resource. Ex- Microsoft.Compute/virtualMachines or Microsoft.Storage/storageAccounts.
	Type pulumi.StringOutput `pulumi:"type"`
}

Describes an identity resource.

func GetUserAssignedIdentity

func GetUserAssignedIdentity(ctx *pulumi.Context,
	name string, id pulumi.IDInput, state *UserAssignedIdentityState, opts ...pulumi.ResourceOption) (*UserAssignedIdentity, error)

GetUserAssignedIdentity gets an existing UserAssignedIdentity resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).

func NewUserAssignedIdentity

func NewUserAssignedIdentity(ctx *pulumi.Context,
	name string, args *UserAssignedIdentityArgs, opts ...pulumi.ResourceOption) (*UserAssignedIdentity, error)

NewUserAssignedIdentity registers a new resource with the given unique name, arguments, and options.

type UserAssignedIdentityArgs

type UserAssignedIdentityArgs struct {
	// The geo-location where the resource lives
	Location pulumi.StringInput
	// The name of the Resource Group to which the identity belongs.
	ResourceGroupName pulumi.StringInput
	// The name of the identity resource.
	ResourceName pulumi.StringInput
	// Resource tags.
	Tags pulumi.StringMapInput
}

The set of arguments for constructing a UserAssignedIdentity resource.

func (UserAssignedIdentityArgs) ElementType

func (UserAssignedIdentityArgs) ElementType() reflect.Type

type UserAssignedIdentityState

type UserAssignedIdentityState struct {
	// The id of the app associated with the identity. This is a random generated UUID by MSI.
	ClientId pulumi.StringPtrInput
	// The geo-location where the resource lives
	Location pulumi.StringPtrInput
	// The name of the resource
	Name pulumi.StringPtrInput
	// The id of the service principal object associated with the created identity.
	PrincipalId pulumi.StringPtrInput
	// Resource tags.
	Tags pulumi.StringMapInput
	// The id of the tenant which the identity belongs to.
	TenantId pulumi.StringPtrInput
	// The type of the resource. Ex- Microsoft.Compute/virtualMachines or Microsoft.Storage/storageAccounts.
	Type pulumi.StringPtrInput
}

func (UserAssignedIdentityState) ElementType

func (UserAssignedIdentityState) ElementType() reflect.Type

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