Documentation
¶
Index ¶
- type EnabledControl
- type EnabledControlArgs
- type EnabledControlInput
- type EnabledControlOutput
- func (o EnabledControlOutput) ControlIdentifier() pulumi.StringOutput
- func (EnabledControlOutput) ElementType() reflect.Type
- func (o EnabledControlOutput) TargetIdentifier() pulumi.StringOutput
- func (o EnabledControlOutput) ToEnabledControlOutput() EnabledControlOutput
- func (o EnabledControlOutput) ToEnabledControlOutputWithContext(ctx context.Context) EnabledControlOutput
- type EnabledControlState
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type EnabledControl ¶
type EnabledControl struct { pulumi.CustomResourceState // Arn of the control. ControlIdentifier pulumi.StringOutput `pulumi:"controlIdentifier"` // Arn for Organizational unit to which the control needs to be applied TargetIdentifier pulumi.StringOutput `pulumi:"targetIdentifier"` }
Enables a control on a specified target.
func GetEnabledControl ¶
func GetEnabledControl(ctx *pulumi.Context, name string, id pulumi.IDInput, state *EnabledControlState, opts ...pulumi.ResourceOption) (*EnabledControl, error)
GetEnabledControl gets an existing EnabledControl resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
func NewEnabledControl ¶
func NewEnabledControl(ctx *pulumi.Context, name string, args *EnabledControlArgs, opts ...pulumi.ResourceOption) (*EnabledControl, error)
NewEnabledControl registers a new resource with the given unique name, arguments, and options.
func (*EnabledControl) ElementType ¶
func (*EnabledControl) ElementType() reflect.Type
func (*EnabledControl) ToEnabledControlOutput ¶
func (i *EnabledControl) ToEnabledControlOutput() EnabledControlOutput
func (*EnabledControl) ToEnabledControlOutputWithContext ¶
func (i *EnabledControl) ToEnabledControlOutputWithContext(ctx context.Context) EnabledControlOutput
type EnabledControlArgs ¶
type EnabledControlArgs struct { // Arn of the control. ControlIdentifier pulumi.StringInput // Arn for Organizational unit to which the control needs to be applied TargetIdentifier pulumi.StringInput }
The set of arguments for constructing a EnabledControl resource.
func (EnabledControlArgs) ElementType ¶
func (EnabledControlArgs) ElementType() reflect.Type
type EnabledControlInput ¶
type EnabledControlInput interface { pulumi.Input ToEnabledControlOutput() EnabledControlOutput ToEnabledControlOutputWithContext(ctx context.Context) EnabledControlOutput }
type EnabledControlOutput ¶
type EnabledControlOutput struct{ *pulumi.OutputState }
func (EnabledControlOutput) ControlIdentifier ¶
func (o EnabledControlOutput) ControlIdentifier() pulumi.StringOutput
Arn of the control.
func (EnabledControlOutput) ElementType ¶
func (EnabledControlOutput) ElementType() reflect.Type
func (EnabledControlOutput) TargetIdentifier ¶
func (o EnabledControlOutput) TargetIdentifier() pulumi.StringOutput
Arn for Organizational unit to which the control needs to be applied
func (EnabledControlOutput) ToEnabledControlOutput ¶
func (o EnabledControlOutput) ToEnabledControlOutput() EnabledControlOutput
func (EnabledControlOutput) ToEnabledControlOutputWithContext ¶
func (o EnabledControlOutput) ToEnabledControlOutputWithContext(ctx context.Context) EnabledControlOutput
type EnabledControlState ¶
type EnabledControlState struct { }
func (EnabledControlState) ElementType ¶
func (EnabledControlState) ElementType() reflect.Type
Click to show internal directories.
Click to hide internal directories.