wsutil

package
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Published: Apr 29, 2024 License: Apache-2.0 Imports: 7 Imported by: 0

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Index

Constants

View Source
const (
	CloseNormalClosure           = 1000
	CloseGoingAway               = 1001
	CloseProtocolError           = 1002
	CloseUnsupportedData         = 1003
	CloseNoStatusReceived        = 1005
	CloseAbnormalClosure         = 1006
	CloseInvalidFramePayloadData = 1007
	ClosePolicyViolation         = 1008
	CloseMessageTooBig           = 1009
	CloseMandatoryExtension      = 1010
	CloseInternalServerErr       = 1011
	CloseServiceRestart          = 1012
	CloseTryAgainLater           = 1013
	CloseTLSHandshake            = 1015
)

Close codes defined in RFC 6455, section 11.7.

View Source
const (
	// TextMessage denotes a text data message. The text message payload is
	// interpreted as UTF-8 encoded text data.
	TextMessage = 1

	// BinaryMessage denotes a binary data message.
	BinaryMessage = 2

	// CloseMessage denotes a close control message. The optional message
	// payload contains a numeric code and text. Use the FormatCloseMessage
	// function to format a close message payload.
	CloseMessage = 8

	// PingMessage denotes a ping control message. The optional message payload
	// is UTF-8 encoded text.
	PingMessage = 9

	// PongMessage denotes a pong control message. The optional message payload
	// is UTF-8 encoded text.
	PongMessage = 10
)

The message types are defined in RFC 6455, section 11.8.

Variables

View Source
var (
	// ErrBadHandshake is returned when the server response to opening handshake is
	// invalid.
	ErrBadHandshake = errors.New("websocket: bad handshake")
	// ErrCloseSent is returned when the application writes a message to the
	// connection after sending a close message.
	ErrCloseSent = errors.New("websocket: close sent")
	// ErrReadLimit is returned when reading a message that is larger than the
	// read limit set for the connection.
	ErrReadLimit = errors.New("websocket: read limit exceeded")
)

Functions

func FormatCloseMessage

func FormatCloseMessage(closeCode int, text string) []byte

FormatCloseMessage formats closeCode and text as a WebSocket close message. An empty message is returned for code CloseNoStatusReceived.

func IsCloseError

func IsCloseError(err error, codes ...int) bool

IsCloseError returns boolean indicating whether the error is a *CloseError with one of the specified codes.

func IsUnexpectedCloseError

func IsUnexpectedCloseError(err error, expectedCodes ...int) bool

IsUnexpectedCloseError returns boolean indicating whether the error is a *CloseError with a code not in the list of expected codes.

func IsWebSocketUpgrade

func IsWebSocketUpgrade(c *fiber.Ctx) bool

IsWebSocketUpgrade returns true if the client requested upgrade to the WebSocket protocol.

func JoinMessages

func JoinMessages(c *websocket.Conn, term string) io.Reader

JoinMessages concatenates received messages to create a single io.Reader. The string term is appended to each message. The returned reader does not support concurrent calls to the Read method.

func New

func New(ctx *fiber.Ctx, call func(c *websocket.Conn), config ...Config) (err error)

New returns a new `handler func(*Conn)` that upgrades a client to the websocket protocol, you can pass an optional config.

Types

type Config

type Config struct {
	// Filter defines a function to skip middleware.
	// Optional. Default: nil
	Filter func(*fiber.Ctx) bool

	// HandshakeTimeout specifies the duration for the handshake to complete.
	HandshakeTimeout time.Duration

	// Subprotocols specifies the client's requested subprotocols.
	Subprotocols []string

	// Allowed Origin's based on the Origin header, this validate the request origin to
	// prevent cross-site request forgery. Everything is allowed if left empty.
	Origins []string

	// ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer
	// size is zero, then a useful default size is used. The I/O buffer sizes
	// do not limit the size of the messages that can be sent or received.
	ReadBufferSize, WriteBufferSize int

	// WriteBufferPool is a pool of buffers for write operations. If the value
	// is not set, then write buffers are allocated to the connection for the
	// lifetime of the connection.
	//
	// A pool is most useful when the application has a modest volume of writes
	// across a large number of connections.
	//
	// Applications should use a single pool for each unique value of
	// WriteBufferSize.
	WriteBufferPool websocket.BufferPool

	// EnableCompression specifies if the client should attempt to negotiate
	// per message compression (RFC 7692). Setting this value to true does not
	// guarantee that compression will be supported. Currently only "no context
	// takeover" modes are supported.
	EnableCompression bool
}

Config ...

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