Documentation ¶
Index ¶
- Constants
- Variables
- func GetJSON(url string, out interface{}) error
- func HostIP() (net.IP, error)
- func NewRand(seed int64) *rand.Rand
- func PackIPAsUint32(ip net.IP) uint32
- func ParseIPToUint32(ip string) (uint32, error)
- func ParsePort(portString string) (uint16, error)
- func ReadJSON(resp *http.Response, out interface{}) error
- func TimeToMicrosecondsSinceEpochInt64(t time.Time) int64
- type AgentClientUDP
- type AgentClientUDPParams
- type RateLimiter
- type ReconfigurableRateLimiter
Constants ¶
const UDPPacketMaxLength = 65000
UDPPacketMaxLength is the max size of UDP packet we want to send, synced with jaeger-agent
Variables ¶
var ( // ErrEmptyIP an error for empty ip strings ErrEmptyIP = errors.New("empty string given for ip") // ErrNotHostColonPort an error for invalid host port string ErrNotHostColonPort = errors.New("expecting host:port") // ErrNotFourOctets an error for the wrong number of octets after splitting a string ErrNotFourOctets = errors.New("Wrong number of octets") )
Functions ¶
func GetJSON ¶
GetJSON makes an HTTP call to the specified URL and parses the returned JSON into `out`.
func ParseIPToUint32 ¶
ParseIPToUint32 converts a string ip (e.g. "x.y.z.w") to an uint32
func TimeToMicrosecondsSinceEpochInt64 ¶
TimeToMicrosecondsSinceEpochInt64 converts Go time.Time to a long representing time since epoch in microseconds, which is used expected in the Jaeger spans encoded as Thrift.
Types ¶
type AgentClientUDP ¶
AgentClientUDP is a UDP client to Jaeger agent that implements agent.Agent interface.
func NewAgentClientUDP ¶
func NewAgentClientUDP(hostPort string, maxPacketSize int) (*AgentClientUDP, error)
NewAgentClientUDP creates a client that sends spans to Jaeger Agent over UDP.
func NewAgentClientUDPWithParams ¶
func NewAgentClientUDPWithParams(params AgentClientUDPParams) (*AgentClientUDP, error)
NewAgentClientUDPWithParams creates a client that sends spans to Jaeger Agent over UDP.
func (*AgentClientUDP) Close ¶
func (a *AgentClientUDP) Close() error
Close implements Close() of io.Closer and closes the underlying UDP connection.
func (*AgentClientUDP) EmitZipkinBatch ¶
func (a *AgentClientUDP) EmitZipkinBatch(context.Context, []*zipkincore.Span) error
EmitZipkinBatch implements EmitZipkinBatch() of Agent interface
type AgentClientUDPParams ¶
type AgentClientUDPParams struct { HostPort string MaxPacketSize int Logger log.Logger DisableAttemptReconnecting bool AttemptReconnectInterval time.Duration }
AgentClientUDPParams allows specifying options for initializing an AgentClientUDP. An instance of this struct should be passed to NewAgentClientUDPWithParams.
type RateLimiter ¶
RateLimiter is a filter used to check if a message that is worth itemCost units is within the rate limits.
TODO (breaking change) remove this interface in favor of public struct below ¶
Deprecated, use ReconfigurableRateLimiter.
type ReconfigurableRateLimiter ¶
type ReconfigurableRateLimiter struct {
// contains filtered or unexported fields
}
ReconfigurableRateLimiter is a rate limiter based on leaky bucket algorithm, formulated in terms of a credits balance that is replenished every time CheckCredit() method is called (tick) by the amount proportional to the time elapsed since the last tick, up to max of creditsPerSecond. A call to CheckCredit() takes a cost of an item we want to pay with the balance. If the balance exceeds the cost of the item, the item is "purchased" and the balance reduced, indicated by returned value of true. Otherwise the balance is unchanged and return false.
This can be used to limit a rate of messages emitted by a service by instantiating the Rate Limiter with the max number of messages a service is allowed to emit per second, and calling CheckCredit(1.0) for each message to determine if the message is within the rate limit.
It can also be used to limit the rate of traffic in bytes, by setting creditsPerSecond to desired throughput as bytes/second, and calling CheckCredit() with the actual message size.
TODO (breaking change) rename to RateLimiter once the interface is removed
func NewRateLimiter ¶
func NewRateLimiter(creditsPerSecond, maxBalance float64) *ReconfigurableRateLimiter
NewRateLimiter creates a new ReconfigurableRateLimiter.
func (*ReconfigurableRateLimiter) CheckCredit ¶
func (rl *ReconfigurableRateLimiter) CheckCredit(itemCost float64) bool
CheckCredit tries to reduce the current balance by itemCost provided that the current balance is not lest than itemCost.
func (*ReconfigurableRateLimiter) Update ¶
func (rl *ReconfigurableRateLimiter) Update(creditsPerSecond, maxBalance float64)
Update changes the main parameters of the rate limiter in-place, while retaining the current accumulated balance (pro-rated to the new maxBalance value). Using this method instead of creating a new rate limiter helps to avoid thundering herd when sampling strategies are updated.