Documentation ¶
Index ¶
- Constants
- type BadResponsesScorer
- func (s *BadResponsesScorer) BadPeers() []peer.ID
- func (s *BadResponsesScorer) Count(pid peer.ID) (int, error)
- func (s *BadResponsesScorer) Decay()
- func (s *BadResponsesScorer) Increment(pid peer.ID)
- func (s *BadResponsesScorer) IsBadPeer(pid peer.ID) bool
- func (s *BadResponsesScorer) Params() *BadResponsesScorerConfig
- func (s *BadResponsesScorer) Score(pid peer.ID) float64
- type BadResponsesScorerConfig
- type BlockProviderScorer
- func (*BlockProviderScorer) BadPeers() []peer.ID
- func (s *BlockProviderScorer) Decay()
- func (s *BlockProviderScorer) FormatScorePretty(pid peer.ID) string
- func (s *BlockProviderScorer) IncrementProcessedBlocks(pid peer.ID, cnt uint64)
- func (*BlockProviderScorer) IsBadPeer(_ peer.ID) bool
- func (s *BlockProviderScorer) MaxScore() float64
- func (s *BlockProviderScorer) Params() *BlockProviderScorerConfig
- func (s *BlockProviderScorer) ProcessedBlocks(pid peer.ID) uint64
- func (s *BlockProviderScorer) Score(pid peer.ID) float64
- func (s *BlockProviderScorer) Sorted(pids []peer.ID, scoreFn func(pid peer.ID, score float64) float64) []peer.ID
- func (s *BlockProviderScorer) Touch(pid peer.ID, t ...time.Time)
- func (s *BlockProviderScorer) WeightSorted(r *rand.Rand, pids []peer.ID, scoreFn func(pid peer.ID, score float64) float64) []peer.ID
- type BlockProviderScorerConfig
- type Config
- type GossipScorer
- func (s *GossipScorer) BadPeers() []peer.ID
- func (s *GossipScorer) GossipData(pid peer.ID) (float64, float64, map[string]*pbrpc.TopicScoreSnapshot, error)
- func (s *GossipScorer) IsBadPeer(pid peer.ID) bool
- func (s *GossipScorer) Score(pid peer.ID) float64
- func (s *GossipScorer) SetGossipData(pid peer.ID, gScore float64, bPenalty float64, ...)
- type GossipScorerConfig
- type PeerStatusScorer
- func (s *PeerStatusScorer) BadPeers() []peer.ID
- func (s *PeerStatusScorer) IsBadPeer(pid peer.ID) bool
- func (s *PeerStatusScorer) PeerStatus(pid peer.ID) (*pb.Status, error)
- func (s *PeerStatusScorer) Score(pid peer.ID) float64
- func (s *PeerStatusScorer) SetHeadSlot(slot primitives.Slot)
- func (s *PeerStatusScorer) SetPeerStatus(pid peer.ID, chainState *pb.Status, validationError error)
- type PeerStatusScorerConfig
- type Scorer
- type Service
- func (s *Service) ActiveScorersCount() int
- func (s *Service) BadPeers() []peer.ID
- func (s *Service) BadResponsesScorer() *BadResponsesScorer
- func (s *Service) BlockProviderScorer() *BlockProviderScorer
- func (s *Service) GossipScorer() *GossipScorer
- func (s *Service) IsBadPeer(pid peer.ID) bool
- func (s *Service) IsBadPeerNoLock(pid peer.ID) bool
- func (s *Service) PeerStatusScorer() *PeerStatusScorer
- func (s *Service) Score(pid peer.ID) float64
- func (s *Service) ScoreNoLock(pid peer.ID) float64
- func (s *Service) ValidationError(pid peer.ID) error
Constants ¶
const ( // DefaultBadResponsesThreshold defines how many bad responses to tolerate before peer is deemed bad. DefaultBadResponsesThreshold = 6 // DefaultBadResponsesDecayInterval defines how often to decay previous statistics. // Every interval bad responses counter will be decremented by 1. DefaultBadResponsesDecayInterval = time.Hour // DefaultBadResponsesPenaltyFactor defines the penalty factor applied to a peer based on their bad // response count. DefaultBadResponsesPenaltyFactor = 10 )
const ( // DefaultBlockProviderProcessedBatchWeight is a default reward weight of a processed batch of blocks. DefaultBlockProviderProcessedBatchWeight = float64(0.1) // DefaultBlockProviderProcessedBlocksCap defines default value for processed blocks cap. // e.g. 20 * 64 := 20 batches of size 64 (with 0.05 per batch reward, 20 batches result in score of 1.0). DefaultBlockProviderProcessedBlocksCap = uint64(10 * 64) // DefaultBlockProviderDecayInterval defines how often the decaying routine is called. DefaultBlockProviderDecayInterval = 30 * time.Second // DefaultBlockProviderDecay defines default blocks that are to be subtracted from stats on each // decay interval. Effectively, this param provides minimum expected performance for a peer to remain // high scorer. DefaultBlockProviderDecay = uint64(1 * 64) // DefaultBlockProviderStalePeerRefreshInterval defines default interval at which peers should be given // opportunity to provide blocks (their score gets boosted, up until they are selected for // fetching). DefaultBlockProviderStalePeerRefreshInterval = 5 * time.Minute )
const BadPeerScore = gossipThreshold
BadPeerScore defines score that is returned for a bad peer (all other metrics are ignored). The bad peer score was decided to be based on our determined gossip threshold, so that all the other scoring services have their relevant penalties on similar scales.
const ScoreRoundingFactor = 10000
ScoreRoundingFactor defines how many digits to keep in decimal part. This parameter is used in math.Round(score*ScoreRoundingFactor) / ScoreRoundingFactor.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type BadResponsesScorer ¶
type BadResponsesScorer struct {
// contains filtered or unexported fields
}
BadResponsesScorer represents bad responses scoring service.
func (*BadResponsesScorer) BadPeers ¶
func (s *BadResponsesScorer) BadPeers() []peer.ID
BadPeers returns the peers that are considered bad.
func (*BadResponsesScorer) Count ¶
func (s *BadResponsesScorer) Count(pid peer.ID) (int, error)
Count obtains the number of bad responses we have received from the given remote peer.
func (*BadResponsesScorer) Decay ¶
func (s *BadResponsesScorer) Decay()
Decay reduces the bad responses of all peers, giving reformed peers a chance to join the network. This can be run periodically, although note that each time it runs it does give all bad peers another chance as well to clog up the network with bad responses, so should not be run too frequently; once an hour would be reasonable.
func (*BadResponsesScorer) Increment ¶
func (s *BadResponsesScorer) Increment(pid peer.ID)
Increment increments the number of bad responses we have received from the given remote peer. If peer doesn't exist this method is no-op.
func (*BadResponsesScorer) IsBadPeer ¶
func (s *BadResponsesScorer) IsBadPeer(pid peer.ID) bool
IsBadPeer states if the peer is to be considered bad. If the peer is unknown this will return `false`, which makes using this function easier than returning an error.
func (*BadResponsesScorer) Params ¶
func (s *BadResponsesScorer) Params() *BadResponsesScorerConfig
Params exposes scorer's parameters.
type BadResponsesScorerConfig ¶
type BadResponsesScorerConfig struct { // Threshold specifies number of bad responses tolerated, before peer is banned. Threshold int // DecayInterval specifies how often bad response stats should be decayed. DecayInterval time.Duration }
BadResponsesScorerConfig holds configuration parameters for bad response scoring service.
type BlockProviderScorer ¶
type BlockProviderScorer struct {
// contains filtered or unexported fields
}
BlockProviderScorer represents block provider scoring service.
func (*BlockProviderScorer) BadPeers ¶
func (*BlockProviderScorer) BadPeers() []peer.ID
BadPeers returns the peers that are considered bad. No peers are considered bad by block providers scorer.
func (*BlockProviderScorer) Decay ¶
func (s *BlockProviderScorer) Decay()
Decay updates block provider counters by decaying them. This urges peers to keep up the performance to continue getting a high score (and allows new peers to contest previously high scoring ones).
func (*BlockProviderScorer) FormatScorePretty ¶
func (s *BlockProviderScorer) FormatScorePretty(pid peer.ID) string
FormatScorePretty returns full scoring information in a human-readable format.
func (*BlockProviderScorer) IncrementProcessedBlocks ¶
func (s *BlockProviderScorer) IncrementProcessedBlocks(pid peer.ID, cnt uint64)
IncrementProcessedBlocks increments the number of blocks that have been successfully processed.
func (*BlockProviderScorer) IsBadPeer ¶
func (*BlockProviderScorer) IsBadPeer(_ peer.ID) bool
IsBadPeer states if the peer is to be considered bad. Block provider scorer cannot guarantee that lower score of a peer is indeed a sign of a bad peer. Therefore this scorer never marks peers as bad, and relies on scores to probabilistically sort out low-scorers (see WeightSorted method).
func (*BlockProviderScorer) MaxScore ¶
func (s *BlockProviderScorer) MaxScore() float64
MaxScore exposes maximum score attainable by peers.
func (*BlockProviderScorer) Params ¶
func (s *BlockProviderScorer) Params() *BlockProviderScorerConfig
Params exposes scorer's parameters.
func (*BlockProviderScorer) ProcessedBlocks ¶
func (s *BlockProviderScorer) ProcessedBlocks(pid peer.ID) uint64
ProcessedBlocks returns number of peer returned blocks that are successfully processed.
func (*BlockProviderScorer) Score ¶
func (s *BlockProviderScorer) Score(pid peer.ID) float64
Score calculates and returns block provider score.
func (*BlockProviderScorer) Sorted ¶
func (s *BlockProviderScorer) Sorted( pids []peer.ID, scoreFn func(pid peer.ID, score float64) float64, ) []peer.ID
Sorted returns a list of block providers sorted by score in descending order. When custom scorer function is provided, items are returned in order provided by it.
func (*BlockProviderScorer) Touch ¶
func (s *BlockProviderScorer) Touch(pid peer.ID, t ...time.Time)
Touch updates last access time for a given peer. This allows to detect peers that are stale and boost their scores to increase chances in block fetching participation.
func (*BlockProviderScorer) WeightSorted ¶
func (s *BlockProviderScorer) WeightSorted( r *rand.Rand, pids []peer.ID, scoreFn func(pid peer.ID, score float64) float64, ) []peer.ID
WeightSorted returns a list of block providers weight sorted by score, where items are selected probabilistically with more "heavy" items having a higher chance of being picked.
type BlockProviderScorerConfig ¶
type BlockProviderScorerConfig struct { // ProcessedBatchWeight defines a reward for a single processed batch of blocks. ProcessedBatchWeight float64 // ProcessedBlocksCap defines the highest number of processed blocks that are counted towards peer's score. // Once that cap is attained, peer is considered good to fetch from (and several peers having the // same score, are picked at random). To stay at max score, peer must continue to perform, as // stats decays quickly. ProcessedBlocksCap uint64 // DecayInterval defines how often stats should be decayed. DecayInterval time.Duration // Decay specifies number of blocks subtracted from stats on each decay step. Decay uint64 // StalePeerRefreshInterval is an interval at which peers should be given an opportunity // to provide blocks (scores are boosted to max up until such peers are selected). StalePeerRefreshInterval time.Duration }
BlockProviderScorerConfig holds configuration parameters for block providers scoring service.
type Config ¶
type Config struct { BadResponsesScorerConfig *BadResponsesScorerConfig BlockProviderScorerConfig *BlockProviderScorerConfig PeerStatusScorerConfig *PeerStatusScorerConfig GossipScorerConfig *GossipScorerConfig }
Config holds configuration parameters for scoring service.
type GossipScorer ¶
type GossipScorer struct {
// contains filtered or unexported fields
}
GossipScorer represents scorer that evaluates peers based on their gossip performance. Gossip scoring metrics are periodically calculated in libp2p's internal pubsub module.
func (*GossipScorer) BadPeers ¶
func (s *GossipScorer) BadPeers() []peer.ID
BadPeers returns the peers that are considered bad.
func (*GossipScorer) GossipData ¶
func (s *GossipScorer) GossipData(pid peer.ID) (float64, float64, map[string]*pbrpc.TopicScoreSnapshot, error)
GossipData gets the gossip related information of the given remote peer. This can return nil if there is no known gossip record the peer. This will error if the peer does not exist.
func (*GossipScorer) IsBadPeer ¶
func (s *GossipScorer) IsBadPeer(pid peer.ID) bool
IsBadPeer states if the peer is to be considered bad.
func (*GossipScorer) Score ¶
func (s *GossipScorer) Score(pid peer.ID) float64
Score returns calculated peer score.
func (*GossipScorer) SetGossipData ¶
func (s *GossipScorer) SetGossipData(pid peer.ID, gScore float64, bPenalty float64, topicScores map[string]*pbrpc.TopicScoreSnapshot)
SetGossipData sets the gossip related data of a peer.
type GossipScorerConfig ¶
type GossipScorerConfig struct{}
GossipScorerConfig holds configuration parameters for gossip scoring service.
type PeerStatusScorer ¶
type PeerStatusScorer struct {
// contains filtered or unexported fields
}
PeerStatusScorer represents scorer that evaluates peers based on their statuses. Peer statuses are updated by regularly polling peers (see sync/rpc_status.go).
func (*PeerStatusScorer) BadPeers ¶
func (s *PeerStatusScorer) BadPeers() []peer.ID
BadPeers returns the peers that are considered bad.
func (*PeerStatusScorer) IsBadPeer ¶
func (s *PeerStatusScorer) IsBadPeer(pid peer.ID) bool
IsBadPeer states if the peer is to be considered bad.
func (*PeerStatusScorer) PeerStatus ¶
PeerStatus gets the chain state of the given remote peer. This can return nil if there is no known chain state for the peer. This will error if the peer does not exist.
func (*PeerStatusScorer) Score ¶
func (s *PeerStatusScorer) Score(pid peer.ID) float64
Score returns calculated peer score.
func (*PeerStatusScorer) SetHeadSlot ¶
func (s *PeerStatusScorer) SetHeadSlot(slot primitives.Slot)
SetHeadSlot updates known head slot.
func (*PeerStatusScorer) SetPeerStatus ¶
SetPeerStatus sets chain state data for a given peer.
type PeerStatusScorerConfig ¶
type PeerStatusScorerConfig struct{}
PeerStatusScorerConfig holds configuration parameters for peer status scoring service.
type Scorer ¶
type Scorer interface { Score(pid peer.ID) float64 IsBadPeer(pid peer.ID) bool BadPeers() []peer.ID }
Scorer defines minimum set of methods every peer scorer must expose.
type Service ¶
type Service struct {
// contains filtered or unexported fields
}
Service manages peer scorers that are used to calculate overall peer score.
func NewService ¶
NewService provides fully initialized peer scoring service.
func (*Service) ActiveScorersCount ¶
ActiveScorersCount returns number of scorers that can affect score (have non-zero weight).
func (*Service) BadPeers ¶
BadPeers returns the peers that are considered bad by any of registered scorers.
func (*Service) BadResponsesScorer ¶
func (s *Service) BadResponsesScorer() *BadResponsesScorer
BadResponsesScorer exposes bad responses scoring service.
func (*Service) BlockProviderScorer ¶
func (s *Service) BlockProviderScorer() *BlockProviderScorer
BlockProviderScorer exposes block provider scoring service.
func (*Service) GossipScorer ¶
func (s *Service) GossipScorer() *GossipScorer
GossipScorer exposes the peer's gossip scoring service.
func (*Service) IsBadPeer ¶
IsBadPeer traverses all the scorers to see if any of them classifies peer as bad.
func (*Service) IsBadPeerNoLock ¶
IsBadPeerNoLock is a lock-free version of IsBadPeer.
func (*Service) PeerStatusScorer ¶
func (s *Service) PeerStatusScorer() *PeerStatusScorer
PeerStatusScorer exposes peer chain status scoring service.
func (*Service) ScoreNoLock ¶
ScoreNoLock is a lock-free version of Score.