Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Match ¶
type Match struct { graph.Node Teams []elimination.Team }
func (*Match) AddTeam ¶
func (m *Match) AddTeam(t elimination.Team)
func (*Match) Attributes ¶
type Tournament ¶
type Tournament struct {
graph.DirectedBuilder
}
func NewTournament ¶
func NewTournament() *Tournament
func (*Tournament) DOTAttributers ¶
func (t *Tournament) DOTAttributers() (graph, node, edge encoding.Attributer)
func (*Tournament) DOTID ¶
func (t *Tournament) DOTID() string
func (*Tournament) NewNode ¶
func (t *Tournament) NewNode() graph.Node
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