Documentation ¶
Overview ¶
Package taints implements utilites for working with taints
Index ¶
- Constants
- func AddOrUpdateTaint(node *v1.Node, taint *v1.Taint) (*v1.Node, bool, error)
- func CheckIfTaintsAlreadyExists(oldTaints []v1.Taint, taints []v1.Taint) string
- func DeleteTaint(taints []v1.Taint, taintToDelete *v1.Taint) ([]v1.Taint, bool)
- func DeleteTaintsByKey(taints []v1.Taint, taintKey string) ([]v1.Taint, bool)
- func ParseTaints(spec []string) ([]v1.Taint, []v1.Taint, error)
- func RemoveTaint(node *v1.Node, taint *v1.Taint) (*v1.Node, bool, error)
- func ReorganizeTaints(node *v1.Node, overwrite bool, taintsToAdd []v1.Taint, ...) (string, []v1.Taint, error)
- func TaintExists(taints []v1.Taint, taintToFind *v1.Taint) bool
- func TaintSetDiff(t1, t2 []v1.Taint) (taintsToAdd []*v1.Taint, taintsToRemove []*v1.Taint)
- func TaintSetFilter(taints []v1.Taint, fn func(*v1.Taint) bool) []v1.Taint
- type Var
Constants ¶
const ( // MODIFIED refer's to the object was modified MODIFIED = "modified" // TAINTED refer's if it was tainted TAINTED = "tainted" // UNTAINTED refer's if it was untainted UNTAINTED = "untainted" )
Variables ¶
This section is empty.
Functions ¶
func AddOrUpdateTaint ¶
AddOrUpdateTaint tries to add a taint to annotations list. Returns a new copy of updated Node and true if something was updated false otherwise.
func CheckIfTaintsAlreadyExists ¶
CheckIfTaintsAlreadyExists checks if the node already has taints that we want to add and returns a string with taint keys.
func DeleteTaint ¶
DeleteTaint removes all the the taints that have the same key and effect to given taintToDelete.
func DeleteTaintsByKey ¶
DeleteTaintsByKey removes all the taints that have the same key to given taintKey
func ParseTaints ¶
ParseTaints takes a spec which is an array and creates slices for new taints to be added, taints to be deleted.
func RemoveTaint ¶
RemoveTaint tries to remove a taint from annotations list. Returns a new copy of updated Node and true if something was updated false otherwise.
func ReorganizeTaints ¶
func ReorganizeTaints(node *v1.Node, overwrite bool, taintsToAdd []v1.Taint, taintsToRemove []v1.Taint) (string, []v1.Taint, error)
ReorganizeTaints returns the updated set of taints, taking into account old taints that were not updated, old taints that were updated, old taints that were deleted, and new taints.
func TaintExists ¶
TaintExists checks if the given taint exists in list of taints. Returns true if exists false otherwise.
func TaintSetDiff ¶
TaintSetDiff set difference between the taints