Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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var Assets = assets.NewFileSystem(map[string][]string{"/": []string{"assets.go", "mplus-1c-regular.ttf", "base.png"}}, map[string]*assets.File{ "/base.png": &assets.File{ Path: "/base.png", FileMode: 0x1a4, Mtime: time.Unix(1548588174, 1548588174476000000), Data: []byte(_Assetsd5e9be5d1d77a342513b0537180740a5b36cca27), }, "/": &assets.File{ Path: "/", FileMode: 0x800001ed, Mtime: time.Unix(1548766810, 1548766810007600148), Data: nil, }, "/assets.go": &assets.File{ Path: "/assets.go", FileMode: 0x1a4, Mtime: time.Unix(1548766810, 1548766810007000000), Data: []byte(_Assets586e6209b98dad365aafacf498f7b7f7e9a02792), }, "/mplus-1c-regular.ttf": &assets.File{ Path: "/mplus-1c-regular.ttf", FileMode: 0x1a4, Mtime: time.Unix(1548430262, 1548430262878544396), Data: []byte(_Assets89eb613afefe80b775c37c9fca1cb49a71d5be0b), }}, "")
Assets returns go-assets FileSystem
Functions ¶
This section is empty.
Types ¶
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