Documentation ¶
Index ¶
- type ResourceChanged
- type ResourceDeletePending
- type ResourceDeleted
- type ResourcePublished
- type ResourceRetrievePending
- type ResourceRetrieved
- type ResourceStateSnapshotTaken
- func (rs *ResourceStateSnapshotTaken) AggregateId() string
- func (rs *ResourceStateSnapshotTaken) EventType() string
- func (rs *ResourceStateSnapshotTaken) GroupId() string
- func (rs *ResourceStateSnapshotTaken) Handle(ctx context.Context, iter event.Iter) error
- func (rs *ResourceStateSnapshotTaken) HandleCommand(ctx context.Context, cmd cqrs.Command, newVersion uint64) ([]event.Event, error)
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceChanged(ctx context.Context, contentChanged ResourceChanged) (bool, error)
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceDeletePending(ctx context.Context, req ResourceDeletePending) error
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceDeleted(ctx context.Context, deleted ResourceDeleted) error
- func (rs *ResourceStateSnapshotTaken) HandleEventResourcePublished(ctx context.Context, pub ResourcePublished) error
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceRetrievePending(ctx context.Context, contentRetrievePending ResourceRetrievePending) error
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceRetrieved(ctx context.Context, contentUpdateProcessed ResourceRetrieved) error
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceStateSnapshotTaken(ctx context.Context, s ResourceStateSnapshotTaken) error
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceUnpublished(ctx context.Context, pub ResourceUnpublished) error
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceUpdatePending(ctx context.Context, contentUpdatePending ResourceUpdatePending) error
- func (rs *ResourceStateSnapshotTaken) HandleEventResourceUpdated(ctx context.Context, contentUpdateProcessed ResourceUpdated) error
- func (rs *ResourceStateSnapshotTaken) Marshal() ([]byte, error)
- func (rs *ResourceStateSnapshotTaken) SnapshotEventType() string
- func (rs *ResourceStateSnapshotTaken) TakeSnapshot(version uint64) (event.Event, bool)
- func (rs *ResourceStateSnapshotTaken) Unmarshal(b []byte) error
- func (rs *ResourceStateSnapshotTaken) ValidateSequence(eventMetadata *pb.EventMetadata) bool
- func (rs *ResourceStateSnapshotTaken) Version() uint64
- type ResourceUnpublished
- type ResourceUpdatePending
- type ResourceUpdated
- type VerifyAccessFunc
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ResourceChanged ¶
type ResourceChanged struct {
pb.ResourceChanged
}
func (ResourceChanged) AggregateId ¶
func (e ResourceChanged) AggregateId() string
func (ResourceChanged) EventType ¶
func (e ResourceChanged) EventType() string
func (ResourceChanged) Marshal ¶
func (e ResourceChanged) Marshal() ([]byte, error)
func (*ResourceChanged) Unmarshal ¶
func (e *ResourceChanged) Unmarshal(b []byte) error
func (ResourceChanged) Version ¶
func (e ResourceChanged) Version() uint64
type ResourceDeletePending ¶ added in v1.1.0
type ResourceDeletePending struct {
pb.ResourceDeletePending
}
func (ResourceDeletePending) AggregateId ¶ added in v1.1.0
func (e ResourceDeletePending) AggregateId() string
func (ResourceDeletePending) EventType ¶ added in v1.1.0
func (e ResourceDeletePending) EventType() string
func (ResourceDeletePending) Marshal ¶ added in v1.1.0
func (e ResourceDeletePending) Marshal() ([]byte, error)
func (*ResourceDeletePending) Unmarshal ¶ added in v1.1.0
func (e *ResourceDeletePending) Unmarshal(b []byte) error
func (ResourceDeletePending) Version ¶ added in v1.1.0
func (e ResourceDeletePending) Version() uint64
type ResourceDeleted ¶ added in v1.1.0
type ResourceDeleted struct {
pb.ResourceDeleted
}
func (ResourceDeleted) AggregateId ¶ added in v1.1.0
func (e ResourceDeleted) AggregateId() string
func (ResourceDeleted) EventType ¶ added in v1.1.0
func (e ResourceDeleted) EventType() string
func (ResourceDeleted) Marshal ¶ added in v1.1.0
func (e ResourceDeleted) Marshal() ([]byte, error)
func (*ResourceDeleted) Unmarshal ¶ added in v1.1.0
func (e *ResourceDeleted) Unmarshal(b []byte) error
func (ResourceDeleted) Version ¶ added in v1.1.0
func (e ResourceDeleted) Version() uint64
type ResourcePublished ¶
type ResourcePublished struct {
pb.ResourcePublished
}
func (ResourcePublished) AggregateId ¶
func (e ResourcePublished) AggregateId() string
func (ResourcePublished) EventType ¶
func (e ResourcePublished) EventType() string
func (ResourcePublished) Marshal ¶
func (e ResourcePublished) Marshal() ([]byte, error)
func (*ResourcePublished) Unmarshal ¶
func (e *ResourcePublished) Unmarshal(b []byte) error
func (ResourcePublished) Version ¶
func (e ResourcePublished) Version() uint64
type ResourceRetrievePending ¶
type ResourceRetrievePending struct {
pb.ResourceRetrievePending
}
func (ResourceRetrievePending) AggregateId ¶
func (e ResourceRetrievePending) AggregateId() string
func (ResourceRetrievePending) EventType ¶
func (e ResourceRetrievePending) EventType() string
func (ResourceRetrievePending) Marshal ¶
func (e ResourceRetrievePending) Marshal() ([]byte, error)
func (*ResourceRetrievePending) Unmarshal ¶
func (e *ResourceRetrievePending) Unmarshal(b []byte) error
func (ResourceRetrievePending) Version ¶
func (e ResourceRetrievePending) Version() uint64
type ResourceRetrieved ¶
type ResourceRetrieved struct {
pb.ResourceRetrieved
}
func (ResourceRetrieved) AggregateId ¶
func (e ResourceRetrieved) AggregateId() string
func (ResourceRetrieved) EventType ¶
func (e ResourceRetrieved) EventType() string
func (ResourceRetrieved) Marshal ¶
func (e ResourceRetrieved) Marshal() ([]byte, error)
func (*ResourceRetrieved) Unmarshal ¶
func (e *ResourceRetrieved) Unmarshal(b []byte) error
func (ResourceRetrieved) Version ¶
func (e ResourceRetrieved) Version() uint64
type ResourceStateSnapshotTaken ¶
type ResourceStateSnapshotTaken struct { pb.ResourceStateSnapshotTaken // contains filtered or unexported fields }
func NewResourceStateSnapshotTaken ¶
func NewResourceStateSnapshotTaken(verifyAccess VerifyAccessFunc) *ResourceStateSnapshotTaken
func (*ResourceStateSnapshotTaken) AggregateId ¶
func (rs *ResourceStateSnapshotTaken) AggregateId() string
func (*ResourceStateSnapshotTaken) EventType ¶
func (rs *ResourceStateSnapshotTaken) EventType() string
func (*ResourceStateSnapshotTaken) GroupId ¶
func (rs *ResourceStateSnapshotTaken) GroupId() string
func (*ResourceStateSnapshotTaken) HandleCommand ¶
func (*ResourceStateSnapshotTaken) HandleEventResourceChanged ¶
func (rs *ResourceStateSnapshotTaken) HandleEventResourceChanged(ctx context.Context, contentChanged ResourceChanged) (bool, error)
func (*ResourceStateSnapshotTaken) HandleEventResourceDeletePending ¶ added in v1.1.0
func (rs *ResourceStateSnapshotTaken) HandleEventResourceDeletePending(ctx context.Context, req ResourceDeletePending) error
func (*ResourceStateSnapshotTaken) HandleEventResourceDeleted ¶ added in v1.1.0
func (rs *ResourceStateSnapshotTaken) HandleEventResourceDeleted(ctx context.Context, deleted ResourceDeleted) error
func (*ResourceStateSnapshotTaken) HandleEventResourcePublished ¶
func (rs *ResourceStateSnapshotTaken) HandleEventResourcePublished(ctx context.Context, pub ResourcePublished) error
func (*ResourceStateSnapshotTaken) HandleEventResourceRetrievePending ¶
func (rs *ResourceStateSnapshotTaken) HandleEventResourceRetrievePending(ctx context.Context, contentRetrievePending ResourceRetrievePending) error
func (*ResourceStateSnapshotTaken) HandleEventResourceRetrieved ¶
func (rs *ResourceStateSnapshotTaken) HandleEventResourceRetrieved(ctx context.Context, contentUpdateProcessed ResourceRetrieved) error
func (*ResourceStateSnapshotTaken) HandleEventResourceStateSnapshotTaken ¶
func (rs *ResourceStateSnapshotTaken) HandleEventResourceStateSnapshotTaken(ctx context.Context, s ResourceStateSnapshotTaken) error
func (*ResourceStateSnapshotTaken) HandleEventResourceUnpublished ¶
func (rs *ResourceStateSnapshotTaken) HandleEventResourceUnpublished(ctx context.Context, pub ResourceUnpublished) error
func (*ResourceStateSnapshotTaken) HandleEventResourceUpdatePending ¶
func (rs *ResourceStateSnapshotTaken) HandleEventResourceUpdatePending(ctx context.Context, contentUpdatePending ResourceUpdatePending) error
func (*ResourceStateSnapshotTaken) HandleEventResourceUpdated ¶
func (rs *ResourceStateSnapshotTaken) HandleEventResourceUpdated(ctx context.Context, contentUpdateProcessed ResourceUpdated) error
func (*ResourceStateSnapshotTaken) Marshal ¶
func (rs *ResourceStateSnapshotTaken) Marshal() ([]byte, error)
func (*ResourceStateSnapshotTaken) SnapshotEventType ¶
func (rs *ResourceStateSnapshotTaken) SnapshotEventType() string
func (*ResourceStateSnapshotTaken) TakeSnapshot ¶
func (rs *ResourceStateSnapshotTaken) TakeSnapshot(version uint64) (event.Event, bool)
func (*ResourceStateSnapshotTaken) Unmarshal ¶
func (rs *ResourceStateSnapshotTaken) Unmarshal(b []byte) error
func (*ResourceStateSnapshotTaken) ValidateSequence ¶
func (rs *ResourceStateSnapshotTaken) ValidateSequence(eventMetadata *pb.EventMetadata) bool
func (*ResourceStateSnapshotTaken) Version ¶
func (rs *ResourceStateSnapshotTaken) Version() uint64
type ResourceUnpublished ¶
type ResourceUnpublished struct {
pb.ResourceUnpublished
}
func (ResourceUnpublished) AggregateId ¶
func (e ResourceUnpublished) AggregateId() string
func (ResourceUnpublished) EventType ¶
func (e ResourceUnpublished) EventType() string
func (ResourceUnpublished) Marshal ¶
func (e ResourceUnpublished) Marshal() ([]byte, error)
func (*ResourceUnpublished) Unmarshal ¶
func (e *ResourceUnpublished) Unmarshal(b []byte) error
func (ResourceUnpublished) Version ¶
func (e ResourceUnpublished) Version() uint64
type ResourceUpdatePending ¶
type ResourceUpdatePending struct {
pb.ResourceUpdatePending
}
func (ResourceUpdatePending) AggregateId ¶
func (e ResourceUpdatePending) AggregateId() string
func (ResourceUpdatePending) EventType ¶
func (e ResourceUpdatePending) EventType() string
func (ResourceUpdatePending) Marshal ¶
func (e ResourceUpdatePending) Marshal() ([]byte, error)
func (*ResourceUpdatePending) Unmarshal ¶
func (e *ResourceUpdatePending) Unmarshal(b []byte) error
func (ResourceUpdatePending) Version ¶
func (e ResourceUpdatePending) Version() uint64
type ResourceUpdated ¶
type ResourceUpdated struct {
pb.ResourceUpdated
}
func (ResourceUpdated) AggregateId ¶
func (e ResourceUpdated) AggregateId() string
func (ResourceUpdated) EventType ¶
func (e ResourceUpdated) EventType() string
func (ResourceUpdated) Marshal ¶
func (e ResourceUpdated) Marshal() ([]byte, error)
func (*ResourceUpdated) Unmarshal ¶
func (e *ResourceUpdated) Unmarshal(b []byte) error
func (ResourceUpdated) Version ¶
func (e ResourceUpdated) Version() uint64
type VerifyAccessFunc ¶
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