Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type AllocateArgs ¶
type AllocateArgs struct { SessionID string `json:"sessionID"` BuildID string `json:"buildID"` SessionCookie string `json:"sessionCookie"` InitialPlayers []string `json:"initialPlayers"` }
AllocateArgs contains information necessary to allocate a GameServer
type ApiServer ¶
type ApiServer struct {
// contains filtered or unexported fields
}
ApiServer is a helper struct that implements manager.Runnable interface so it can be added to our Manager
func (*ApiServer) NeedLeaderElection ¶
NeedLeaderElection returns false since we need the allocation API service to run all on controller Pods
type RequestMultiplayerServerResponse ¶
RequestMultiplayerServerResponse contains details that are returned on a successful GameServer allocation call
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