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type Nack_Action ¶
type Nack_Action int32
Nack_Action represents a reason why message was nack-ed.
const ( // Nack_Unknown means that the client does not know what action to take. Let the server decide. Nack_Unknown Nack_Action = 0 // Nack_Park means to park the message and do not resend. Put it on poison queue. Nack_Park Nack_Action = 1 // Nack_Retry means explicitly retry the message. Nack_Retry Nack_Action = 2 // Nack_Skip means to skip this message, do not resend and do not put in poison queue. Nack_Skip Nack_Action = 3 // Nack_Stop is meanT to stop the subscription. // Currently, in EventStoreDB 21.6 this functionality is not implemented. Nack_Stop Nack_Action = 4 )
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