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Constants ¶
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Functions ¶
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Types ¶
type Input ¶
type Input struct { // Message is a message to show when asking for an input. e.g. "Which platform to use?" Message string // TargetPointer is a pointer to the target variable to set the value of the input. TargetPointer any // Required indicates whether this input is required or not. Required bool }
Input represents an query to ask from users.
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