team

package
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Published: Oct 6, 2021 License: MIT Imports: 4 Imported by: 0

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Constants

This section is empty.

Variables

Functions

This section is empty.

Types

type LeaderBoardInput

type LeaderBoardInput struct {
	GameName    string `protobuf:"bytes,1,opt,name=GameName,proto3" json:"GameName,omitempty"`
	PlayerCount int32  `protobuf:"varint,2,opt,name=PlayerCount,proto3" json:"PlayerCount,omitempty"`
	NumValues   int32  `protobuf:"varint,3,opt,name=NumValues,proto3" json:"NumValues,omitempty"`
	// contains filtered or unexported fields
}

func (*LeaderBoardInput) Descriptor deprecated

func (*LeaderBoardInput) Descriptor() ([]byte, []int)

Deprecated: Use LeaderBoardInput.ProtoReflect.Descriptor instead.

func (*LeaderBoardInput) GetGameName

func (x *LeaderBoardInput) GetGameName() string

func (*LeaderBoardInput) GetNumValues

func (x *LeaderBoardInput) GetNumValues() int32

func (*LeaderBoardInput) GetPlayerCount

func (x *LeaderBoardInput) GetPlayerCount() int32

func (*LeaderBoardInput) ProtoMessage

func (*LeaderBoardInput) ProtoMessage()

func (*LeaderBoardInput) ProtoReflect

func (x *LeaderBoardInput) ProtoReflect() protoreflect.Message

func (*LeaderBoardInput) Reset

func (x *LeaderBoardInput) Reset()

func (*LeaderBoardInput) String

func (x *LeaderBoardInput) String() string

type MyTeamInput

type MyTeamInput struct {
	GameName    string `protobuf:"bytes,1,opt,name=GameName,proto3" json:"GameName,omitempty"`
	PlayerCount int32  `protobuf:"varint,2,opt,name=PlayerCount,proto3" json:"PlayerCount,omitempty"`
	UID         string `protobuf:"bytes,3,opt,name=UID,proto3" json:"UID,omitempty"`
	// contains filtered or unexported fields
}

func (*MyTeamInput) Descriptor deprecated

func (*MyTeamInput) Descriptor() ([]byte, []int)

Deprecated: Use MyTeamInput.ProtoReflect.Descriptor instead.

func (*MyTeamInput) GetGameName

func (x *MyTeamInput) GetGameName() string

func (*MyTeamInput) GetPlayerCount

func (x *MyTeamInput) GetPlayerCount() int32

func (*MyTeamInput) GetUID

func (x *MyTeamInput) GetUID() string

func (*MyTeamInput) ProtoMessage

func (*MyTeamInput) ProtoMessage()

func (*MyTeamInput) ProtoReflect

func (x *MyTeamInput) ProtoReflect() protoreflect.Message

func (*MyTeamInput) Reset

func (x *MyTeamInput) Reset()

func (*MyTeamInput) String

func (x *MyTeamInput) String() string

type RankedTeam

type RankedTeam struct {
	Name     string        `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"`
	Members  []*TeamMember `protobuf:"bytes,2,rep,name=Members,proto3" json:"Members,omitempty"`
	GameMode int32         `protobuf:"varint,3,opt,name=GameMode,proto3" json:"GameMode,omitempty"`
	GameId   string        `protobuf:"bytes,4,opt,name=GameId,proto3" json:"GameId,omitempty"`
	Ranking  int32         `protobuf:"varint,5,opt,name=Ranking,proto3" json:"Ranking,omitempty"`
	// contains filtered or unexported fields
}

func (*RankedTeam) Descriptor deprecated

func (*RankedTeam) Descriptor() ([]byte, []int)

Deprecated: Use RankedTeam.ProtoReflect.Descriptor instead.

func (*RankedTeam) GetGameId

func (x *RankedTeam) GetGameId() string

func (*RankedTeam) GetGameMode

func (x *RankedTeam) GetGameMode() int32

func (*RankedTeam) GetMembers

func (x *RankedTeam) GetMembers() []*TeamMember

func (*RankedTeam) GetName

func (x *RankedTeam) GetName() string

func (*RankedTeam) GetRanking

func (x *RankedTeam) GetRanking() int32

func (*RankedTeam) ProtoMessage

func (*RankedTeam) ProtoMessage()

func (*RankedTeam) ProtoReflect

func (x *RankedTeam) ProtoReflect() protoreflect.Message

func (*RankedTeam) Reset

func (x *RankedTeam) Reset()

func (*RankedTeam) String

func (x *RankedTeam) String() string

type Team

type Team struct {
	Name     string        `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"`
	Members  []*TeamMember `protobuf:"bytes,2,rep,name=Members,proto3" json:"Members,omitempty"`
	GameMode int32         `protobuf:"varint,3,opt,name=GameMode,proto3" json:"GameMode,omitempty"`
	GameId   string        `protobuf:"bytes,4,opt,name=GameId,proto3" json:"GameId,omitempty"`
	// contains filtered or unexported fields
}

func (*Team) Descriptor deprecated

func (*Team) Descriptor() ([]byte, []int)

Deprecated: Use Team.ProtoReflect.Descriptor instead.

func (*Team) GetGameId

func (x *Team) GetGameId() string

func (*Team) GetGameMode

func (x *Team) GetGameMode() int32

func (*Team) GetMembers

func (x *Team) GetMembers() []*TeamMember

func (*Team) GetName

func (x *Team) GetName() string

func (*Team) ProtoMessage

func (*Team) ProtoMessage()

func (*Team) ProtoReflect

func (x *Team) ProtoReflect() protoreflect.Message

func (*Team) Reset

func (x *Team) Reset()

func (*Team) String

func (x *Team) String() string

type TeamInput

type TeamInput struct {
	GameName  string `protobuf:"bytes,1,opt,name=GameName,proto3" json:"GameName,omitempty"`
	GameMode  int32  `protobuf:"varint,2,opt,name=GameMode,proto3" json:"GameMode,omitempty"`
	Score     int32  `protobuf:"varint,3,opt,name=Score,proto3" json:"Score,omitempty"`
	SessionID string `protobuf:"bytes,4,opt,name=SessionID,proto3" json:"SessionID,omitempty"`
	// contains filtered or unexported fields
}

func (*TeamInput) Descriptor deprecated

func (*TeamInput) Descriptor() ([]byte, []int)

Deprecated: Use TeamInput.ProtoReflect.Descriptor instead.

func (*TeamInput) GetGameMode

func (x *TeamInput) GetGameMode() int32

func (*TeamInput) GetGameName

func (x *TeamInput) GetGameName() string

func (*TeamInput) GetScore

func (x *TeamInput) GetScore() int32

func (*TeamInput) GetSessionID

func (x *TeamInput) GetSessionID() string

func (*TeamInput) ProtoMessage

func (*TeamInput) ProtoMessage()

func (*TeamInput) ProtoReflect

func (x *TeamInput) ProtoReflect() protoreflect.Message

func (*TeamInput) Reset

func (x *TeamInput) Reset()

func (*TeamInput) String

func (x *TeamInput) String() string

type TeamMember

type TeamMember struct {
	UID         string `protobuf:"bytes,1,opt,name=UID,proto3" json:"UID,omitempty"`
	DisplayName string `protobuf:"bytes,2,opt,name=DisplayName,proto3" json:"DisplayName,omitempty"`
	MemberType  string `protobuf:"bytes,3,opt,name=MemberType,proto3" json:"MemberType,omitempty"`
	// contains filtered or unexported fields
}

func (*TeamMember) Descriptor deprecated

func (*TeamMember) Descriptor() ([]byte, []int)

Deprecated: Use TeamMember.ProtoReflect.Descriptor instead.

func (*TeamMember) GetDisplayName

func (x *TeamMember) GetDisplayName() string

func (*TeamMember) GetMemberType

func (x *TeamMember) GetMemberType() string

func (*TeamMember) GetUID

func (x *TeamMember) GetUID() string

func (*TeamMember) ProtoMessage

func (*TeamMember) ProtoMessage()

func (*TeamMember) ProtoReflect

func (x *TeamMember) ProtoReflect() protoreflect.Message

func (*TeamMember) Reset

func (x *TeamMember) Reset()

func (*TeamMember) String

func (x *TeamMember) String() string

type TeamOutput

type TeamOutput struct {
	Team           *RankedTeam `protobuf:"bytes,1,opt,name=Team,proto3" json:"Team,omitempty"`
	IsNewHighScore bool        `protobuf:"varint,2,opt,name=IsNewHighScore,proto3" json:"IsNewHighScore,omitempty"`
	// contains filtered or unexported fields
}

func (*TeamOutput) Descriptor deprecated

func (*TeamOutput) Descriptor() ([]byte, []int)

Deprecated: Use TeamOutput.ProtoReflect.Descriptor instead.

func (*TeamOutput) GetIsNewHighScore

func (x *TeamOutput) GetIsNewHighScore() bool

func (*TeamOutput) GetTeam

func (x *TeamOutput) GetTeam() *RankedTeam

func (*TeamOutput) ProtoMessage

func (*TeamOutput) ProtoMessage()

func (*TeamOutput) ProtoReflect

func (x *TeamOutput) ProtoReflect() protoreflect.Message

func (*TeamOutput) Reset

func (x *TeamOutput) Reset()

func (*TeamOutput) String

func (x *TeamOutput) String() string

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