Documentation ¶
Index ¶
- Variables
- type Game
- func (*Game) Descriptor() ([]byte, []int)deprecated
- func (x *Game) GetAvailable() bool
- func (x *Game) GetCategories() []string
- func (x *Game) GetCompetition() bool
- func (x *Game) GetControllerInfo() []string
- func (x *Game) GetCore() string
- func (x *Game) GetDescription() map[string]string
- func (x *Game) GetDisableSavestates() bool
- func (x *Game) GetDisplayName() string
- func (x *Game) GetEncoderSettings() map[string]string
- func (x *Game) GetEvent() string
- func (x *Game) GetExclCPUforEmu() bool
- func (x *Game) GetFile() string
- func (x *Game) GetInsertCoin() bool
- func (x *Game) GetIsNew() bool
- func (x *Game) GetLicensed() bool
- func (x *Game) GetLocalSupported() bool
- func (x *Game) GetOnboardingDate() *timestamppb.Timestamp
- func (x *Game) GetOptions() map[string]string
- func (x *Game) GetPlayers() int32
- func (x *Game) GetPosition() int32
- func (x *Game) GetPublisher() string
- func (x *Game) GetPublisherLink() string
- func (x *Game) GetRating() int32
- func (x *Game) GetResourceLimits() *ResourceLimits
- func (x *Game) GetScalingFactor() float32
- func (x *Game) GetSharedPad() bool
- func (x *Game) GetSkipFrames() int32
- func (x *Game) GetSndMono() bool
- func (x *Game) GetSplitScreen() string
- func (x *Game) GetSystem() string
- func (x *Game) GetTags() []string
- func (x *Game) GetUseGPU() bool
- func (x *Game) GetWhitelist() []string
- func (*Game) ProtoMessage()
- func (x *Game) ProtoReflect() protoreflect.Message
- func (x *Game) Reset()
- func (x *Game) String() string
- type GameBYOG
- func (*GameBYOG) Descriptor() ([]byte, []int)deprecated
- func (x *GameBYOG) GetControllerInfo() []string
- func (x *GameBYOG) GetOptions() map[string]string
- func (*GameBYOG) ProtoMessage()
- func (x *GameBYOG) ProtoReflect() protoreflect.Message
- func (x *GameBYOG) Reset()
- func (x *GameBYOG) String() string
- type ResourceLimits
Constants ¶
This section is empty.
Variables ¶
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var File_game_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type Game ¶
type Game struct { Available bool `protobuf:"varint,1,opt,name=Available,proto3" json:"Available,omitempty"` Categories []string `protobuf:"bytes,2,rep,name=Categories,proto3" json:"Categories,omitempty"` ControllerInfo []string `protobuf:"bytes,3,rep,name=ControllerInfo,proto3" json:"ControllerInfo,omitempty"` ExclCPUforEmu bool `protobuf:"varint,4,opt,name=ExclCPUforEmu,proto3" json:"ExclCPUforEmu,omitempty"` Competition bool `protobuf:"varint,5,opt,name=Competition,proto3" json:"Competition,omitempty"` Core string `protobuf:"bytes,6,opt,name=Core,proto3" json:"Core,omitempty"` Description map[string]string `` /* 163-byte string literal not displayed */ DisableSavestates bool `protobuf:"varint,8,opt,name=DisableSavestates,proto3" json:"DisableSavestates,omitempty"` DisplayName string `protobuf:"bytes,9,opt,name=DisplayName,proto3" json:"DisplayName,omitempty"` InsertCoin bool `protobuf:"varint,10,opt,name=InsertCoin,proto3" json:"InsertCoin,omitempty"` File string `protobuf:"bytes,11,opt,name=File,proto3" json:"File,omitempty"` Event string `protobuf:"bytes,12,opt,name=Event,proto3" json:"Event,omitempty"` IsNew bool `protobuf:"varint,13,opt,name=isNew,proto3" json:"isNew,omitempty"` Licensed bool `protobuf:"varint,14,opt,name=Licensed,proto3" json:"Licensed,omitempty"` LocalSupported bool `protobuf:"varint,15,opt,name=LocalSupported,proto3" json:"LocalSupported,omitempty"` OnboardingDate *timestamppb.Timestamp `protobuf:"bytes,16,opt,name=OnboardingDate,proto3" json:"OnboardingDate,omitempty"` Players int32 `protobuf:"varint,17,opt,name=Players,proto3" json:"Players,omitempty"` Position int32 `protobuf:"varint,18,opt,name=Position,proto3" json:"Position,omitempty"` Publisher string `protobuf:"bytes,19,opt,name=Publisher,proto3" json:"Publisher,omitempty"` PublisherLink string `protobuf:"bytes,20,opt,name=PublisherLink,proto3" json:"PublisherLink,omitempty"` Rating int32 `protobuf:"varint,21,opt,name=Rating,proto3" json:"Rating,omitempty"` ScalingFactor float32 `protobuf:"fixed32,22,opt,name=ScalingFactor,proto3" json:"ScalingFactor,omitempty"` SkipFrames int32 `protobuf:"varint,23,opt,name=SkipFrames,proto3" json:"SkipFrames,omitempty"` SplitScreen string `protobuf:"bytes,24,opt,name=SplitScreen,proto3" json:"SplitScreen,omitempty"` SndMono bool `protobuf:"varint,26,opt,name=SndMono,proto3" json:"SndMono,omitempty"` System string `protobuf:"bytes,27,opt,name=System,proto3" json:"System,omitempty"` Tags []string `protobuf:"bytes,28,rep,name=Tags,proto3" json:"Tags,omitempty"` UseGPU bool `protobuf:"varint,29,opt,name=UseGPU,proto3" json:"UseGPU,omitempty"` Whitelist []string `protobuf:"bytes,30,rep,name=Whitelist,proto3" json:"Whitelist,omitempty"` Options map[string]string `` /* 156-byte string literal not displayed */ EncoderSettings map[string]string `` /* 172-byte string literal not displayed */ ResourceLimits *ResourceLimits `protobuf:"bytes,33,opt,name=ResourceLimits,proto3" json:"ResourceLimits,omitempty"` // contains filtered or unexported fields }
func (*Game) Descriptor
deprecated
func (*Game) GetAvailable ¶
func (*Game) GetCategories ¶
func (*Game) GetCompetition ¶
func (*Game) GetControllerInfo ¶
func (*Game) GetDescription ¶
func (*Game) GetDisableSavestates ¶
func (*Game) GetDisplayName ¶
func (*Game) GetEncoderSettings ¶
func (*Game) GetExclCPUforEmu ¶
func (*Game) GetInsertCoin ¶
func (*Game) GetLicensed ¶
func (*Game) GetLocalSupported ¶
func (*Game) GetOnboardingDate ¶
func (x *Game) GetOnboardingDate() *timestamppb.Timestamp
func (*Game) GetOptions ¶
func (*Game) GetPlayers ¶
func (*Game) GetPosition ¶
func (*Game) GetPublisher ¶
func (*Game) GetPublisherLink ¶
func (*Game) GetResourceLimits ¶
func (x *Game) GetResourceLimits() *ResourceLimits
func (*Game) GetScalingFactor ¶
func (*Game) GetSharedPad ¶
func (*Game) GetSkipFrames ¶
func (*Game) GetSndMono ¶
func (*Game) GetSplitScreen ¶
func (*Game) GetWhitelist ¶
func (*Game) ProtoMessage ¶
func (*Game) ProtoMessage()
func (*Game) ProtoReflect ¶
func (x *Game) ProtoReflect() protoreflect.Message
type GameBYOG ¶
type GameBYOG struct { ControllerInfo []string `protobuf:"bytes,1,rep,name=ControllerInfo,proto3" json:"ControllerInfo,omitempty"` Options map[string]string `` /* 155-byte string literal not displayed */ // contains filtered or unexported fields }
func (*GameBYOG) Descriptor
deprecated
func (*GameBYOG) GetControllerInfo ¶
func (*GameBYOG) GetOptions ¶
func (*GameBYOG) ProtoMessage ¶
func (*GameBYOG) ProtoMessage()
func (*GameBYOG) ProtoReflect ¶
func (x *GameBYOG) ProtoReflect() protoreflect.Message
type ResourceLimits ¶
type ResourceLimits struct { VCPU string `protobuf:"bytes,1,opt,name=VCPU,proto3" json:"VCPU,omitempty"` // contains filtered or unexported fields }
func (*ResourceLimits) Descriptor
deprecated
func (*ResourceLimits) Descriptor() ([]byte, []int)
Deprecated: Use ResourceLimits.ProtoReflect.Descriptor instead.
func (*ResourceLimits) GetVCPU ¶
func (x *ResourceLimits) GetVCPU() string
func (*ResourceLimits) ProtoMessage ¶
func (*ResourceLimits) ProtoMessage()
func (*ResourceLimits) ProtoReflect ¶
func (x *ResourceLimits) ProtoReflect() protoreflect.Message
func (*ResourceLimits) Reset ¶
func (x *ResourceLimits) Reset()
func (*ResourceLimits) String ¶
func (x *ResourceLimits) String() string
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