Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type TriggerType ¶
type TriggerType uint32
const ( TriggerType_Unit TriggerType = iota + 1 // 触发的玩家指针 TriggerType_Skill // 技能ID TriggerType_Target // 目标单位ID TriggerType_MainAction // 主要动作事件 )
type TriggersManager ¶
type TriggersManager struct {
// contains filtered or unexported fields
}
TriggersManager trigger manager
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