Documentation
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Index ¶
- func FloatPolygonToGeomPolygon(floater [][][2]float64) geom.Polygon
- func FloatPolygonsToGeomPolygons(floaters [][][][2]float64) []geom.Polygon
- func FloatPolygonsToGeomPolygonsForAllKeys[K comparable](floatersPerKey map[K][][][][2]float64) map[K][]geom.Polygon
- func RayIntersect(pt, start, end [2]float64) (intersects, on bool)
- func Shoelace(pts [][2]float64) float64
- func WktMustEncode(g geom.Geometry, maxLen uint) (s string)
- func WktMustEncodeSlice(geoms []geom.Polygon, maxLen uint) string
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func FloatPolygonsToGeomPolygonsForAllKeys ¶
func FloatPolygonsToGeomPolygonsForAllKeys[K comparable](floatersPerKey map[K][][][][2]float64) map[K][]geom.Polygon
func RayIntersect ¶
from paulmach/orb Original implementation: http://rosettacode.org/wiki/Ray-casting_algorithm#Go
Types ¶
This section is empty.
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