Documentation ¶
Overview ¶
Package platforms provides a toolkit for normalizing, matching and specifying container platforms.
Centered around OCI platform specifications, we define a string-based specifier syntax that can be used for user input. With a specifier, users only need to specify the parts of the platform that are relevant to their context, providing an operating system or architecture or both.
How do I use this package?
The vast majority of use cases should simply use the match function with user input. The first step is to parse a specifier into a matcher:
m, err := Parse("linux") if err != nil { ... }
Once you have a matcher, use it to match against the platform declared by a component, typically from an image or runtime. Since extracting an images platform is a little more involved, we'll use an example against the platform default:
if ok := m.Match(Default()); !ok { /* doesn't match */ }
This can be composed in loops for resolving runtimes or used as a filter for fetch and select images.
More details of the specifier syntax and platform spec follow.
Declaring Platform Support ¶
Components that have strict platform requirements should use the OCI platform specification to declare their support. Typically, this will be images and runtimes that should make these declaring which platform they support specifically. This looks roughly as follows:
type Platform struct { Architecture string OS string Variant string }
Most images and runtimes should at least set Architecture and OS, according to their GOARCH and GOOS values, respectively (follow the OCI image specification when in doubt). ARM should set variant under certain discussions, which are outlined below.
Platform Specifiers ¶
While the OCI platform specifications provide a tool for components to specify structured information, user input typically doesn't need the full context and much can be inferred. To solve this problem, we introduced "specifiers". A specifier has the format `<os>|<arch>|<os>/<arch>[/<variant>]`. The user can provide either the operating system or the architecture or both.
An example of a common specifier is `linux/amd64`. If the host has a default of runtime that matches this, the user can simply provide the component that matters. For example, if a image provides amd64 and arm64 support, the operating system, `linux` can be inferred, so they only have to provide `arm64` or `amd64`. Similar behavior is implemented for operating systems, where the architecture may be known but a runtime may support images from different operating systems.
Normalization ¶
Because not all users are familiar with the way the Go runtime represents platforms, several normalizations have been provided to make this package easier to user.
The following are performed for architectures:
Value Normalized aarch64 arm64 armhf arm armel arm/v6 i386 386 x86_64 amd64 x86-64 amd64
We also normalize the operating system `macos` to `darwin`.
ARM Support ¶
To qualify ARM architecture, the Variant field is used to qualify the arm version. The most common arm version, v7, is represented without the variant unless it is explicitly provided. This is treated as equivalent to armhf. A previous architecture, armel, will be normalized to arm/v6.
While these normalizations are provided, their support on arm platforms has not yet been fully implemented and tested.
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DefaultSpec ¶
DefaultSpec returns the current platform's default platform specification.
func DefaultString ¶ added in v1.2.0
func DefaultString() string
DefaultString returns the default string specifier for the platform.
func MustParse ¶ added in v1.2.0
MustParse is like Parses but panics if the specifier cannot be parsed. Simplifies initialization of global variables.
func Normalize ¶
Normalize validates and translate the platform to the canonical value.
For example, if "Aarch64" is encountered, we change it to "arm64" or if "x86_64" is encountered, it becomes "amd64".
func Parse ¶
Parse parses the platform specifier syntax into a platform declaration.
Platform specifiers are in the format `<os>|<arch>|<os>/<arch>[/<variant>]`. The minimum required information for a platform specifier is the operating system or architecture. If there is only a single string (no slashes), the value will be matched against the known set of operating systems, then fall back to the known set of architectures. The missing component will be inferred based on the local environment.
Types ¶
type MatchComparer ¶ added in v1.2.0
MatchComparer is able to match and compare platforms to filter and sort platforms.
var All MatchComparer = allPlatformComparer{}
All is a platform MatchComparer which matches all platforms with preference for ordering.
func Any ¶ added in v1.2.0
func Any(platforms ...specs.Platform) MatchComparer
Any returns a platform MatchComparer which matches any of the platforms with no preference for ordering.
func Only ¶ added in v1.2.0
func Only(platform specs.Platform) MatchComparer
Only returns a match comparer for a single platform using default resolution logic for the platform.
For ARMv8, will also match ARMv7, ARMv6 and ARMv5 (for 32bit runtimes) For ARMv7, will also match ARMv6 and ARMv5 For ARMv6, will also match ARMv5
func Ordered ¶ added in v1.2.0
func Ordered(platforms ...specs.Platform) MatchComparer
Ordered returns a platform MatchComparer which matches any of the platforms but orders them in order they are provided.
type Matcher ¶
Matcher matches platforms specifications, provided by an image or runtime.
func NewMatcher ¶
NewMatcher returns a simple matcher based on the provided platform specification. The returned matcher only looks for equality based on os, architecture and variant.
One may implement their own matcher if this doesn't provide the required functionality.
Applications should opt to use `Match` over directly parsing specifiers.