Documentation ¶
Overview ¶
Package workflow is a generated protocol buffer package.
It is generated from these files:
workflow.proto
It has these top-level messages:
Workflow WorkflowCheckpoint Task
Index ¶
- Variables
- type Task
- type TaskState
- type Workflow
- func (*Workflow) Descriptor() ([]byte, []int)
- func (m *Workflow) GetData() []byte
- func (m *Workflow) GetEndTime() int64
- func (m *Workflow) GetError() string
- func (m *Workflow) GetFactoryName() string
- func (m *Workflow) GetName() string
- func (m *Workflow) GetStartTime() int64
- func (m *Workflow) GetState() WorkflowState
- func (m *Workflow) GetUuid() string
- func (*Workflow) ProtoMessage()
- func (m *Workflow) Reset()
- func (m *Workflow) String() string
- type WorkflowCheckpoint
- func (*WorkflowCheckpoint) Descriptor() ([]byte, []int)
- func (m *WorkflowCheckpoint) GetCodeVersion() int32
- func (m *WorkflowCheckpoint) GetSettings() map[string]string
- func (m *WorkflowCheckpoint) GetTasks() map[string]*Task
- func (*WorkflowCheckpoint) ProtoMessage()
- func (m *WorkflowCheckpoint) Reset()
- func (m *WorkflowCheckpoint) String() string
- type WorkflowState
Constants ¶
This section is empty.
Variables ¶
View Source
var TaskState_name = map[int32]string{
0: "TaskNotStarted",
1: "TaskRunning",
2: "TaskDone",
}
View Source
var TaskState_value = map[string]int32{
"TaskNotStarted": 0,
"TaskRunning": 1,
"TaskDone": 2,
}
View Source
var WorkflowState_name = map[int32]string{
0: "NotStarted",
1: "Running",
2: "Done",
}
View Source
var WorkflowState_value = map[string]int32{
"NotStarted": 0,
"Running": 1,
"Done": 2,
}
Functions ¶
This section is empty.
Types ¶
type Task ¶
type Task struct { Id string `protobuf:"bytes,1,opt,name=id" json:"id,omitempty"` State TaskState `protobuf:"varint,2,opt,name=state,enum=workflow.TaskState" json:"state,omitempty"` // attributes includes the parameters the task needs. Attributes map[string]string `` /* 140-byte string literal not displayed */ Error string `protobuf:"bytes,4,opt,name=error" json:"error,omitempty"` }
func (*Task) Descriptor ¶
func (*Task) GetAttributes ¶
func (*Task) ProtoMessage ¶
func (*Task) ProtoMessage()
type Workflow ¶
type Workflow struct { // uuid is set when the workflow is created, and immutable after // that. Uuid string `protobuf:"bytes,1,opt,name=uuid" json:"uuid,omitempty"` // factory_name is set with the name of the factory that created the // job (and can also restart it). It is set at creation time, and // immutable after that. FactoryName string `protobuf:"bytes,2,opt,name=factory_name,json=factoryName" json:"factory_name,omitempty"` // name is the display name of the workflow. Name string `protobuf:"bytes,3,opt,name=name" json:"name,omitempty"` // state describes the state of the job. A job is created as // NotStarted, then the Workflow Manager picks it up and starts it, // switching it to Running (and populating 'start_time'). The // workflow can then fail over to a new Workflow Manager is // necessary, and still be in Running state. When done, it goes to // Done, 'end_time' is populated, and 'error' is set if there was an // error. State WorkflowState `protobuf:"varint,4,opt,name=state,enum=workflow.WorkflowState" json:"state,omitempty"` // data is workflow-specific stored data. It is usually a binary // proto-encoded data structure. It can vary throughout the // execution of the workflow. It will not change after the workflow // is Done. Data []byte `protobuf:"bytes,5,opt,name=data,proto3" json:"data,omitempty"` // error is set if the job finished with an error. This field only // makes sense if 'state' is Done. Error string `protobuf:"bytes,6,opt,name=error" json:"error,omitempty"` // start_time is set when the workflow manager starts a workflow for // the first time. This field only makes sense if 'state' is Running // or Done. StartTime int64 `protobuf:"varint,7,opt,name=start_time,json=startTime" json:"start_time,omitempty"` // end_time is set when the workflow is finished. // This field only makes sense if 'state' is Done. EndTime int64 `protobuf:"varint,8,opt,name=end_time,json=endTime" json:"end_time,omitempty"` }
Workflow is the persisted state of a long-running workflow.
func (*Workflow) Descriptor ¶
func (*Workflow) GetEndTime ¶
func (*Workflow) GetFactoryName ¶
func (*Workflow) GetStartTime ¶
func (*Workflow) GetState ¶
func (m *Workflow) GetState() WorkflowState
func (*Workflow) ProtoMessage ¶
func (*Workflow) ProtoMessage()
type WorkflowCheckpoint ¶
type WorkflowCheckpoint struct { // code_version is used to detect incompabilities between the version of the // running workflow and the one which wrote the checkpoint. If they don't // match, the workflow must not continue. The author of workflow must update // this variable in their implementation when incompabilities are introduced. CodeVersion int32 `protobuf:"varint,1,opt,name=code_version,json=codeVersion" json:"code_version,omitempty"` // Task is the data structure that stores the execution status and the // attributes of a task. Tasks map[string]*Task `` /* 130-byte string literal not displayed */ // settings includes workflow specific data, e.g. the resharding workflow // would store the source shards and destination shards. Settings map[string]string `` /* 136-byte string literal not displayed */ }
func (*WorkflowCheckpoint) Descriptor ¶
func (*WorkflowCheckpoint) Descriptor() ([]byte, []int)
func (*WorkflowCheckpoint) GetCodeVersion ¶
func (m *WorkflowCheckpoint) GetCodeVersion() int32
func (*WorkflowCheckpoint) GetSettings ¶
func (m *WorkflowCheckpoint) GetSettings() map[string]string
func (*WorkflowCheckpoint) GetTasks ¶
func (m *WorkflowCheckpoint) GetTasks() map[string]*Task
func (*WorkflowCheckpoint) ProtoMessage ¶
func (*WorkflowCheckpoint) ProtoMessage()
func (*WorkflowCheckpoint) Reset ¶
func (m *WorkflowCheckpoint) Reset()
func (*WorkflowCheckpoint) String ¶
func (m *WorkflowCheckpoint) String() string
type WorkflowState ¶
type WorkflowState int32
WorkflowState describes the state of a workflow. This constant should match the Node object described in web/vtctld2/src/app/workflows/node.ts as it is exposed as JSON to the Angular 2 web app.
const ( WorkflowState_NotStarted WorkflowState = 0 WorkflowState_Running WorkflowState = 1 WorkflowState_Done WorkflowState = 2 )
func (WorkflowState) EnumDescriptor ¶
func (WorkflowState) EnumDescriptor() ([]byte, []int)
func (WorkflowState) String ¶
func (x WorkflowState) String() string
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