cache

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Published: Apr 20, 2017 License: Apache-2.0 Imports: 34 Imported by: 0

Documentation

Overview

Package cache is a client-side caching mechanism. It is useful for reducing the number of server calls you'd otherwise need to make. Reflector watches a server and updates a Store. Two stores are provided; one that simply caches objects (for example, to allow a scheduler to list currently available nodes), and one that additionally acts as a FIFO queue (for example, to allow a scheduler to process incoming pods).

Example
// source simulates an apiserver object endpoint.
source := fcache.NewFakeControllerSource()

// This will hold the downstream state, as we know it.
downstream := NewStore(DeletionHandlingMetaNamespaceKeyFunc)

// This will hold incoming changes. Note how we pass downstream in as a
// KeyLister, that way resync operations will result in the correct set
// of update/delete deltas.
fifo := NewDeltaFIFO(MetaNamespaceKeyFunc, nil, downstream)

// Let's do threadsafe output to get predictable test results.
deletionCounter := make(chan string, 1000)

cfg := &Config{
	Queue:            fifo,
	ListerWatcher:    source,
	ObjectType:       &api.Pod{},
	FullResyncPeriod: time.Millisecond * 100,
	RetryOnError:     false,

	// Let's implement a simple controller that just deletes
	// everything that comes in.
	Process: func(obj interface{}) error {
		// Obj is from the Pop method of the Queue we make above.
		newest := obj.(Deltas).Newest()

		if newest.Type != Deleted {
			// Update our downstream store.
			err := downstream.Add(newest.Object)
			if err != nil {
				return err
			}

			// Delete this object.
			source.Delete(newest.Object.(runtime.Object))
		} else {
			// Update our downstream store.
			err := downstream.Delete(newest.Object)
			if err != nil {
				return err
			}

			// fifo's KeyOf is easiest, because it handles
			// DeletedFinalStateUnknown markers.
			key, err := fifo.KeyOf(newest.Object)
			if err != nil {
				return err
			}

			// Report this deletion.
			deletionCounter <- key
		}
		return nil
	},
}

// Create the controller and run it until we close stop.
stop := make(chan struct{})
defer close(stop)
go New(cfg).Run(stop)

// Let's add a few objects to the source.
testIDs := []string{"a-hello", "b-controller", "c-framework"}
for _, name := range testIDs {
	// Note that these pods are not valid-- the fake source doesn't
	// call validation or anything.
	source.Add(&api.Pod{ObjectMeta: api.ObjectMeta{Name: name}})
}

// Let's wait for the controller to process the things we just added.
outputSet := sets.String{}
for i := 0; i < len(testIDs); i++ {
	outputSet.Insert(<-deletionCounter)
}

for _, key := range outputSet.List() {
	fmt.Println(key)
}
Output:

a-hello
b-controller
c-framework

Index

Examples

Constants

View Source
const (
	NamespaceIndex string = "namespace"
)

Variables

View Source
var (
	// ErrZeroLengthDeltasObject is returned in a KeyError if a Deltas
	// object with zero length is encountered (should be impossible,
	// even if such an object is accidentally produced by a DeltaCompressor--
	// but included for completeness).
	ErrZeroLengthDeltasObject = errors.New("0 length Deltas object; can't get key")
)

Functions

func DeletionHandlingMetaNamespaceKeyFunc added in v1.4.1

func DeletionHandlingMetaNamespaceKeyFunc(obj interface{}) (string, error)

DeletionHandlingMetaNamespaceKeyFunc checks for DeletedFinalStateUnknown objects before calling MetaNamespaceKeyFunc.

func MetaNamespaceIndexFunc

func MetaNamespaceIndexFunc(obj interface{}) ([]string, error)

MetaNamespaceIndexFunc is a default index function that indexes based on an object's namespace

func MetaNamespaceKeyFunc

func MetaNamespaceKeyFunc(obj interface{}) (string, error)

MetaNamespaceKeyFunc is a convenient default KeyFunc which knows how to make keys for API objects which implement meta.Interface. The key uses the format <namespace>/<name> unless <namespace> is empty, then it's just <name>.

TODO: replace key-as-string with a key-as-struct so that this packing/unpacking won't be necessary.

func NewIndexerInformer added in v1.4.1

func NewIndexerInformer(
	lw ListerWatcher,
	objType runtime.Object,
	resyncPeriod time.Duration,
	h ResourceEventHandler,
	indexers Indexers,
) (Indexer, *Controller)

NewIndexerInformer returns a Indexer and a controller for populating the index while also providing event notifications. You should only used the returned Index for Get/List operations; Add/Modify/Deletes will cause the event notifications to be faulty.

Parameters:

  • lw is list and watch functions for the source of the resource you want to be informed of.
  • objType is an object of the type that you expect to receive.
  • resyncPeriod: if non-zero, will re-list this often (you will get OnUpdate calls, even if nothing changed). Otherwise, re-list will be delayed as long as possible (until the upstream source closes the watch or times out, or you stop the controller).
  • h is the object you want notifications sent to.

func NewInformer added in v1.4.1

func NewInformer(
	lw ListerWatcher,
	objType runtime.Object,
	resyncPeriod time.Duration,
	h ResourceEventHandler,
) (Store, *Controller)

NewInformer returns a Store and a controller for populating the store while also providing event notifications. You should only used the returned Store for Get/List operations; Add/Modify/Deletes will cause the event notifications to be faulty.

Parameters:

  • lw is list and watch functions for the source of the resource you want to be informed of.
  • objType is an object of the type that you expect to receive.
  • resyncPeriod: if non-zero, will re-list this often (you will get OnUpdate calls, even if nothing changed). Otherwise, re-list will be delayed as long as possible (until the upstream source closes the watch or times out, or you stop the controller).
  • h is the object you want notifications sent to.
Example
// source simulates an apiserver object endpoint.
source := fcache.NewFakeControllerSource()

// Let's do threadsafe output to get predictable test results.
deletionCounter := make(chan string, 1000)

// Make a controller that immediately deletes anything added to it, and
// logs anything deleted.
_, controller := NewInformer(
	source,
	&api.Pod{},
	time.Millisecond*100,
	ResourceEventHandlerFuncs{
		AddFunc: func(obj interface{}) {
			source.Delete(obj.(runtime.Object))
		},
		DeleteFunc: func(obj interface{}) {
			key, err := DeletionHandlingMetaNamespaceKeyFunc(obj)
			if err != nil {
				key = "oops something went wrong with the key"
			}

			// Report this deletion.
			deletionCounter <- key
		},
	},
)

// Run the controller and run it until we close stop.
stop := make(chan struct{})
defer close(stop)
go controller.Run(stop)

// Let's add a few objects to the source.
testIDs := []string{"a-hello", "b-controller", "c-framework"}
for _, name := range testIDs {
	// Note that these pods are not valid-- the fake source doesn't
	// call validation or anything.
	source.Add(&api.Pod{ObjectMeta: api.ObjectMeta{Name: name}})
}

// Let's wait for the controller to process the things we just added.
outputSet := sets.String{}
for i := 0; i < len(testIDs); i++ {
	outputSet.Insert(<-deletionCounter)
}

for _, key := range outputSet.List() {
	fmt.Println(key)
}
Output:

a-hello
b-controller
c-framework

func NewNamespaceKeyedIndexerAndReflector

func NewNamespaceKeyedIndexerAndReflector(lw ListerWatcher, expectedType interface{}, resyncPeriod time.Duration) (indexer Indexer, reflector *Reflector)

NewNamespaceKeyedIndexerAndReflector creates an Indexer and a Reflector The indexer is configured to key on namespace

func Pop

func Pop(queue Queue) interface{}

Helper function for popping from Queue. WARNING: Do NOT use this function in non-test code to avoid races unless you really really really really know what you are doing.

func SplitMetaNamespaceKey

func SplitMetaNamespaceKey(key string) (namespace, name string, err error)

SplitMetaNamespaceKey returns the namespace and name that MetaNamespaceKeyFunc encoded into key.

TODO: replace key-as-string with a key-as-struct so that this packing/unpacking won't be necessary.

func WaitForCacheSync added in v1.4.3

func WaitForCacheSync(stopCh <-chan struct{}, cacheSyncs ...InformerSynced) bool

WaitForCacheSync waits for caches to populate. It returns true if it was successful, false if the contoller should shutdown

Types

type Config added in v1.4.1

type Config struct {
	// The queue for your objects; either a FIFO or
	// a DeltaFIFO. Your Process() function should accept
	// the output of this Oueue's Pop() method.
	Queue

	// Something that can list and watch your objects.
	ListerWatcher

	// Something that can process your objects.
	Process ProcessFunc

	// The type of your objects.
	ObjectType runtime.Object

	// Reprocess everything at least this often.
	// Note that if it takes longer for you to clear the queue than this
	// period, you will end up processing items in the order determined
	// by FIFO.Replace(). Currently, this is random. If this is a
	// problem, we can change that replacement policy to append new
	// things to the end of the queue instead of replacing the entire
	// queue.
	FullResyncPeriod time.Duration

	// If true, when Process() returns an error, re-enqueue the object.
	// TODO: add interface to let you inject a delay/backoff or drop
	//       the object completely if desired. Pass the object in
	//       question to this interface as a parameter.
	RetryOnError bool
}

Config contains all the settings for a Controller.

type Controller added in v1.4.1

type Controller struct {
	// contains filtered or unexported fields
}

Controller is a generic controller framework.

func New added in v1.4.1

func New(c *Config) *Controller

New makes a new Controller from the given Config.

func (*Controller) HasSynced added in v1.4.1

func (c *Controller) HasSynced() bool

Returns true once this controller has completed an initial resource listing

func (*Controller) Requeue added in v1.4.1

func (c *Controller) Requeue(obj interface{}) error

Requeue adds the provided object back into the queue if it does not already exist.

func (*Controller) Run added in v1.4.1

func (c *Controller) Run(stopCh <-chan struct{})

Run begins processing items, and will continue until a value is sent down stopCh. It's an error to call Run more than once. Run blocks; call via go.

type ControllerInterface added in v1.4.1

type ControllerInterface interface {
	Run(stopCh <-chan struct{})
	HasSynced() bool
}

TODO make the "Controller" private, and convert all references to use ControllerInterface instead

type DeletedFinalStateUnknown

type DeletedFinalStateUnknown struct {
	Key string
	Obj interface{}
}

DeletedFinalStateUnknown is placed into a DeltaFIFO in the case where an object was deleted but the watch deletion event was missed. In this case we don't know the final "resting" state of the object, so there's a chance the included `Obj` is stale.

type Delta

type Delta struct {
	Type   DeltaType
	Object interface{}
}

Delta is the type stored by a DeltaFIFO. It tells you what change happened, and the object's state after* that change.

[*] Unless the change is a deletion, and then you'll get the final

state of the object before it was deleted.

type DeltaCompressor

type DeltaCompressor interface {
	Compress(Deltas) Deltas
}

DeltaCompressor is an algorithm that removes redundant changes.

type DeltaCompressorFunc

type DeltaCompressorFunc func(Deltas) Deltas

DeltaCompressorFunc should remove redundant changes; but changes that are redundant depend on one's desired semantics, so this is an injectable function.

DeltaCompressorFunc adapts a raw function to be a DeltaCompressor.

func (DeltaCompressorFunc) Compress

func (dc DeltaCompressorFunc) Compress(d Deltas) Deltas

Compress just calls dc.

type DeltaFIFO

type DeltaFIFO struct {
	// contains filtered or unexported fields
}

DeltaFIFO is like FIFO, but allows you to process deletes.

DeltaFIFO is a producer-consumer queue, where a Reflector is intended to be the producer, and the consumer is whatever calls the Pop() method.

DeltaFIFO solves this use case:

  • You want to process every object change (delta) at most once.
  • When you process an object, you want to see everything that's happened to it since you last processed it.
  • You want to process the deletion of objects.
  • You might want to periodically reprocess objects.

DeltaFIFO's Pop(), Get(), and GetByKey() methods return interface{} to satisfy the Store/Queue interfaces, but it will always return an object of type Deltas.

A note on threading: If you call Pop() in parallel from multiple threads, you could end up with multiple threads processing slightly different versions of the same object.

A note on the KeyLister used by the DeltaFIFO: It's main purpose is to list keys that are "known", for the purpose of figuring out which items have been deleted when Replace() or Delete() are called. The deleted object will be included in the DeleteFinalStateUnknown markers. These objects could be stale.

You may provide a function to compress deltas (e.g., represent a series of Updates as a single Update).

func NewDeltaFIFO

func NewDeltaFIFO(keyFunc KeyFunc, compressor DeltaCompressor, knownObjects KeyListerGetter) *DeltaFIFO

NewDeltaFIFO returns a Store which can be used process changes to items.

keyFunc is used to figure out what key an object should have. (It's exposed in the returned DeltaFIFO's KeyOf() method, with bonus features.)

'compressor' may compress as many or as few items as it wants (including returning an empty slice), but it should do what it does quickly since it is called while the queue is locked. 'compressor' may be nil if you don't want any delta compression.

'keyLister' is expected to return a list of keys that the consumer of this queue "knows about". It is used to decide which items are missing when Replace() is called; 'Deleted' deltas are produced for these items. It may be nil if you don't need to detect all deletions. TODO: consider merging keyLister with this object, tracking a list of

"known" keys when Pop() is called. Have to think about how that
affects error retrying.

TODO(lavalamp): I believe there is a possible race only when using an

external known object source that the above TODO would
fix.

Also see the comment on DeltaFIFO.

func (*DeltaFIFO) Add

func (f *DeltaFIFO) Add(obj interface{}) error

Add inserts an item, and puts it in the queue. The item is only enqueued if it doesn't already exist in the set.

func (*DeltaFIFO) AddIfNotPresent

func (f *DeltaFIFO) AddIfNotPresent(obj interface{}) error

AddIfNotPresent inserts an item, and puts it in the queue. If the item is already present in the set, it is neither enqueued nor added to the set.

This is useful in a single producer/consumer scenario so that the consumer can safely retry items without contending with the producer and potentially enqueueing stale items.

Important: obj must be a Deltas (the output of the Pop() function). Yes, this is different from the Add/Update/Delete functions.

func (*DeltaFIFO) Delete

func (f *DeltaFIFO) Delete(obj interface{}) error

Delete is just like Add, but makes an Deleted Delta. If the item does not already exist, it will be ignored. (It may have already been deleted by a Replace (re-list), for example.

func (*DeltaFIFO) Get

func (f *DeltaFIFO) Get(obj interface{}) (item interface{}, exists bool, err error)

Get returns the complete list of deltas for the requested item, or sets exists=false. You should treat the items returned inside the deltas as immutable.

func (*DeltaFIFO) GetByKey

func (f *DeltaFIFO) GetByKey(key string) (item interface{}, exists bool, err error)

GetByKey returns the complete list of deltas for the requested item, setting exists=false if that list is empty. You should treat the items returned inside the deltas as immutable.

func (*DeltaFIFO) HasSynced

func (f *DeltaFIFO) HasSynced() bool

Return true if an Add/Update/Delete/AddIfNotPresent are called first, or an Update called first but the first batch of items inserted by Replace() has been popped

func (*DeltaFIFO) KeyOf

func (f *DeltaFIFO) KeyOf(obj interface{}) (string, error)

KeyOf exposes f's keyFunc, but also detects the key of a Deltas object or DeletedFinalStateUnknown objects.

func (*DeltaFIFO) List

func (f *DeltaFIFO) List() []interface{}

List returns a list of all the items; it returns the object from the most recent Delta. You should treat the items returned inside the deltas as immutable.

func (*DeltaFIFO) ListKeys

func (f *DeltaFIFO) ListKeys() []string

ListKeys returns a list of all the keys of the objects currently in the FIFO.

func (*DeltaFIFO) Pop

func (f *DeltaFIFO) Pop(process PopProcessFunc) (interface{}, error)

Pop blocks until an item is added to the queue, and then returns it. If multiple items are ready, they are returned in the order in which they were added/updated. The item is removed from the queue (and the store) before it is returned, so if you don't successfully process it, you need to add it back with AddIfNotPresent(). process function is called under lock, so it is safe update data structures in it that need to be in sync with the queue (e.g. knownKeys). The PopProcessFunc may return an instance of ErrRequeue with a nested error to indicate the current item should be requeued (equivalent to calling AddIfNotPresent under the lock).

Pop returns a 'Deltas', which has a complete list of all the things that happened to the object (deltas) while it was sitting in the queue.

func (*DeltaFIFO) Replace

func (f *DeltaFIFO) Replace(list []interface{}, resourceVersion string) error

Replace will delete the contents of 'f', using instead the given map. 'f' takes ownership of the map, you should not reference the map again after calling this function. f's queue is reset, too; upon return, it will contain the items in the map, in no particular order.

func (*DeltaFIFO) Resync

func (f *DeltaFIFO) Resync() error

Resync will send a sync event for each item

func (*DeltaFIFO) Update

func (f *DeltaFIFO) Update(obj interface{}) error

Update is just like Add, but makes an Updated Delta.

type DeltaType

type DeltaType string

DeltaType is the type of a change (addition, deletion, etc)

const (
	Added   DeltaType = "Added"
	Updated DeltaType = "Updated"
	Deleted DeltaType = "Deleted"
	// The other types are obvious. You'll get Sync deltas when:
	//  * A watch expires/errors out and a new list/watch cycle is started.
	//  * You've turned on periodic syncs.
	// (Anything that trigger's DeltaFIFO's Replace() method.)
	Sync DeltaType = "Sync"
)

type Deltas

type Deltas []Delta

Deltas is a list of one or more 'Delta's to an individual object. The oldest delta is at index 0, the newest delta is the last one.

func (Deltas) Newest

func (d Deltas) Newest() *Delta

Newest is a convenience function that returns the newest delta, or nil if there are no deltas.

func (Deltas) Oldest

func (d Deltas) Oldest() *Delta

Oldest is a convenience function that returns the oldest delta, or nil if there are no deltas.

type ErrRequeue

type ErrRequeue struct {
	// Err is returned by the Pop function
	Err error
}

ErrRequeue may be returned by a PopProcessFunc to safely requeue the current item. The value of Err will be returned from Pop.

func (ErrRequeue) Error

func (e ErrRequeue) Error() string

type ExpirationCache

type ExpirationCache struct {
	// contains filtered or unexported fields
}

ExpirationCache implements the store interface

  1. All entries are automatically time stamped on insert a. The key is computed based off the original item/keyFunc b. The value inserted under that key is the timestamped item
  2. Expiration happens lazily on read based on the expiration policy a. No item can be inserted into the store while we're expiring *any* item in the cache.
  3. Time-stamps are stripped off unexpired entries before return

Note that the ExpirationCache is inherently slower than a normal threadSafeStore because it takes a write lock every time it checks if an item has expired.

func (*ExpirationCache) Add

func (c *ExpirationCache) Add(obj interface{}) error

Add timestamps an item and inserts it into the cache, overwriting entries that might exist under the same key.

func (*ExpirationCache) Delete

func (c *ExpirationCache) Delete(obj interface{}) error

Delete removes an item from the cache.

func (*ExpirationCache) Get

func (c *ExpirationCache) Get(obj interface{}) (interface{}, bool, error)

Get returns unexpired items. It purges the cache of expired items in the process.

func (*ExpirationCache) GetByKey

func (c *ExpirationCache) GetByKey(key string) (interface{}, bool, error)

GetByKey returns the item stored under the key, or sets exists=false.

func (*ExpirationCache) List

func (c *ExpirationCache) List() []interface{}

List retrieves a list of unexpired items. It purges the cache of expired items in the process.

func (*ExpirationCache) ListKeys

func (c *ExpirationCache) ListKeys() []string

ListKeys returns a list of all keys in the expiration cache.

func (*ExpirationCache) Replace

func (c *ExpirationCache) Replace(list []interface{}, resourceVersion string) error

Replace will convert all items in the given list to TimestampedEntries before attempting the replace operation. The replace operation will delete the contents of the ExpirationCache `c`.

func (*ExpirationCache) Resync

func (c *ExpirationCache) Resync() error

Resync will touch all objects to put them into the processing queue

func (*ExpirationCache) Update

func (c *ExpirationCache) Update(obj interface{}) error

Update has not been implemented yet for lack of a use case, so this method simply calls `Add`. This effectively refreshes the timestamp.

type ExpirationPolicy

type ExpirationPolicy interface {
	IsExpired(obj *timestampedEntry) bool
}

ExpirationPolicy dictates when an object expires. Currently only abstracted out so unittests don't rely on the system clock.

type ExplicitKey

type ExplicitKey string

ExplicitKey can be passed to MetaNamespaceKeyFunc if you have the key for the object but not the object itself.

type FIFO

type FIFO struct {
	// contains filtered or unexported fields
}

FIFO receives adds and updates from a Reflector, and puts them in a queue for FIFO order processing. If multiple adds/updates of a single item happen while an item is in the queue before it has been processed, it will only be processed once, and when it is processed, the most recent version will be processed. This can't be done with a channel.

FIFO solves this use case:

  • You want to process every object (exactly) once.
  • You want to process the most recent version of the object when you process it.
  • You do not want to process deleted objects, they should be removed from the queue.
  • You do not want to periodically reprocess objects.

Compare with DeltaFIFO for other use cases.

func NewFIFO

func NewFIFO(keyFunc KeyFunc) *FIFO

NewFIFO returns a Store which can be used to queue up items to process.

func (*FIFO) Add

func (f *FIFO) Add(obj interface{}) error

Add inserts an item, and puts it in the queue. The item is only enqueued if it doesn't already exist in the set.

func (*FIFO) AddIfNotPresent

func (f *FIFO) AddIfNotPresent(obj interface{}) error

AddIfNotPresent inserts an item, and puts it in the queue. If the item is already present in the set, it is neither enqueued nor added to the set.

This is useful in a single producer/consumer scenario so that the consumer can safely retry items without contending with the producer and potentially enqueueing stale items.

func (*FIFO) Delete

func (f *FIFO) Delete(obj interface{}) error

Delete removes an item. It doesn't add it to the queue, because this implementation assumes the consumer only cares about the objects, not the order in which they were created/added.

func (*FIFO) Get

func (f *FIFO) Get(obj interface{}) (item interface{}, exists bool, err error)

Get returns the requested item, or sets exists=false.

func (*FIFO) GetByKey

func (f *FIFO) GetByKey(key string) (item interface{}, exists bool, err error)

GetByKey returns the requested item, or sets exists=false.

func (*FIFO) HasSynced

func (f *FIFO) HasSynced() bool

Return true if an Add/Update/Delete/AddIfNotPresent are called first, or an Update called first but the first batch of items inserted by Replace() has been popped

func (*FIFO) List

func (f *FIFO) List() []interface{}

List returns a list of all the items.

func (*FIFO) ListKeys

func (f *FIFO) ListKeys() []string

ListKeys returns a list of all the keys of the objects currently in the FIFO.

func (*FIFO) Pop

func (f *FIFO) Pop(process PopProcessFunc) (interface{}, error)

Pop waits until an item is ready and processes it. If multiple items are ready, they are returned in the order in which they were added/updated. The item is removed from the queue (and the store) before it is processed, so if you don't successfully process it, it should be added back with AddIfNotPresent(). process function is called under lock, so it is safe update data structures in it that need to be in sync with the queue.

func (*FIFO) Replace

func (f *FIFO) Replace(list []interface{}, resourceVersion string) error

Replace will delete the contents of 'f', using instead the given map. 'f' takes ownership of the map, you should not reference the map again after calling this function. f's queue is reset, too; upon return, it will contain the items in the map, in no particular order.

func (*FIFO) Resync

func (f *FIFO) Resync() error

Resync will touch all objects to put them into the processing queue

func (*FIFO) Update

func (f *FIFO) Update(obj interface{}) error

Update is the same as Add in this implementation.

type FakeCustomStore

type FakeCustomStore struct {
	AddFunc      func(obj interface{}) error
	UpdateFunc   func(obj interface{}) error
	DeleteFunc   func(obj interface{}) error
	ListFunc     func() []interface{}
	ListKeysFunc func() []string
	GetFunc      func(obj interface{}) (item interface{}, exists bool, err error)
	GetByKeyFunc func(key string) (item interface{}, exists bool, err error)
	ReplaceFunc  func(list []interface{}, resourceVerion string) error
	ResyncFunc   func() error
}

FakeStore lets you define custom functions for store operations

func (*FakeCustomStore) Add

func (f *FakeCustomStore) Add(obj interface{}) error

Add calls the custom Add function if defined

func (*FakeCustomStore) Delete

func (f *FakeCustomStore) Delete(obj interface{}) error

Delete calls the custom Delete function if defined

func (*FakeCustomStore) Get

func (f *FakeCustomStore) Get(obj interface{}) (item interface{}, exists bool, err error)

Get calls the custom Get function if defined

func (*FakeCustomStore) GetByKey

func (f *FakeCustomStore) GetByKey(key string) (item interface{}, exists bool, err error)

GetByKey calls the custom GetByKey function if defined

func (*FakeCustomStore) List

func (f *FakeCustomStore) List() []interface{}

List calls the custom List function if defined

func (*FakeCustomStore) ListKeys

func (f *FakeCustomStore) ListKeys() []string

ListKeys calls the custom ListKeys function if defined

func (*FakeCustomStore) Replace

func (f *FakeCustomStore) Replace(list []interface{}, resourceVersion string) error

Replace calls the custom Replace function if defined

func (*FakeCustomStore) Resync

func (f *FakeCustomStore) Resync() error

Resync calls the custom Resync function if defined

func (*FakeCustomStore) Update

func (f *FakeCustomStore) Update(obj interface{}) error

Update calls the custom Update function if defined

type FakeExpirationPolicy

type FakeExpirationPolicy struct {
	NeverExpire     sets.String
	RetrieveKeyFunc KeyFunc
}

func (*FakeExpirationPolicy) IsExpired

func (p *FakeExpirationPolicy) IsExpired(obj *timestampedEntry) bool

type Getter

type Getter interface {
	Get() *restclient.Request
}

Getter interface knows how to access Get method from RESTClient.

type Index

type Index map[string]sets.String

Index maps the indexed value to a set of keys in the store that match on that value

type IndexFunc

type IndexFunc func(obj interface{}) ([]string, error)

IndexFunc knows how to provide an indexed value for an object.

type Indexer

type Indexer interface {
	Store
	// Retrieve list of objects that match on the named indexing function
	Index(indexName string, obj interface{}) ([]interface{}, error)
	// ListIndexFuncValues returns the list of generated values of an Index func
	ListIndexFuncValues(indexName string) []string
	// ByIndex lists object that match on the named indexing function with the exact key
	ByIndex(indexName, indexKey string) ([]interface{}, error)
	// GetIndexer return the indexers
	GetIndexers() Indexers

	// AddIndexers adds more indexers to this store.  If you call this after you already have data
	// in the store, the results are undefined.
	AddIndexers(newIndexers Indexers) error
}

Indexer is a storage interface that lets you list objects using multiple indexing functions

func NewIndexer

func NewIndexer(keyFunc KeyFunc, indexers Indexers) Indexer

NewIndexer returns an Indexer implemented simply with a map and a lock.

type IndexerToNamespaceLister

type IndexerToNamespaceLister struct {
	Indexer
}

IndexerToNamespaceLister gives an Indexer List method

func (*IndexerToNamespaceLister) List

func (i *IndexerToNamespaceLister) List(selector labels.Selector) (namespaces []*api.Namespace, err error)

List returns a list of namespaces

type Indexers

type Indexers map[string]IndexFunc

Indexers maps a name to a IndexFunc

type Indices

type Indices map[string]Index

Indices maps a name to an Index

type InformerSynced added in v1.4.3

type InformerSynced func() bool

InformerSynced is a function that can be used to determine if an informer has synced. This is useful for determining if caches have synced.

type KeyError

type KeyError struct {
	Obj interface{}
	Err error
}

KeyError will be returned any time a KeyFunc gives an error; it includes the object at fault.

func (KeyError) Error

func (k KeyError) Error() string

Error gives a human-readable description of the error.

type KeyFunc

type KeyFunc func(obj interface{}) (string, error)

KeyFunc knows how to make a key from an object. Implementations should be deterministic.

func IndexFuncToKeyFuncAdapter

func IndexFuncToKeyFuncAdapter(indexFunc IndexFunc) KeyFunc

IndexFuncToKeyFuncAdapter adapts an indexFunc to a keyFunc. This is only useful if your index function returns unique values for every object. This is conversion can create errors when more than one key is found. You should prefer to make proper key and index functions.

type KeyGetter

type KeyGetter interface {
	GetByKey(key string) (interface{}, bool, error)
}

A KeyGetter is anything that knows how to get the value stored under a given key.

type KeyLister

type KeyLister interface {
	ListKeys() []string
}

A KeyLister is anything that knows how to list its keys.

type KeyListerGetter

type KeyListerGetter interface {
	KeyLister
	KeyGetter
}

A KeyListerGetter is anything that knows how to list its keys and look up by key.

type ListFunc

type ListFunc func(options api.ListOptions) (runtime.Object, error)

ListFunc knows how to list resources

type ListWatch

type ListWatch struct {
	ListFunc  ListFunc
	WatchFunc WatchFunc
}

ListWatch knows how to list and watch a set of apiserver resources. It satisfies the ListerWatcher interface. It is a convenience function for users of NewReflector, etc. ListFunc and WatchFunc must not be nil

func NewListWatchFromClient

func NewListWatchFromClient(c Getter, resource string, namespace string, fieldSelector fields.Selector) *ListWatch

NewListWatchFromClient creates a new ListWatch from the specified client, resource, namespace and field selector.

func (*ListWatch) List

func (lw *ListWatch) List(options api.ListOptions) (runtime.Object, error)

List a set of apiserver resources

func (*ListWatch) Watch

func (lw *ListWatch) Watch(options api.ListOptions) (watch.Interface, error)

Watch a set of apiserver resources

type ListerWatcher

type ListerWatcher interface {
	// List should return a list type object; the Items field will be extracted, and the
	// ResourceVersion field will be used to start the watch in the right place.
	List(options api.ListOptions) (runtime.Object, error)
	// Watch should begin a watch at the specified version.
	Watch(options api.ListOptions) (watch.Interface, error)
}

ListerWatcher is any object that knows how to perform an initial list and start a watch on a resource.

type NodeConditionPredicate

type NodeConditionPredicate func(node *api.Node) bool

NodeConditionPredicate is a function that indicates whether the given node's conditions meet some set of criteria defined by the function.

type PopProcessFunc

type PopProcessFunc func(interface{}) error

PopProcessFunc is passed to Pop() method of Queue interface. It is supposed to process the element popped from the queue.

type ProcessFunc added in v1.4.1

type ProcessFunc func(obj interface{}) error

ProcessFunc processes a single object.

type Queue

type Queue interface {
	Store

	// Pop blocks until it has something to process.
	// It returns the object that was process and the result of processing.
	// The PopProcessFunc may return an ErrRequeue{...} to indicate the item
	// should be requeued before releasing the lock on the queue.
	Pop(PopProcessFunc) (interface{}, error)

	// AddIfNotPresent adds a value previously
	// returned by Pop back into the queue as long
	// as nothing else (presumably more recent)
	// has since been added.
	AddIfNotPresent(interface{}) error

	// Return true if the first batch of items has been popped
	HasSynced() bool
}

Queue is exactly like a Store, but has a Pop() method too.

type Reflector

type Reflector struct {
	// contains filtered or unexported fields
}

Reflector watches a specified resource and causes all changes to be reflected in the given store.

func NewNamedReflector

func NewNamedReflector(name string, lw ListerWatcher, expectedType interface{}, store Store, resyncPeriod time.Duration) *Reflector

NewNamedReflector same as NewReflector, but with a specified name for logging

func NewReflector

func NewReflector(lw ListerWatcher, expectedType interface{}, store Store, resyncPeriod time.Duration) *Reflector

NewReflector creates a new Reflector object which will keep the given store up to date with the server's contents for the given resource. Reflector promises to only put things in the store that have the type of expectedType, unless expectedType is nil. If resyncPeriod is non-zero, then lists will be executed after every resyncPeriod, so that you can use reflectors to periodically process everything as well as incrementally processing the things that change.

func (*Reflector) LastSyncResourceVersion

func (r *Reflector) LastSyncResourceVersion() string

LastSyncResourceVersion is the resource version observed when last sync with the underlying store The value returned is not synchronized with access to the underlying store and is not thread-safe

func (*Reflector) ListAndWatch

func (r *Reflector) ListAndWatch(stopCh <-chan struct{}) error

ListAndWatch first lists all items and get the resource version at the moment of call, and then use the resource version to watch. It returns error if ListAndWatch didn't even try to initialize watch.

func (*Reflector) Run

func (r *Reflector) Run()

Run starts a watch and handles watch events. Will restart the watch if it is closed. Run starts a goroutine and returns immediately.

func (*Reflector) RunUntil

func (r *Reflector) RunUntil(stopCh <-chan struct{})

RunUntil starts a watch and handles watch events. Will restart the watch if it is closed. RunUntil starts a goroutine and returns immediately. It will exit when stopCh is closed.

type ResourceEventHandler added in v1.4.1

type ResourceEventHandler interface {
	OnAdd(obj interface{})
	OnUpdate(oldObj, newObj interface{})
	OnDelete(obj interface{})
}

ResourceEventHandler can handle notifications for events that happen to a resource. The events are informational only, so you can't return an error.

  • OnAdd is called when an object is added.
  • OnUpdate is called when an object is modified. Note that oldObj is the last known state of the object-- it is possible that several changes were combined together, so you can't use this to see every single change. OnUpdate is also called when a re-list happens, and it will get called even if nothing changed. This is useful for periodically evaluating or syncing something.
  • OnDelete will get the final state of the item if it is known, otherwise it will get an object of type DeletedFinalStateUnknown. This can happen if the watch is closed and misses the delete event and we don't notice the deletion until the subsequent re-list.

type ResourceEventHandlerFuncs added in v1.4.1

type ResourceEventHandlerFuncs struct {
	AddFunc    func(obj interface{})
	UpdateFunc func(oldObj, newObj interface{})
	DeleteFunc func(obj interface{})
}

ResourceEventHandlerFuncs is an adaptor to let you easily specify as many or as few of the notification functions as you want while still implementing ResourceEventHandler.

func (ResourceEventHandlerFuncs) OnAdd added in v1.4.1

func (r ResourceEventHandlerFuncs) OnAdd(obj interface{})

OnAdd calls AddFunc if it's not nil.

func (ResourceEventHandlerFuncs) OnDelete added in v1.4.1

func (r ResourceEventHandlerFuncs) OnDelete(obj interface{})

OnDelete calls DeleteFunc if it's not nil.

func (ResourceEventHandlerFuncs) OnUpdate added in v1.4.1

func (r ResourceEventHandlerFuncs) OnUpdate(oldObj, newObj interface{})

OnUpdate calls UpdateFunc if it's not nil.

type SharedIndexInformer added in v1.4.1

type SharedIndexInformer interface {
	SharedInformer
	// AddIndexers add indexers to the informer before it starts.
	AddIndexers(indexers Indexers) error
	GetIndexer() Indexer
}

func NewSharedIndexInformer added in v1.4.1

func NewSharedIndexInformer(lw ListerWatcher, objType runtime.Object, resyncPeriod time.Duration, indexers Indexers) SharedIndexInformer

NewSharedIndexInformer creates a new instance for the listwatcher. TODO: create a cache/factory of these at a higher level for the list all, watch all of a given resource that can be shared amongst all consumers.

type SharedInformer added in v1.4.1

type SharedInformer interface {
	// events to a single handler are delivered sequentially, but there is no coordination between different handlers
	// You may NOT add a handler *after* the SharedInformer is running.  That will result in an error being returned.
	// TODO we should try to remove this restriction eventually.
	AddEventHandler(handler ResourceEventHandler) error
	GetStore() Store
	// GetController gives back a synthetic interface that "votes" to start the informer
	GetController() ControllerInterface
	Run(stopCh <-chan struct{})
	HasSynced() bool
	LastSyncResourceVersion() string
}

if you use this, there is one behavior change compared to a standard Informer. When you receive a notification, the cache will be AT LEAST as fresh as the notification, but it MAY be more fresh. You should NOT depend on the contents of the cache exactly matching the notification you've received in handler functions. If there was a create, followed by a delete, the cache may NOT have your item. This has advantages over the broadcaster since it allows us to share a common cache across many controllers. Extending the broadcaster would have required us keep duplicate caches for each watch.

func NewSharedInformer added in v1.4.1

func NewSharedInformer(lw ListerWatcher, objType runtime.Object, resyncPeriod time.Duration) SharedInformer

NewSharedInformer creates a new instance for the listwatcher. TODO: create a cache/factory of these at a higher level for the list all, watch all of a given resource that can be shared amongst all consumers.

type Store

type Store interface {
	Add(obj interface{}) error
	Update(obj interface{}) error
	Delete(obj interface{}) error
	List() []interface{}
	ListKeys() []string
	Get(obj interface{}) (item interface{}, exists bool, err error)
	GetByKey(key string) (item interface{}, exists bool, err error)

	// Replace will delete the contents of the store, using instead the
	// given list. Store takes ownership of the list, you should not reference
	// it after calling this function.
	Replace([]interface{}, string) error
	Resync() error
}

Store is a generic object storage interface. Reflector knows how to watch a server and update a store. A generic store is provided, which allows Reflector to be used as a local caching system, and an LRU store, which allows Reflector to work like a queue of items yet to be processed.

Store makes no assumptions about stored object identity; it is the responsibility of a Store implementation to provide a mechanism to correctly key objects and to define the contract for obtaining objects by some arbitrary key type.

func NewFakeExpirationStore

func NewFakeExpirationStore(keyFunc KeyFunc, deletedKeys chan<- string, expirationPolicy ExpirationPolicy, cacheClock clock.Clock) Store

func NewStore

func NewStore(keyFunc KeyFunc) Store

NewStore returns a Store implemented simply with a map and a lock.

func NewTTLStore

func NewTTLStore(keyFunc KeyFunc, ttl time.Duration) Store

NewTTLStore creates and returns a ExpirationCache with a TTLPolicy

type StoreToCertificateRequestLister

type StoreToCertificateRequestLister struct {
	Store
}

StoreToCertificateRequestLister gives a store List and Exists methods. The store must contain only CertificateRequests.

func (*StoreToCertificateRequestLister) Exists

Exists checks if the given csr exists in the store.

func (*StoreToCertificateRequestLister) List

StoreToCertificateRequestLister lists all csrs in the store.

type StoreToDaemonSetLister

type StoreToDaemonSetLister struct {
	Store
}

StoreToDaemonSetLister gives a store List and Exists methods. The store must contain only DaemonSets.

func (*StoreToDaemonSetLister) Exists

Exists checks if the given daemon set exists in the store.

func (*StoreToDaemonSetLister) GetPodDaemonSets

func (s *StoreToDaemonSetLister) GetPodDaemonSets(pod *api.Pod) (daemonSets []extensions.DaemonSet, err error)

GetPodDaemonSets returns a list of daemon sets managing a pod. Returns an error if and only if no matching daemon sets are found.

func (*StoreToDaemonSetLister) List

List lists all daemon sets in the store. TODO: converge on the interface in pkg/client

type StoreToDeploymentLister

type StoreToDeploymentLister struct {
	Indexer
}

StoreToDeploymentLister gives a store List and Exists methods. The store must contain only Deployments.

func (*StoreToDeploymentLister) Deployments

func (s *StoreToDeploymentLister) Deployments(namespace string) storeToDeploymentNamespacer

func (*StoreToDeploymentLister) Exists

func (s *StoreToDeploymentLister) Exists(deployment *extensions.Deployment) (bool, error)

Exists checks if the given deployment exists in the store.

func (*StoreToDeploymentLister) GetDeploymentsForPod

func (s *StoreToDeploymentLister) GetDeploymentsForPod(pod *api.Pod) (deployments []extensions.Deployment, err error)

GetDeploymentsForPods returns a list of deployments managing a pod. Returns an error only if no matching deployments are found.

func (*StoreToDeploymentLister) GetDeploymentsForReplicaSet

func (s *StoreToDeploymentLister) GetDeploymentsForReplicaSet(rs *extensions.ReplicaSet) (deployments []extensions.Deployment, err error)

GetDeploymentsForReplicaSet returns a list of deployments managing a replica set. Returns an error only if no matching deployments are found.

func (*StoreToDeploymentLister) List

func (s *StoreToDeploymentLister) List() (deployments []extensions.Deployment, err error)

StoreToDeploymentLister lists all deployments in the store. TODO: converge on the interface in pkg/client

type StoreToEndpointsLister

type StoreToEndpointsLister struct {
	Store
}

StoreToEndpointsLister makes a Store that lists endpoints.

func (*StoreToEndpointsLister) GetServiceEndpoints

func (s *StoreToEndpointsLister) GetServiceEndpoints(svc *api.Service) (ep api.Endpoints, err error)

GetServiceEndpoints returns the endpoints of a service, matched on service name.

func (*StoreToEndpointsLister) List

func (s *StoreToEndpointsLister) List() (services api.EndpointsList, err error)

List lists all endpoints in the store.

type StoreToJobLister

type StoreToJobLister struct {
	Store
}

StoreToJobLister gives a store List and Exists methods. The store must contain only Jobs.

func (*StoreToJobLister) Exists

func (s *StoreToJobLister) Exists(job *batch.Job) (bool, error)

Exists checks if the given job exists in the store.

func (*StoreToJobLister) GetPodJobs

func (s *StoreToJobLister) GetPodJobs(pod *api.Pod) (jobs []batch.Job, err error)

GetPodJobs returns a list of jobs managing a pod. Returns an error only if no matching jobs are found.

func (*StoreToJobLister) List

func (s *StoreToJobLister) List() (jobs batch.JobList, err error)

StoreToJobLister lists all jobs in the store.

type StoreToNodeLister

type StoreToNodeLister struct {
	Store
}

StoreToNodeLister makes a Store have the List method of the client.NodeInterface The Store must contain (only) Nodes.

func (*StoreToNodeLister) List

func (s *StoreToNodeLister) List() (machines api.NodeList, err error)

func (*StoreToNodeLister) NodeCondition

func (s *StoreToNodeLister) NodeCondition(predicate NodeConditionPredicate) storeToNodeConditionLister

NodeCondition returns a storeToNodeConditionLister

type StoreToPVCFetcher

type StoreToPVCFetcher struct {
	Store
}

Typed wrapper around a store of PersistentVolumeClaims

func (*StoreToPVCFetcher) GetPersistentVolumeClaimInfo

func (s *StoreToPVCFetcher) GetPersistentVolumeClaimInfo(namespace string, id string) (*api.PersistentVolumeClaim, error)

GetPersistentVolumeClaimInfo returns cached data for the PersistentVolumeClaim 'id'.

type StoreToPVFetcher

type StoreToPVFetcher struct {
	Store
}

Typed wrapper around a store of PersistentVolumes

func (*StoreToPVFetcher) GetPersistentVolumeInfo

func (s *StoreToPVFetcher) GetPersistentVolumeInfo(id string) (*api.PersistentVolume, error)

GetPersistentVolumeInfo returns cached data for the PersistentVolume 'id'.

type StoreToPetSetLister

type StoreToPetSetLister struct {
	Store
}

StoreToPetSetLister gives a store List and Exists methods. The store must contain only PetSets.

func (*StoreToPetSetLister) Exists

func (s *StoreToPetSetLister) Exists(ps *apps.PetSet) (bool, error)

Exists checks if the given PetSet exists in the store.

func (*StoreToPetSetLister) GetPodPetSets

func (s *StoreToPetSetLister) GetPodPetSets(pod *api.Pod) (psList []apps.PetSet, err error)

GetPodPetSets returns a list of PetSets managing a pod. Returns an error only if no matching PetSets are found.

func (*StoreToPetSetLister) List

func (s *StoreToPetSetLister) List() (psList []apps.PetSet, err error)

List lists all PetSets in the store.

func (*StoreToPetSetLister) PetSets

func (s *StoreToPetSetLister) PetSets(namespace string) storePetSetsNamespacer

type StoreToPodDisruptionBudgetLister

type StoreToPodDisruptionBudgetLister struct {
	Store
}

func (*StoreToPodDisruptionBudgetLister) GetPodPodDisruptionBudgets

func (s *StoreToPodDisruptionBudgetLister) GetPodPodDisruptionBudgets(pod *api.Pod) (pdbList []policy.PodDisruptionBudget, err error)

GetPodPodDisruptionBudgets returns a list of PodDisruptionBudgets matching a pod. Returns an error only if no matching PodDisruptionBudgets are found.

type StoreToPodLister

type StoreToPodLister struct {
	Indexer
}

StoreToPodLister makes a Store have the List method of the client.PodInterface The Store must contain (only) Pods.

Example: s := cache.NewStore() lw := cache.ListWatch{Client: c, FieldSelector: sel, Resource: "pods"} r := cache.NewReflector(lw, &api.Pod{}, s).Run() l := StoreToPodLister{s} l.List()

func (*StoreToPodLister) Exists

func (s *StoreToPodLister) Exists(pod *api.Pod) (bool, error)

Exists returns true if a pod matching the namespace/name of the given pod exists in the store.

func (*StoreToPodLister) List

func (s *StoreToPodLister) List(selector labels.Selector) (pods []*api.Pod, err error)

Please note that selector is filtering among the pods that have gotten into the store; there may have been some filtering that already happened before that. We explicitly don't return api.PodList, to avoid expensive allocations, which in most cases are unnecessary.

func (*StoreToPodLister) Pods

func (s *StoreToPodLister) Pods(namespace string) storePodsNamespacer

Pods is taking baby steps to be more like the api in pkg/client

type StoreToReplicaSetLister

type StoreToReplicaSetLister struct {
	Store
}

StoreToReplicaSetLister gives a store List and Exists methods. The store must contain only ReplicaSets.

func (*StoreToReplicaSetLister) Exists

Exists checks if the given ReplicaSet exists in the store.

func (*StoreToReplicaSetLister) GetPodReplicaSets

func (s *StoreToReplicaSetLister) GetPodReplicaSets(pod *api.Pod) (rss []extensions.ReplicaSet, err error)

GetPodReplicaSets returns a list of ReplicaSets managing a pod. Returns an error only if no matching ReplicaSets are found.

func (*StoreToReplicaSetLister) List

func (s *StoreToReplicaSetLister) List() (rss []extensions.ReplicaSet, err error)

List lists all ReplicaSets in the store. TODO: converge on the interface in pkg/client

func (*StoreToReplicaSetLister) ReplicaSets

func (s *StoreToReplicaSetLister) ReplicaSets(namespace string) storeReplicaSetsNamespacer

type StoreToReplicationControllerLister

type StoreToReplicationControllerLister struct {
	Indexer
}

StoreToReplicationControllerLister gives a store List and Exists methods. The store must contain only ReplicationControllers.

func (*StoreToReplicationControllerLister) Exists

Exists checks if the given rc exists in the store.

func (*StoreToReplicationControllerLister) GetPodControllers

func (s *StoreToReplicationControllerLister) GetPodControllers(pod *api.Pod) (controllers []api.ReplicationController, err error)

GetPodControllers returns a list of replication controllers managing a pod. Returns an error only if no matching controllers are found.

func (*StoreToReplicationControllerLister) List

func (s *StoreToReplicationControllerLister) List() (controllers []api.ReplicationController, err error)

StoreToReplicationControllerLister lists all controllers in the store. TODO: converge on the interface in pkg/client

func (*StoreToReplicationControllerLister) ReplicationControllers

func (s *StoreToReplicationControllerLister) ReplicationControllers(namespace string) storeReplicationControllersNamespacer

type StoreToServiceLister

type StoreToServiceLister struct {
	Store
}

StoreToServiceLister makes a Store that has the List method of the client.ServiceInterface The Store must contain (only) Services.

func (*StoreToServiceLister) GetPodServices

func (s *StoreToServiceLister) GetPodServices(pod *api.Pod) (services []api.Service, err error)

TODO: Move this back to scheduler as a helper function that takes a Store, rather than a method of StoreToServiceLister.

func (*StoreToServiceLister) List

func (s *StoreToServiceLister) List() (services api.ServiceList, err error)

type TTLPolicy

type TTLPolicy struct {
	//	 >0: Expire entries with an age > ttl
	//	<=0: Don't expire any entry
	Ttl time.Duration

	// Clock used to calculate ttl expiration
	Clock clock.Clock
}

TTLPolicy implements a ttl based ExpirationPolicy.

func (*TTLPolicy) IsExpired

func (p *TTLPolicy) IsExpired(obj *timestampedEntry) bool

IsExpired returns true if the given object is older than the ttl, or it can't determine its age.

type ThreadSafeStore

type ThreadSafeStore interface {
	Add(key string, obj interface{})
	Update(key string, obj interface{})
	Delete(key string)
	Get(key string) (item interface{}, exists bool)
	List() []interface{}
	ListKeys() []string
	Replace(map[string]interface{}, string)
	Index(indexName string, obj interface{}) ([]interface{}, error)
	ListIndexFuncValues(name string) []string
	ByIndex(indexName, indexKey string) ([]interface{}, error)
	GetIndexers() Indexers

	// AddIndexers adds more indexers to this store.  If you call this after you already have data
	// in the store, the results are undefined.
	AddIndexers(newIndexers Indexers) error
	Resync() error
}

ThreadSafeStore is an interface that allows concurrent access to a storage backend. TL;DR caveats: you must not modify anything returned by Get or List as it will break the indexing feature in addition to not being thread safe.

The guarantees of thread safety provided by List/Get are only valid if the caller treats returned items as read-only. For example, a pointer inserted in the store through `Add` will be returned as is by `Get`. Multiple clients might invoke `Get` on the same key and modify the pointer in a non-thread-safe way. Also note that modifying objects stored by the indexers (if any) will *not* automatically lead to a re-index. So it's not a good idea to directly modify the objects returned by Get/List, in general.

func NewThreadSafeStore

func NewThreadSafeStore(indexers Indexers, indices Indices) ThreadSafeStore

type UndeltaStore

type UndeltaStore struct {
	Store
	PushFunc func([]interface{})
}

UndeltaStore listens to incremental updates and sends complete state on every change. It implements the Store interface so that it can receive a stream of mirrored objects from Reflector. Whenever it receives any complete (Store.Replace) or incremental change (Store.Add, Store.Update, Store.Delete), it sends the complete state by calling PushFunc. It is thread-safe. It guarantees that every change (Add, Update, Replace, Delete) results in one call to PushFunc, but sometimes PushFunc may be called twice with the same values. PushFunc should be thread safe.

func NewUndeltaStore

func NewUndeltaStore(pushFunc func([]interface{}), keyFunc KeyFunc) *UndeltaStore

NewUndeltaStore returns an UndeltaStore implemented with a Store.

func (*UndeltaStore) Add

func (u *UndeltaStore) Add(obj interface{}) error

func (*UndeltaStore) Delete

func (u *UndeltaStore) Delete(obj interface{}) error

func (*UndeltaStore) Replace

func (u *UndeltaStore) Replace(list []interface{}, resourceVersion string) error

func (*UndeltaStore) Update

func (u *UndeltaStore) Update(obj interface{}) error

type WatchFunc

type WatchFunc func(options api.ListOptions) (watch.Interface, error)

WatchFunc knows how to watch resources

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