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Published: Nov 11, 2024 License: Apache-2.0 Imports: 5 Imported by: 0

README

Paketo Buildpack for Node Start

gcr.io/paketo-buildpacks/node-start

The Paketo Node Start CNB sets the start command for a given node application. The buildpack will detect when a valid javascript file is present within the application source code directory (see Application Detection.

Integration

This CNB writes a start command, so there's currently no scenario we can imagine that you would need to require it as dependency. You may include additional functionality in a separate buildpack without requiring anything from this buildpack.

Usage

To package this buildpack for consumption:

$ ./scripts/package.sh --version <version-number>

This will create a build/buildpackage.cnb file which you can use to build your app as follows:

pack build <app-name> \
  --path <path-to-app> \
  --buildpack <path/to/node-engine.cnb> \
  --buildpack build/buildpackage.cnb

Graceful shutdown and signal handling

You can add signal handlers in your app to support graceful shutdown and program interrupts. This buildpack runs the node server as the init process, and thus it ignores any signal with the default action. As a result, the process will not terminate on SIGINT or SIGTERM unless it is coded to do so. You can also use docker's --init flag to wrap your node process with an init system that will properly handle signals.

Specifying a project path

To specify a project subdirectory to be used as the root of the app, please use the BP_NODE_PROJECT_PATH environment variable at build time either directly (e.g. pack build my-app --env BP_NODE_PROJECT_PATH=./src/my-app) or through a project.toml file. This could be useful if your app is a part of a monorepo.

Application Detection

This buildpack searches your application root for the following files:

  1. server.[c|m]js
  2. app.[c|m]js
  3. main.[c|m]js
  4. index.[c|m]js If you have multiple of the above files in your application root then the highest priority file, for example (server.js > app.js > main.js > index.js), will be chosen for the start command.

BP_LAUNCHPOINT

The BP_LAUNCHPOINT environment variable may be used to specify a file for the start command that is not included in the above set.

e.g. If BP_LAUNCHPOINT=./src/launchpoint.js, the buildpack will verify that the file exists and then set the start command using that file node src/launchpoint.js

Enabling reloadable process types

You can configure this buildpack to wrap the entrypoint process of your app such that it kills and restarts the process whenever files in the app's working directory in the container change. With this feature enabled, copying new versions of source code into the running container will restart the application process.

Set the environment variable BP_LIVE_RELOAD_ENABLED=true at build time to enable this feature.

pack build my-app \
  --env BP_LIVE_RELOAD_ENABLED=true

Run Tests

To run all unit tests, run:

./scripts/unit.sh

To run all integration tests, run:

/scripts/integration.sh

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Build

func Build(logger scribe.Emitter, reloader Reloader) packit.BuildFunc

func Detect

func Detect(reloader Reloader) packit.DetectFunc

Types

type ApplicationFinder

type ApplicationFinder interface {
	Find(workingDir, launchpoint, projectPath string) (string, error)
}

type Reloader

type Reloader libreload.Reloader

Directories

Path Synopsis

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