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Constants ¶
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Variables ¶
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var ( // All services in master server Services = &component.Components{} )
Functions ¶
Types ¶
type GateService ¶
func (*GateService) RecordScene ¶
func (ts *GateService) RecordScene(s *session.Session, msg *protocol.UserSceneId) error
在进入场景的时候需要记录session和对应的sceneId, 在调用SceneManager时需要查找对应的node服务器
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