Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type SwitchInput ¶
type SwitchInput struct {
Status int
}
type SwitchOutput ¶
type SwitchOutput struct{}
type Usecase ¶
type Usecase struct{}
func NewUsecase ¶
func NewUsecase() *Usecase
func (*Usecase) Switch ¶
func (uc *Usecase) Switch( ctx context.Context, input SwitchInput, ) (*SwitchOutput, error)
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