Documentation ¶
Index ¶
- func IsIGPresent(resolver references.Resolver, ctx context.Context, ...) (bool, string)
- func IsMeshPresent(resolver references.Resolver, ctx context.Context, ...) (bool, string)
- func IsMetadataNameValid(name string) (bool, string)
- func IsRefEmpty(resourceRef *servicemeshapi.ResourceRef, id api.OCID) bool
- func IsRefNotUnique(resourceRef *servicemeshapi.ResourceRef, id api.OCID) bool
- func IsServicePresent(resolver references.Resolver, ctx context.Context, ...) (bool, string)
- func IsSpecNameChanged(name *servicemeshapi.Name, oldName *servicemeshapi.Name) bool
- func IsVDPresent(resolver references.Resolver, ctx context.Context, ...) (bool, string)
- func IsVSPresent(resolver references.Resolver, ctx context.Context, ...) (bool, string)
- func ValidateIGRef(destination *servicemeshapi.RefOrId) error
- func ValidateMeshRef(mesh *servicemeshapi.RefOrId) error
- func ValidateVDRef(destination *servicemeshapi.RefOrId) error
- func ValidateVSRef(destination *servicemeshapi.RefOrId) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func IsIGPresent ¶
func IsIGPresent(resolver references.Resolver, ctx context.Context, resource *servicemeshapi.ResourceRef, objectMeta *metav1.ObjectMeta) (bool, string)
func IsMeshPresent ¶
func IsMeshPresent(resolver references.Resolver, ctx context.Context, resource *servicemeshapi.ResourceRef, objectMeta *metav1.ObjectMeta) (bool, string)
func IsMetadataNameValid ¶
func IsRefEmpty ¶
func IsRefEmpty(resourceRef *servicemeshapi.ResourceRef, id api.OCID) bool
func IsRefNotUnique ¶
func IsRefNotUnique(resourceRef *servicemeshapi.ResourceRef, id api.OCID) bool
func IsServicePresent ¶
func IsServicePresent(resolver references.Resolver, ctx context.Context, resource *servicemeshapi.ResourceRef, objectMeta *metav1.ObjectMeta) (bool, string)
func IsSpecNameChanged ¶
func IsSpecNameChanged(name *servicemeshapi.Name, oldName *servicemeshapi.Name) bool
func IsVDPresent ¶
func IsVDPresent(resolver references.Resolver, ctx context.Context, resource *servicemeshapi.ResourceRef, objectMeta *metav1.ObjectMeta) (bool, string)
func IsVSPresent ¶
func IsVSPresent(resolver references.Resolver, ctx context.Context, resource *servicemeshapi.ResourceRef, objectMeta *metav1.ObjectMeta) (bool, string)
func ValidateIGRef ¶
func ValidateIGRef(destination *servicemeshapi.RefOrId) error
func ValidateMeshRef ¶
func ValidateMeshRef(mesh *servicemeshapi.RefOrId) error
func ValidateVDRef ¶
func ValidateVDRef(destination *servicemeshapi.RefOrId) error
func ValidateVSRef ¶
func ValidateVSRef(destination *servicemeshapi.RefOrId) error
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.