console

package
v0.0.0-...-a622235 Latest Latest
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Published: Oct 7, 2024 License: Apache-2.0 Imports: 11 Imported by: 0

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Constants

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Variables

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Functions

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Types

type Builder

type Builder struct {
	// Console definition, used to create the pod object.
	Definition *configv1.Console
	// Created console object.
	Object *configv1.Console
	// contains filtered or unexported fields
}

Builder provides a struct for console object from the cluster and a console definition.

func NewBuilder

func NewBuilder(apiClient *clients.Settings, name string) *Builder

NewBuilder creates a new instance of Builder.

func Pull

func Pull(apiClient *clients.Settings, name string) (*Builder, error)

Pull loads an existing console into the Builder struct.

func (*Builder) Create

func (builder *Builder) Create() (*Builder, error)

Create makes a console in cluster and stores the created object in struct.

func (*Builder) Delete

func (builder *Builder) Delete() error

Delete removes a console object from a cluster.

func (*Builder) Exists

func (builder *Builder) Exists() bool

Exists checks whether the given console exists.

func (*Builder) Update

func (builder *Builder) Update() (*Builder, error)

Update renovates the existing cluster console object with cluster console definition in builder.

type ConsoleOperatorBuilder

type ConsoleOperatorBuilder struct {
	// ConsoleOperator definition, used to create the pod object.
	Definition *operatorv1.Console
	// Created consoleOperator object.
	Object *operatorv1.Console
	// contains filtered or unexported fields
}

ConsoleOperatorBuilder provides a struct for consoleOperator object from the cluster and a console definition.

func PullConsoleOperator

func PullConsoleOperator(apiClient *clients.Settings, consoleOperatorName string) (*ConsoleOperatorBuilder, error)

PullConsoleOperator loads an existing consoleOperator into the ConsoleOperatorBuilder struct.

func (*ConsoleOperatorBuilder) Exists

func (builder *ConsoleOperatorBuilder) Exists() bool

Exists checks whether the given consoleOperator exists.

func (*ConsoleOperatorBuilder) Get

func (builder *ConsoleOperatorBuilder) Get() (*operatorv1.Console, error)

Get fetches existing consoleOperator from cluster.

func (*ConsoleOperatorBuilder) GetPlugins

func (builder *ConsoleOperatorBuilder) GetPlugins() (*[]string, error)

GetPlugins fetches consoleOperator plugins list.

func (*ConsoleOperatorBuilder) Update

func (builder *ConsoleOperatorBuilder) Update() (*ConsoleOperatorBuilder, error)

Update renovates the existing cluster consoleOperator object with cluster consoleOperator definition in builder.

func (*ConsoleOperatorBuilder) WithPlugins

func (builder *ConsoleOperatorBuilder) WithPlugins(newPluginsList []string, redefine bool) *ConsoleOperatorBuilder

WithPlugins adds to the consoleOperator operator's new plugins.

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