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Constants ¶
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const ( PARTICLEFX = "PARTICLEFX" PLASMA = "PLASMA" SUMMON = "SUMMON" SUMMON_CANCEL = "SUMMON_CANCEL" SHIELD = "SHIELD" BLUE_SPARKS = "BLUE_SPARKS" YELLOW_SPARKS = "YELLOW_SPARKS" CYAN_SPARKS = "CYAN_SPARKS" VIOLET_SPARKS = "VIOLET_SPARKS" EXPLOSION = "EXPLOSION" LESSER_EXPLOSION = "LESSER_EXPLOSION" COUNTERSPELL_EXPLOSION = "COUNTERSPELL_EXPLOSION" THIN_EXPLOSION = "THIN_EXPLOSION" TELEPORT = "TELEPORT" SMOKE_BLAST = "SMOKE_BLAST" DAMAGE_POOF = "DAMAGE_POOF" LIGHTNING = "LIGHTNING" ENERGY_BOLT = "ENERGY_BOLT" CHAIN_LIGHTNING_BOLT = "CHAIN_LIGHTNING_BOLT" DRAIN_MANA = "DRAIN_MANA" CHARM = "CHARM" GREATER_HEAL = "GREATER_HEAL" MAGIC = "MAGIC" SPARK_EXPLOSION = "SPARK_EXPLOSION" DEATH_RAY = "DEATH_RAY" SENTRY_RAY = "SENTRY_RAY" RICOCHET = "RICOCHET" JIGGLE = "JIGGLE" GREEN_BOLT = "GREEN_BOLT" GREEN_EXPLOSION = "GREEN_EXPLOSION" WHITE_FLASH = "WHITE_FLASH" GENERATING_MAP = "GENERATING_MAP" ASSEMBLING_MAP = "ASSEMBLING_MAP" POPULATING_MAP = "POPULATING_MAP" DURATION_SPELL = "DURATION_SPELL" DELTAZ_SPELL_START = "DELTAZ_SPELL_START" TURN_UNDEAD = "TURN_UNDEAD" ARROW_TRAP = "ARROW_TRAP" VAMPIRISM = "VAMPIRISM" MANA_BOMB_CANCEL = "MANA_BOMB_CANCEL" )
Variables ¶
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Functions ¶
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Types ¶
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