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Types ¶
type Control ¶
type Control interface { // common IsInitializing() bool SetRevisionTemplate(revisionSpec map[string]interface{}, template map[string]interface{}) ApplyRevisionPatch(patched []byte) (*appsv1alpha1.CloneSet, error) // scale IsReadyToScale() bool NewVersionedPods(currentCS, updateCS *appsv1alpha1.CloneSet, currentRevision, updateRevision string, expectedCreations, expectedCurrentCreations int, availableIDs []string, ) ([]*v1.Pod, error) GetPodSpreadConstraint() []clonesetutils.PodSpreadConstraint // update IsPodUpdatePaused(pod *v1.Pod) bool IsPodUpdateReady(pod *v1.Pod, minReadySeconds int32) bool GetPodsSortFunc(pods []*v1.Pod, waitUpdateIndexes []int) func(i, j int) bool GetUpdateOptions() *inplaceupdate.UpdateOptions ExtraStatusCalculation(status *appsv1alpha1.CloneSetStatus, pods []*v1.Pod) error // validation ValidateCloneSetUpdate(oldCS, newCS *appsv1alpha1.CloneSet) error // event handler IgnorePodUpdateEvent(oldPod, newPod *v1.Pod) bool }
func New ¶
func New(cs *appsv1alpha1.CloneSet) Control
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