v1alpha1

package
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Published: Apr 26, 2024 License: Apache-2.0 Imports: 9 Imported by: 0

Documentation

Overview

This package has the automatically generated typed clients.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type GameServerExpansion

type GameServerExpansion interface{}

type GameServerInterface

type GameServerInterface interface {
	Create(ctx context.Context, gameServer *v1alpha1.GameServer, opts v1.CreateOptions) (*v1alpha1.GameServer, error)
	Update(ctx context.Context, gameServer *v1alpha1.GameServer, opts v1.UpdateOptions) (*v1alpha1.GameServer, error)
	UpdateStatus(ctx context.Context, gameServer *v1alpha1.GameServer, opts v1.UpdateOptions) (*v1alpha1.GameServer, error)
	Delete(ctx context.Context, name string, opts v1.DeleteOptions) error
	DeleteCollection(ctx context.Context, opts v1.DeleteOptions, listOpts v1.ListOptions) error
	Get(ctx context.Context, name string, opts v1.GetOptions) (*v1alpha1.GameServer, error)
	List(ctx context.Context, opts v1.ListOptions) (*v1alpha1.GameServerList, error)
	Watch(ctx context.Context, opts v1.ListOptions) (watch.Interface, error)
	Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts v1.PatchOptions, subresources ...string) (result *v1alpha1.GameServer, err error)
	GameServerExpansion
}

GameServerInterface has methods to work with GameServer resources.

type GameServerSetExpansion

type GameServerSetExpansion interface{}

type GameServerSetInterface

type GameServerSetInterface interface {
	Create(ctx context.Context, gameServerSet *v1alpha1.GameServerSet, opts v1.CreateOptions) (*v1alpha1.GameServerSet, error)
	Update(ctx context.Context, gameServerSet *v1alpha1.GameServerSet, opts v1.UpdateOptions) (*v1alpha1.GameServerSet, error)
	UpdateStatus(ctx context.Context, gameServerSet *v1alpha1.GameServerSet, opts v1.UpdateOptions) (*v1alpha1.GameServerSet, error)
	Delete(ctx context.Context, name string, opts v1.DeleteOptions) error
	DeleteCollection(ctx context.Context, opts v1.DeleteOptions, listOpts v1.ListOptions) error
	Get(ctx context.Context, name string, opts v1.GetOptions) (*v1alpha1.GameServerSet, error)
	List(ctx context.Context, opts v1.ListOptions) (*v1alpha1.GameServerSetList, error)
	Watch(ctx context.Context, opts v1.ListOptions) (watch.Interface, error)
	Patch(ctx context.Context, name string, pt types.PatchType, data []byte, opts v1.PatchOptions, subresources ...string) (result *v1alpha1.GameServerSet, err error)
	GameServerSetExpansion
}

GameServerSetInterface has methods to work with GameServerSet resources.

type GameServerSetsGetter

type GameServerSetsGetter interface {
	GameServerSets(namespace string) GameServerSetInterface
}

GameServerSetsGetter has a method to return a GameServerSetInterface. A group's client should implement this interface.

type GameServersGetter

type GameServersGetter interface {
	GameServers(namespace string) GameServerInterface
}

GameServersGetter has a method to return a GameServerInterface. A group's client should implement this interface.

type GameV1alpha1Client

type GameV1alpha1Client struct {
	// contains filtered or unexported fields
}

GameV1alpha1Client is used to interact with features provided by the game.kruise.io group.

func New

New creates a new GameV1alpha1Client for the given RESTClient.

func NewForConfig

func NewForConfig(c *rest.Config) (*GameV1alpha1Client, error)

NewForConfig creates a new GameV1alpha1Client for the given config. NewForConfig is equivalent to NewForConfigAndClient(c, httpClient), where httpClient was generated with rest.HTTPClientFor(c).

func NewForConfigAndClient

func NewForConfigAndClient(c *rest.Config, h *http.Client) (*GameV1alpha1Client, error)

NewForConfigAndClient creates a new GameV1alpha1Client for the given config and http client. Note the http client provided takes precedence over the configured transport values.

func NewForConfigOrDie

func NewForConfigOrDie(c *rest.Config) *GameV1alpha1Client

NewForConfigOrDie creates a new GameV1alpha1Client for the given config and panics if there is an error in the config.

func (*GameV1alpha1Client) GameServerSets

func (c *GameV1alpha1Client) GameServerSets(namespace string) GameServerSetInterface

func (*GameV1alpha1Client) GameServers

func (c *GameV1alpha1Client) GameServers(namespace string) GameServerInterface

func (*GameV1alpha1Client) RESTClient

func (c *GameV1alpha1Client) RESTClient() rest.Interface

RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.

type GameV1alpha1Interface

type GameV1alpha1Interface interface {
	RESTClient() rest.Interface
	GameServersGetter
	GameServerSetsGetter
}

Directories

Path Synopsis
Package fake has the automatically generated clients.
Package fake has the automatically generated clients.

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